Different rendering results for GYM envs when using rgb_array rendering mode #3374
ArgentumWalker
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One uses a simple software CPU renderer (tinyrenderer) and the other a nicer OpenGL3 hardware GPU renderer. Do you offer to implement the missing features into tinyrenderer? |
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Hi! I am trying to get an image as observation from PyBullet Gym Environments and faced that enabling GUI rendering also changes image rendered by
"rgb_array"
mode. For some environments it is crucial.Code to reproduce:
Example images:


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