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Log.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BepInEx.Logging;
namespace COM3D2.UndressUtil.Plugin
{
internal class Log
{
internal static ManualLogSource Logger
{
get
{
return UndressUtilPlugin.Instance.Logger;
}
}
internal static bool enableVerbose
{
get
{
return UndressUtilPlugin.Instance.Config.verboseLog.Value;
}
}
internal static void LogInfo(string message, params object[] args)
{
Logger.LogInfo(string.Format(message, args));
}
internal static void LogWarning(string message, params object[] args)
{
Logger.LogWarning(string.Format(message, args));
}
internal static void LogError(string message, params object[] args)
{
Logger.LogError(string.Format(message, args));
}
internal static void LogError(Exception e)
{
Logger.LogError(e);
}
internal static void LogVerbose(string message, params object[] args)
{
if (!enableVerbose) return;
Logger.LogInfo(string.Format(message, args));
}
}
}