-
Notifications
You must be signed in to change notification settings - Fork 220
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4-Beyond-Classical-Search #58
Comments
For showing a search space, you could use a 1d space in a 2d plot, or a 2d space in a 3d plot — you may look at the three.js library to see if a 3d plot is easy to make in it. |
I often just look at the Python branch before approaching a problem. It is always easier to translate from python to javascript than pseudo-code. Here are the algorithms in Chapter 4 as also listed in the python branch. 4.2 Hill-Climbing Some of these are done but quality control maybe lacking. I am not sure how are you going to implement 3d into these. 3D hill climbing? Possible. What else? |
Working under GSoC, I have added several visualizations under chapter 4.
There are few visualizations left. I will try to come back to them during the final month of the GSoC period. Few ideas for the remaining visualizations in this chapter:
|
Feedback from someone I showed this chapter to:
|
I have not encountered this problem yet as if I press restart, the slider changes back to highest temperature and the diagram keeps searching.
We could simply mention that it needs to be slowly changed, or we could provide some other sort of feedback, but I believe it would not be useful until we follow up on the other flaws of the diagram. |
Agreed, we can revisit this when/if we redesign the diagram. |
Hi everyone! I'm reading the book and I've reached this chapter 😸 I could help with something if it needed. But I don't know where start from.
Thank you =) |
@redblobgames , @Ghost---Shadow ping =) |
@nervgh Let's ask @Rishav159 as he was the last one working on this chapter and can suggest what's missing or needs work |
@nervgh The reason we do not have a fixed task list is because the tasks are not that well defined. We might need multiple diagrams to demonstrate a concept and sometimes, a concept doesn't really need an interactive visualization at all ! Although, I agree starting with a list like this is a good way to start off.
Good luck! |
@Rishav159 Thanks! Good starting point. I agree, we don't know what the page will have so it's hard to make a good task list. A lot of this will require experimenting. Sometimes there won't be any good interactive visualization for a concept (we may not be able to find something that's better than the explanations in the book). |
@redblobgames , @Rishav159 thanks! I agree that we don't have to have a fixed task list. That might be dynamic =) For instance, we have a chapter which contains few concepts (algorithms). At this point we already know what we should visualize. May be we do not know how to do that, but we know that we should do it. And our task list should mirror it (for example):
It may be useful for new contributors like me 🌵 😸 @Rishav159 thank you for detailing status of this chapter. Now I know where I might start 👍 |
@nervgh I definitely agree that having these kinds of task lists would be useful for new contributors. It's just that there's no one to maintain those lists (**), so my worry is that the lists will get out of date. So instead we've been letting whoever's working on the chapter keep their own list. For the most part each chapter has been worked on by one person. ** Rishav and I were working on this project for summer 2017. I think Ghost--Shadow was working on it in 2016. Peter's focusing on the pseudocode and python. So there's no one actively on this project right now, and probably won't be until next summer (if it gets in GSoC). I try to check in every few days. |
@redblobgames thank you for this comment! I see that you have done great work 👍 This project is still curious for me and I am going to continue working on it. But I am moving slowly 🐢 because I am learning English and Math in parallel 📖 And I have a work of course =) I want to be useful but I am not sure where I should moving on. For example, I have a little experience with Math Logic and Prolog language and I might take one or a couple of next chapters "7-Logical-Agents", "8-First-Order-Logic" and "9-Inference-In-First-Order-Logic". But there are chapters before those which are not still (mostly) complete. Where should I focus my efforts? What do you think? |
@nervgh You have good points about not being able to see the status. Maybe after each chapter is 80% finished the author of that chapter can make a list of the things remaining, and then we can make them into github issues. I can work with @Rishav159 (who did all the work over the summer — I was only the mentor) to put that list into github issues. So far most of the work has been on new chapters and not completing existing chapters but it would be nice to make a list of what is needed if a chapter is nearly complete. There are lots of visualizations possible and we don't know which ones will be useful/interesting. We don't have to go in chapter order — see issue #27; people have picked a chapter that's interesting to them and are not going in order. If you studied from AIMA, you might be able to look back to see which chapters were confusing, and might be easier to understand with interactive visualizations. If the chapter was not confusing, then the interactive visualizations may not be as useful. For some chapters there may not be any useful visualizations we can think of. Pick any chapter you liked and think would be easier to understand with some visualizations :) |
@Rishav159 @redblobgames |
@regalhotpocket there are the useful issues. You can track status using those. I guess Ch 4 is not under active development currently. You may fork at any time and improve these visualizations (via code review / MR). |
@nervgh |
@regalhotpocket There isn't much active development on this project anymore. It was part of Google Summer of Code (GSoC) in 2017 and there was active development during the student application process and also during the summer, but now it's a handful of people who want to work on it unrelated to GSoC. So feel free to tackle issues :-) |
Let's discuss visualizations and code for chapter 4 here. What are the main ideas from the chapter that could be turned into interactive/animated visualizations?
The text was updated successfully, but these errors were encountered: