diff --git a/addons/advanced_fatigue/functions/fnc_mainLoop.sqf b/addons/advanced_fatigue/functions/fnc_mainLoop.sqf index ef47d939d00..f831bb67f36 100644 --- a/addons/advanced_fatigue/functions/fnc_mainLoop.sqf +++ b/addons/advanced_fatigue/functions/fnc_mainLoop.sqf @@ -38,7 +38,7 @@ if ((vehicle ACE_player == ACE_player) && {_currentSpeed > 0.1} && {isTouchingGr // Calculate muscle damage increase // Note: Muscle damage recovery is ignored as it takes multiple days -GVAR(muscleDamage) = GVAR(muscleDamage) + (_currentWork / GVAR(peakPower)) ^ 3.2 * 0.00004; +GVAR(muscleDamage) = (GVAR(muscleDamage) + (_currentWork / GVAR(peakPower)) ^ 3.2 * 0.00004) min 1; private _muscleIntegritySqrt = sqrt (1 - GVAR(muscleDamage)); // Calculate available power