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CHANGELOG.md

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v1.1

v1.1.17

  • Support a three.js loading manager with a specified preloading tiles count.

v1.1.14

  • Support setting point cloud opacity and material transparency.

v1.1.12

  • Point cloud shader fixes: support 16bit intensity values and a custom point size.

v1.1.10

  • Detect and reset the tileset orientation when it is deeper in the hierarchy (workaround for DJI Terra exports).

v1.1.8

  • Added a GeoTransform option, supporting Web Mercator. New demo with OpenStreetMap.

v1.1.5

  • Fixed a bug where tileset geo-transformations were not correctly reset to 0.
  • Dispose KTX2 and DRACO loaders.
  • Support the material option in point cloud tilesets.

v1.1.4

  • Bump to Three.js r137.

v1.1.3

  • Bump to Three.js r133 and loaders.gl 3.1.4 (issue #12).
  • Remove loadersGlGltf, RDGLTFLoader.js: Now supporting glTF parsing only via Three.JS.
  • Remove initialTransform: Now supoorting tileset transformation only via setting the matrix of the root Object3D.
  • Bug fixes in glTF tranversal and tile transformations (issue #11).
  • Support for tilesets with shifted bounding volumes but no transformMatrix property (e.g. from DJI Terra).

v1.0

v1.0.9

Orientation bug fix for point cloud elevation shader.

v1.0.8

Better disposal of materials and textures.

v1.0.7

Set tile transform by the root object3d's transform. Update transforms by default.

v1.0.6

  • Added UMD build.

v1.0.3

  • Fixes for NPM build.
  • Updates Webpack example.

v1.0.1

  • Name change.
  • Drone CI Integration.

v1.0.0

  • First public release!