diff --git a/README.markdown b/README.markdown new file mode 100644 index 0000000..de2e38a --- /dev/null +++ b/README.markdown @@ -0,0 +1,12 @@ +A game made using three.js and Physijs for my computer graphics class at UCF. Play [here](http://butchler.github.io/threejs-cannon) + +**Goal:** Knock down all of the blocks from the platform using as few cannonballs as possible. + +**Controls:** Aim the cannon with the mouse and shoot with the left mouse button. + +**Credits:** + +* Woodgod font from [dafont.com](http://www.dafont.com/woodgod.font) +* [Wind Waker style ocean texture](http://forum.unity3d.com/threads/shader-forge-a-visual-node-based-shader-editor.222049/page-26) +* Brick and wood textures from [textures.com](http://www.textures.com/) +* Cannon sound from [freesound.org](https://www.freesound.org/people/Kastenfrosch/sounds/162455/)