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Zilmar_Rsp.h
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/*
* RSP Compiler plug in for Project64 (A Nintendo 64 emulator).
*
* (c) Copyright 2001 jabo (jabo@emulation64.com) and
* zilmar (zilmar@emulation64.com)
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#pragma once
#if defined(__cplusplus)
extern "C" {
#endif
#if defined(_WIN32)
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
#else
#define EXPORT __attribute__((visibility("default")))
#define CALL
#endif
/************ Profiling **************/
#define Default_ProfilingOn FALSE
#define Default_IndvidualBlock FALSE
#define Default_ShowErrors FALSE
#define Default_AudioHle FALSE
#define PLUGIN_TYPE_RSP 1
#define PLUGIN_TYPE_GFX 2
#define PLUGIN_TYPE_AUDIO 3
#define PLUGIN_TYPE_CONTROLLER 4
typedef struct {
uint16_t Version; /* Should be set to 0x0101 */
uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
int NormalMemory; /* a normal BYTE array */
int MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
void * hInst;
int MemoryBswaped; /* If this is set to TRUE, then the memory has been pre
bswap on a dword (32 bits) boundry */
/*uint8_t * HEADER;*/
uint8_t * RDRAM;
uint8_t * DMEM;
uint8_t * IMEM;
uint32_t * MI_INTR_REG;
uint32_t * SP_MEM_ADDR_REG;
uint32_t * SP_DRAM_ADDR_REG;
uint32_t * SP_RD_LEN_REG;
uint32_t * SP_WR_LEN_REG;
uint32_t * SP_STATUS_REG;
uint32_t * SP_DMA_FULL_REG;
uint32_t * SP_DMA_BUSY_REG;
uint32_t * SP_PC_REG;
uint32_t * SP_SEMAPHORE_REG;
uint32_t * DPC_START_REG;
uint32_t * DPC_END_REG;
uint32_t * DPC_CURRENT_REG;
uint32_t * DPC_STATUS_REG;
uint32_t * DPC_CLOCK_REG;
uint32_t * DPC_BUFBUSY_REG;
uint32_t * DPC_PIPEBUSY_REG;
uint32_t * DPC_TMEM_REG;
void (*CheckInterrupts)( void );
void (*ProcessDlist)( void );
void (*ProcessAlist)( void );
void (*ProcessRdpList)( void );
void (*ShowCFB)( void );
} RSP_INFO;
#if defined(__cplusplus)
}
#endif