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When rendering a pyramid with only a single 0 level, it is not properly rescaled to render at when zoom >= 1 unlike the way the level 1 and higher tiles scale in pyramids with multiple levels. This might has to do with the way that offsets are calculated.
When rendering a pyramid with only a single
0
level, it is not properly rescaled to render at whenzoom
>= 1 unlike the way the level1
and higher tiles scale in pyramids with multiple levels. This might has to do with the way that offsets are calculated.See the example behavior and
![CleanShot 2023-11-28 at 14 54 21](https://private-user-images.githubusercontent.com/12436887/286385866-49d0b3bb-37bb-4e93-8d33-d5bc2e348001.gif?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzk2NzQ0MzksIm5iZiI6MTczOTY3NDEzOSwicGF0aCI6Ii8xMjQzNjg4Ny8yODYzODU4NjYtNDlkMGIzYmItMzdiYi00ZTkzLThkMzMtZDViYzJlMzQ4MDAxLmdpZj9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMTYlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjE2VDAyNDg1OVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTM5NTk5MzllMWI2ZTYxYmUxNzZkZTA1ODRmZTM1ZWVmNjVkY2IxOWRhMTdiYmFiNzI4ODZlMjA2NGE0MzM4NzUmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.BkpzdlBQeF0rREwijQLJpXbsZCx6V3V1QdXdDPnb4uI)
source
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