GLTF compatibility between v0.5.0 and Wings3D 2.2.25 #2133
Labels
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
Bevy version
v0.5.0
Operating system & version
Debian/testing
What you did
cargo run --example load_gltf
-- observed helmet rendered in the window.FlightHelmet.gltf
into the scene.FlightHelmet.gltf
cargo run --example load_gltf
-- observed segfault without the model being rendered in the window.What you expected to happen
I'm hopeful for full Wings3D compatibility but I'll settle for a more actionable error and controlled crash when the file cannot be loaded.
What actually happened
Segfault. Here's a backtrace:
You can see the changes Wings3D made to the GLTF file and the extra PNG files it exported here: dvogel@c01100e
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