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Releases: ata4/bspsrc

BSPSource 1.3.23

11 Nov 12:11
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  • Fixed missing first brush in func_detail groups.
  • Fixed game lump errors in some TF2 maps.

BSPSource 1.3.22

02 Nov 14:57
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  • Fixed tool textures always getting fixed, regardless of the settings.
  • Fixed StackOverflowErrors and reduced memory usage when grouping large amounts of detail brushes.
  • Fixed prop_static issues with some old L4D1 maps.
  • Added back a nodraw texture fix.
  • Added workaround for broken occluder reading in Contagion maps.
  • Added workaround for a Hammer crashing bug with env_sprite. (#24)
  • Added map detection for Cyber Diver. (#24)

BSPSource 1.3.21

13 Jul 12:51
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  • Fixed attempts to use CS:GO v10 prop_static format when decompiling Source 2013 maps. (#18)

BSPSource 1.3.20

23 Jan 23:03
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  • Improved reading code for prop_static structures to provide a robust fallback mechanism if the format isn't recognized.
  • Fixed prop_static errors in newer Source 2013 games other than Team Fortress 2.
  • Fixed truncated floating point numbers, which caused incorrect texture scaling and other issues.

BSPSource 1.3.19

15 Jan 18:53
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  • Brushes flagged as ladders are now written as func_ladder entities.
  • Added map detection for Half-Life: Source.
  • Fixed a decimal format bug on systems where non-English locale is set.

BSPSource 1.3.18

10 Nov 11:31
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  • Fixed support for the new prop_static format in TF2 maps after the recent update
  • Fixed float values with trailing zeros that are always detected as non-default values in Hammer

BSPSource 1.3.17

17 Oct 13:08
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  • Added support for the new prop_static format in TF2 maps
  • Fixed map detection error in some Research And Development maps

BSPSource 1.3.16

15 Jul 08:31
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  • Improved func_detail grouping

BSPSource 1.3.15

10 Jul 01:30
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  • Updated code for Java 7
  • Added map detection for SiN Episodes: Emergence and Blade Symphony
  • Changed tool texture remapping
  • Added very basic support for Titanfall maps (BSPInfo only)
  • Fixed some issues with the launcher scripts
  • Fixed overly aggressive texture fixing for Nuclear Dawn maps and possibly for other games as well
  • Touching func_detail brushes are now automatically grouped instead of creating one huge func_detail

BSPSource 1.3.14

29 Nov 09:11
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  • Added support for Contagion maps.