Document frustum culling in 2d examples #8490
Labels
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
How can Bevy's documentation be improved?
Since #7885, bevy again runs frustum culling on 2d stuff. It's a good reason to revert #7436 (or at least re-introduce frustum language to the example comment)
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