From b94cb3b85d32901d8b1e3a97a9ec6a2b02d65bc5 Mon Sep 17 00:00:00 2001 From: PabstMirror Date: Wed, 12 Aug 2015 16:14:12 -0500 Subject: [PATCH] #2129 - Don't draw nametags when escape menu is open --- addons/nametags/functions/fnc_onDraw3d.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/addons/nametags/functions/fnc_onDraw3d.sqf b/addons/nametags/functions/fnc_onDraw3d.sqf index 43996e17b26..217453bc76e 100644 --- a/addons/nametags/functions/fnc_onDraw3d.sqf +++ b/addons/nametags/functions/fnc_onDraw3d.sqf @@ -17,8 +17,8 @@ private ["_onKeyPressAlphaMax", "_defaultIcon", "_distance", "_alpha", "_icon", "_targets", "_pos2", "_vecy", "_relPos", "_projDist", "_pos", "_target", "_targetEyePosASL", "_ambientBrightness", "_maxDistance"]; -//don't show nametags in spectator -if ((isNull ACE_player) || {!alive ACE_player}) exitWith {}; +//don't show nametags in spectator or if RscDisplayMPInterrupt is open +if ((isNull ACE_player) || {!alive ACE_player} || {!isNull (findDisplay 49)}) exitWith {}; _ambientBrightness = ((([] call EFUNC(common,ambientBrightness)) + ([0, 0.4] select ((currentVisionMode ace_player) != 0))) min 1) max 0; _maxDistance = _ambientBrightness * GVAR(PlayerNamesViewDistance);