diff --git a/planning/behavior_velocity_no_stopping_area_module/src/scene_no_stopping_area.cpp b/planning/behavior_velocity_no_stopping_area_module/src/scene_no_stopping_area.cpp index 2e66d0bb20e9f..e049d02ffe9b5 100644 --- a/planning/behavior_velocity_no_stopping_area_module/src/scene_no_stopping_area.cpp +++ b/planning/behavior_velocity_no_stopping_area_module/src/scene_no_stopping_area.cpp @@ -230,7 +230,7 @@ bool NoStoppingAreaModule::checkStuckVehiclesInNoStoppingArea( } const auto obj_v = std::fabs(object.kinematics.initial_twist_with_covariance.twist.linear.x); if (obj_v > planner_param_.stuck_vehicle_vel_thr) { - insertObjectData( + setObjectsOfInterestData( object.kinematics.initial_pose_with_covariance.pose, object.shape, ColorName::GREEN); continue; // not stop vehicle } @@ -239,7 +239,7 @@ bool NoStoppingAreaModule::checkStuckVehiclesInNoStoppingArea( const bool is_in_stuck_area = !bg::disjoint(obj_footprint, poly); if (is_in_stuck_area) { RCLCPP_DEBUG(logger_, "stuck vehicle found."); - insertObjectData( + setObjectsOfInterestData( object.kinematics.initial_pose_with_covariance.pose, object.shape, ColorName::RED); for (const auto & p : obj_footprint.outer()) { geometry_msgs::msg::Point point; diff --git a/planning/behavior_velocity_planner_common/include/behavior_velocity_planner_common/scene_module_interface.hpp b/planning/behavior_velocity_planner_common/include/behavior_velocity_planner_common/scene_module_interface.hpp index 88c6a24ba4153..fcde16d8a871c 100644 --- a/planning/behavior_velocity_planner_common/include/behavior_velocity_planner_common/scene_module_interface.hpp +++ b/planning/behavior_velocity_planner_common/include/behavior_velocity_planner_common/scene_module_interface.hpp @@ -137,7 +137,7 @@ class SceneModuleInterface void setDistance(const double distance) { distance_ = distance; } void syncActivation() { setActivation(isSafe()); } - void insertObjectData( + void setObjectsOfInterestData( const geometry_msgs::msg::Pose & pose, const autoware_auto_perception_msgs::msg::Shape & shape, const ColorName & color_name) {