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main.cpp
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#include <iostream>
#include "math.h"
#include "shapedescriptor.h"
#include <ctime>
#include "shapematching.h"
#include "test.h"
using namespace std;
int main()
{
// testrotatefrom();
testrotationInv();
// int nrows = 4;
// int ncols = 4;
// Matrix<double> matrix(nrows, ncols);
// srandom(time(nullptr)); // Seed random number generator.
// // Initialize matrix with random values.
// for ( int row = 0 ; row < nrows ; row++ ) {
// for ( int col = 0 ; col < ncols ; col++ ) {
// matrix(row,col) = (double)random()/INT_MAX;
// }
// }
// for ( int row = 0 ; row < nrows ; row++ ) {
// for ( int col = 0 ; col < ncols ; col++ ) {
// std::cout << matrix(row,col) << ",";
// }
// std::cout << std::endl;
// }
// std::cout << std::endl;
// cout<<solveMat(matrix)<<endl;
}