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RGB Camera artifacts issue Carla 0.9.10.1 #3516
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Reminds me of Issue #3377 |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
@DSantosO could you have a look at this please? |
Hello @HoucemF, Can you still see this problem in the 0.9.11 release? |
We are still getting the artifacts with OpenGL + official/pre-built CARLA 0.9.11 (UE4.24), they are tiny black '+' if you run at low resolutions. They are most evident in 'HardRainSunset' weather. They don't exist when we use Vulkan+UE4.25, but since we are x-server-less, we had to upgrade to UE 4.25 to get headless/xless vulkan support (see Issue #3800) |
Bumping this. I'm still having this issue in the latest version of CARLA. It get worse when visualizing the data from the sensors (e.g depth, semantic, etc.). More info here. I can upload more pictures if someone want them. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
1 similar comment
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. |
Hi Carla Team,
I am using Carla 0.9.10.1 running on ubuntu 18.04 using python 3.7.9. I am collecting data from the RGB camera and from the semantic segmentation camera. I am using the Low Quality preset for rendering and rendering using Vulcan. The issue is the appearance of artifacts in the RGB images. These artifacts were not visible using the spectator camera.
RGB Image
Semantic Segmentation Image
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