Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Panorama UI / javascript slowness #3972

Open
marcT21 opened this issue Jan 17, 2025 · 1 comment
Open

Panorama UI / javascript slowness #3972

marcT21 opened this issue Jan 17, 2025 · 1 comment

Comments

@marcT21
Copy link

marcT21 commented Jan 17, 2025

Hello,

My game is slower sometimes, I can see this into console :

Excessive frame time of 133.56ms clamped. Acting as if the frame only took 100.00ms. (Last amnesty was 'ConsoleVisible', 0.23s ago)
Framerate spike report
FrameTotal: 133.57ms, tolerance: 13.36ms
excl ms excl % incl ms group


51.51ms 38.56% 74.76ms Javascript
45.78ms 34.27% 95.43ms PanoramaUI
13.83ms 10.35% 36.02ms Client Rendering
9.10ms 6.81% 18.06ms Client Input/Output
2.69ms 2.01% 3.13ms Prediction

Is there a way to reduce the consumption of panoramaUI (not necessary during the game I guess)

Thank you
Regards

@DeformedSAS
Copy link

@marcT21 sadly no. javascript/typescript are not really optimisable, i have a lot of performance issues in my cs2 ui port to csgo which are sadly the exact same as in cs2 so not even valve can do anything about it unless they use like scaleform which is just terrible so not even that

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants