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Ares supports a single health metric, shielding. Escape Velocity has two: shields and armor.
Proposal: add armor as a separate kind of health, allowing plugins to support EV-like armor/shields.
Object data files need the corresponding information:
health: shields: 1000 armor: 500 collide: damage: shields: 1 armor: 50
Code that deals with health (collisions, heal action, recharge) needs to respect these numbers as well.
Also, the shield bar drawing code needs to draw an armor bar, if the shields are at zero.
The text was updated successfully, but these errors were encountered:
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Ares supports a single health metric, shielding. Escape Velocity has two: shields and armor.
Proposal: add armor as a separate kind of health, allowing plugins to support EV-like armor/shields.
Object data files need the corresponding information:
Code that deals with health (collisions, heal action, recharge) needs to respect these numbers as well.
Also, the shield bar drawing code needs to draw an armor bar, if the shields are at zero.
The text was updated successfully, but these errors were encountered: