diff --git a/Editor/MixedRealityPreferences.cs b/Editor/MixedRealityPreferences.cs index e7bd36d38..9156376a1 100644 --- a/Editor/MixedRealityPreferences.cs +++ b/Editor/MixedRealityPreferences.cs @@ -1,4 +1,4 @@ -// Copyright (c) Microsoft Corporation. All rights reserved. +// Copyright (c) XRTK. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System; diff --git a/Editor/Utilities/AutoSceneSwitcher.cs b/Editor/Utilities/AutoSceneSwitcher.cs index 4021deb37..8f429db56 100644 --- a/Editor/Utilities/AutoSceneSwitcher.cs +++ b/Editor/Utilities/AutoSceneSwitcher.cs @@ -76,7 +76,7 @@ private static void OnPlayModeStateChanged(PlayModeStateChange playModeState) // loaded scene(s) may not contain a proper XRTK service locator game object configuration. // Least we can do now is offer the user to auto configure the current scene, if none of the // loaded scenes already contains a XRTK configuration. - if (!MixedRealityToolkit.IsInitialized && EditorPreferences.Get($"{nameof(AutoSceneSwitcher)}", true)) + if (!MixedRealityToolkit.IsInitialized && EditorPreferences.Get($"{nameof(AutoSceneSwitcher)}", false)) { var dialogResult = EditorUtility.DisplayDialogComplex( title: "Missing the MixedRealityToolkit", diff --git a/Editor/Utilities/SymbolicLinks/SymbolicLinker.cs b/Editor/Utilities/SymbolicLinks/SymbolicLinker.cs index 998b08894..b531c38a9 100644 --- a/Editor/Utilities/SymbolicLinks/SymbolicLinker.cs +++ b/Editor/Utilities/SymbolicLinks/SymbolicLinker.cs @@ -453,7 +453,7 @@ private static bool VerifySymbolicLink(string targetAbsolutePath) } else { - var tempFile = $"{targetAbsolutePath}/temp.txt"; + var tempFile = $"{targetAbsolutePath}/temp_test.txt"; try {