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EventInsights2016.md

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EventInsights2016

Properties

Name Type Description Notes
low_bar Vec For the Low Bar - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
a_cheval_de_frise Vec For the Cheval De Frise - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
a_portcullis Vec For the Portcullis - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
b_ramparts Vec For the Ramparts - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
b_moat Vec For the Moat - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
c_sally_port Vec For the Sally Port - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
c_drawbridge Vec For the Drawbridge - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
d_rough_terrain Vec For the Rough Terrain - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
d_rock_wall Vec For the Rock Wall - An array with three values, number of times damaged, number of opportunities to damage, and percentage.
average_high_goals f32 Average number of high goals scored.
average_low_goals f32 Average number of low goals scored.
breaches Vec An array with three values, number of times breached, number of opportunities to breach, and percentage.
scales Vec An array with three values, number of times scaled, number of opportunities to scale, and percentage.
challenges Vec An array with three values, number of times challenged, number of opportunities to challenge, and percentage.
captures Vec An array with three values, number of times captured, number of opportunities to capture, and percentage.
average_win_score f32 Average winning score.
average_win_margin f32 Average margin of victory.
average_score f32 Average total score.
average_auto_score f32 Average autonomous score.
average_crossing_score f32 Average crossing score.
average_boulder_score f32 Average boulder score.
average_tower_score f32 Average tower score.
average_foul_score f32 Average foul score.
high_score Vec An array with three values, high score, match key from the match with the high score, and the name of the match.

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