contactBreakingThreshold random behaviour #3364
mostafa-hussein
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Don't have the time to dig into at the moment. Have you tried leaving the contactBreakingThreshold default, and only modify the ContactProcessingThreshold? |
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I am working on a new physics engine, Tiny Differentiable SImulator, there you can put all contacts in the LCP solver. |
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Hi, We are trying to force Bullet/PyBullet to consider adding contact constraints (we already changed the solver to create LCP) between objects with large distance between them. I changed this parameter (contactBreakingThreshold) and also this (ContactProcessingthreshold) but when we do this some of the objects start to move randomly. Especially when we change the contactBreakingThreshold option.
Does any one have any idea how to fix this or even debug it ?
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