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[CLOSED] Mac discrete graphics card required. #4631
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I am not sure when it started. Chrome Canary is fine: 31.0.1619.0 - it doesn't switch away from the integrated graphics card. I am just updating canary to the latest version will report back once downloaded (on 3g at the moment). I also have OSX 10.8.4 |
31.0.1620.0 doesn't switch either. Could there be something in the brackets app shell? |
Medium priority to
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We could also test the CEF theory by doing something like |
I'm on 0.34.0-10729 here (Mid-2012 non-retina MBP), and it switches graphics from integrated to discrete. It's kind of a pain when the card takes a while to switch (No idea if it has to do with the fact that I only have 4GB ram or what, though.) |
This behavior is still happening, yet I noticed this bug was closed? Is this something we should look at? |
This bug is still open. (The "closed" indication above is for another issue that was a duplicate of this one.) |
Same thing happens in Maverics as well. Is anyone looking into it? |
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It looks like this problem is caused by Chrome Compositing: Even without having any tabs open or fresh start with Chrome just showing the Google search page. Chrome: Version 31.0.1650.57 Marking this item to Track |
This Chromium comment is interesting:
Unclear what exactly defines "such systems" but it would be good to see what the patterns are among users who are hitting this. |
I'm a bit confused to your "vintage" mac comment. I have the last generation retina macbook pro. OSX 10.9 Mavericks Latest version everything. Also, I'm running Chrome Canary right now and it is NOT triggering my discrete graphics. Although certain pages will (WebGL for example). |
Mid-2012 non-retina, 10.9. Launching Chrome itself doesn’t cause the switch. |
OSX > 10.9 Mavericks. I use Chrome Canary[v33] and it does't trigger discrete graphics. Regular Chrome [v31] doesn't either. Thanks. |
I use Google Chrome and it will not let me switch to the lower powered GPU on my Macbook as shown above. |
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I have a pull request that should fix this. It appears to just be a setting in the Info.plist file that allows the integrated GPU to be used for OpenGL and API's that rely on OpenGL. NSSupportsAutomaticGraphicsSwitching needs to be set to true. Here is the Apple documentation for that.
This can be seen in the Mavericks Activity Monitor under Energy > Requires High Perfg GPU. |
Bravo Dave! Thanks for taking the time to find this! |
Let us know once it makes a build and I will help test it.
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Glad to help guys. The pull request was merged, so I think we will see this fix in Sprint 36. |
Tagged FBNC, see adobe/brackets-shell#399 |
Thanks Dave. |
The update is now live in Sprint 36. This should now be fixed (theoretically) for dual-GPU Macbook Pros produced February 2011 and later running Mac OS X Lion and later. Please test and check back in. |
Working great so far for me! *- justin *| On Fri, Feb 7, 2014 at 2:14 PM, David Mead notifications@github.com wrote:
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Closing as fixed. |
Confirmed works fine with integrated graphics card - thanks for making brackets usable on the train again! |
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Tuesday Sep 03, 2013 at 07:41 GMT
Originally opened as adobe/brackets#5028
For some reason on a mac book pro retina, opening brackets causes the graphics card to switch from integrated to discrete. This drains the battery quicker when using brackets on the move. Note that chrome/safari and others do not switch graphics. Do we know why brackets does? - If there is an advanced rendering feature being used by brackets then perhaps a switch/option to disable would be greatly appreciated.
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