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smallestele.c
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#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
//function delete has been added to remove node at a particular index as per users choice
struct node
{
int data;
struct node *next;
};
struct node *first = NULL;
struct node *createNode(int data)
{
struct node *newNode = (struct node *)malloc((sizeof(struct node)));
if (newNode == NULL)
{
printf("Sorry there was an error\n Aborting\n");
exit(0);
}
newNode->next = NULL;
newNode->data = data;
return (newNode);
}
void addElemEnd(int data)
{
struct node *newNode = createNode(data);
if (first == NULL)
{
first = newNode;
}
else
{
struct node *temp = first;
while (temp->next != NULL)
{
temp = temp->next;
}
temp->next = newNode;
}
}
void display()
{
if (first == NULL)
printf("\nList Empty");
else
{
struct node *temp = first;
printf("Head");
while (temp != NULL)
{
printf(" -> %d", temp->data);
temp = temp->next;
}
}
printf("\n\n");
}
void delete ()
{
if (first == NULL)
{
printf("\nList Empty\n");
}
else
{
int smallest = first->data;
struct node *dlttemp = first;
while (dlttemp != NULL)
{
if (smallest > dlttemp->data)
{
smallest = dlttemp->data;
}
}
struct node *temp = first, *del = NULL;
if (first->data == smallest)
{
del = first;
first = first->next;
free(del);
printf("\nElement Deleted! \n");
}
else
{
while (temp != NULL)
{
if (temp->next != NULL && temp->next->data == smallest)
{
del = temp->next;
temp->next = temp->next->next;
free(del);
printf("\nElement Deleted! \n");
break;
}
temp = temp->next;
}
}
}
}
int main()
{ //2 4 6 99 8
int choice;
do
{
int data;
printf("1: Add elements\n");
printf("2: Display Elements\n");
printf("3: Find least element so far\n");
printf("4: Exit\n");
printf("Enter your choice: ");
scanf("%d", &choice);
switch (choice)
{
case 1:
printf("Enter value: ");
scanf("%d", &data);
addElemEnd(data);
break;
case 2:
display();
break;
case 3:
{
delete ();
//1 2 3 4 (2)
break;
}
case 4:
{
break;
}
default:
printf("Invalid Choice\n");
break;
};
} while (choice != 4);
return 0;
}