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main.tscn
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[gd_scene load_steps=8 format=3 uid="uid://cgq0ctnma2o1y"]
[ext_resource type="Script" path="res://main.gd" id="1_by2hb"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_e0sxe"]
frequency = 0.43
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hmaht"]
noise = SubResource("FastNoiseLite_e0sxe")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oj4fo"]
albedo_color = Color(0, 0.435294, 0.0627451, 1)
albedo_texture = SubResource("NoiseTexture2D_hmaht")
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_hkx0c"]
[sub_resource type="Sky" id="Sky_2qdla"]
sky_material = SubResource("PhysicalSkyMaterial_hkx0c")
[sub_resource type="Environment" id="Environment_vjiyc"]
background_mode = 2
sky = SubResource("Sky_2qdla")
[node name="Main" type="Node3D"]
script = ExtResource("1_by2hb")
[node name="Ground" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
use_collision = true
size = Vector3(100, 2, 100)
material = SubResource("StandardMaterial3D_oj4fo")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_vjiyc")
[node name="DirectionalLight3d" type="DirectionalLight3D" parent="WorldEnvironment"]
transform = Transform3D(1, 0, 0, 0, 0.483328, 0.875439, 0, -0.875439, 0.483328, 0, 0, 0)
shadow_enabled = true
directional_shadow_mode = 0
directional_shadow_max_distance = 625.1
[node name="CsgBox3d2" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.64437, 0.462744, 2.07715)
use_collision = true
[node name="CsgBox3d3" type="CSGBox3D" parent="CsgBox3d2"]
transform = Transform3D(0.909954, 0, -0.414709, 0, 1, 0, 0.414709, 0, 0.909954, -0.880938, 0, 1.44596)
use_collision = true
[node name="CsgBox3d4" type="CSGBox3D" parent="CsgBox3d2"]
transform = Transform3D(0.999597, 0, 0.0283927, 0, 1, 0, -0.0283927, 0, 0.999597, -0.515725, 0.999895, 0.636873)
use_collision = true
[node name="CsgBox3d3" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.635135, 0.772401, 0, -0.772401, 0.635135, -8.62759, 1.42106, -4.80529)
use_collision = true
size = Vector3(4.59839, 7.66044, 1)
[node name="CsgBox3d4" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.044, 1.3, -4.823)
use_collision = true
size = Vector3(1, 0.2, 1)
[node name="CsgBox3d5" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -17.044, 1.2, -4.823)
use_collision = true
size = Vector3(1, 0.2, 1)
[node name="CsgBox3d6" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.044, 1.1, -4.823)
use_collision = true
size = Vector3(1, 0.2, 1)
[node name="CsgBox3d7" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -19.044, 1, -4.823)
use_collision = true
size = Vector3(1, 0.2, 1)