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mapgen_sea_grass.lua
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-- Sea Grass
local name = "aqua_farming:sea_grass"
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -50,
flags = "force_placement",
decoration = name .. "_wild",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:silver_sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -50,
flags = "force_placement",
decoration = name .. "_wild",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -50,
flags = "force_placement",
decoration = name .. "_wild",
param2 = 48,
param2_max = 96,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"taiga_ocean",
"snowy_grassland_ocean",
"grassland_ocean",
"coniferous_forest_ocean",
"deciduous_forest_ocean",
"sandstone_desert_ocean",
"cold_desert_ocean"},
y_max = -5,
y_min = -50,
flags = "force_placement",
decoration = name .. "_wild",
param2 = 48,
param2_max = 96,
})