-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Far Cry New Dawn (939960) #2381
Comments
The stuttering seems to be VSync related. With ingame VSync inabled and compositing disabled in KWin, it gets much worse. Disabling ingame VSync and having compositing enabled is significantly better, but still not perfect. Disabling VSync at all fixes the issue, but then tearing is pretty bad, even though I get stable 60fps. Increasing the fps cap to 65 significantly reduces tearing, although not completely. However I'd consider this (VSync disabled, fps capped at 65) quite acceptable. |
"Steering vehicles to the left or right doesn't work." https://bugs.winehq.org/show_bug.cgi?id=45732 Same bug in Far Cry 5, but I see you've commented in that thread. Leaving as reference for others. |
I've noticed, that, when you pause, keep A or D (for left/right) pressed and then unpause, vehicles keep steering to the left / right. If you unpause without keeping anything pressed, vehicles will go straight. It's possible, although somewhat painful to finish the missions, where you actually have to drive. I've managed to finish the game this way. |
If you can use the native dinput8.dll, that fixed the steering for me. Might be worth noting I ran it through lutris since I own it on uplay instead of steam, using a tkg-protonified wine 4.4. |
Can confirm this works, after putting the proper dinput8.dll s in system32 and syswow64 (although I'm not sure if I need both) and then setting "WINEDLLOVERRIDES="dinput8=n" %command%" as start options. |
Wrong button :S |
What do you mean with "proper dinput8.dll "? What is the proper dinput8.dll? |
If I got this right, you can use the dinput8.dlls from Windows 7 in system32 and syswow64 |
Yes I tried this in Far Cry 5 but the doesn't help. You wrote "proper dinput8.dll " and I thought that you talk for any particular version. |
Windows 7 dlls meaning from a windows install rather than Windows 7 compatability wine dlls? |
Yes but this doesn't work in Far Cry 5 on my side. |
Where the hell do you even get Windows 7 dlls? |
Legally, You need to own another machine with Windows 7... |
Yeah, I have a windows install that I've barely touched since I installed linux, I just told wine to use native and made a link to it in Far Cry's folder (with the executable). Though I kinda thought dinput8.dll would be part of the directx redistributables other steam games tend to ship with, or are those strictly d3d and some audio stuff? At least it might help dual booters for now, until the bug is tracked down. |
@mozo78 Try use dinput8.dll and dinput.dll from Windows 7 at native,builtin. Steering works in Far Cry 5 now! (I hadn't heard of the dll trick) From and to system32 & SysWow64 |
@telans |
@mozo78 |
Yes, I set it in the dll overrides :) |
@telans i been searching this solution since last year, i will test it at home. |
@telans steering works overriding the dinput files from a windows machine. |
Can I use the dlls from my Windows 10 install or is it specific to Windows 7? Would be great to not have to reboot into Windows to play this :-> Thanks! |
|
Sorry, not sure I understand what you are saying. Not for Proton? Isnt this the Proton git page? How is that different/separate from DXVK? Isnt DXVK in Proton? |
i usually download the already compiled dlls from dxvk repositories and install it on my wine prefix. that's what i mean. |
Lots of trees and bushes flicker, often making trees invisible. Uplay also fails to quit around 50% of the time and must be force-killed. |
Compatibility Report
System Information
LOG: SymptomsBlack window, then desktop, game says its still running. ReproductionLaunch Game |
Compatibility Report
System Information
SymptomsGame loads but once in-game trees and scenery flickers in and out of view. The game is playable but these flickering objects are distracting. ReproductionLaunch Game |
Far cry New Daw not launching Issue transferred from #3689. Compatibility Report
System Information
I confirm:
Symptoms :1 - Sometimes it starts launching the game but it does not launch, although on steam it says it is running. 2 - Sometimes it says Uplay is not installed. 3 - Once I got it to play, but I couldn't join a co-op game Reproduction |
So I uninstalled and tried to install again: 1 - on 5.0-5 it starts launching the game but it does not launch, although on steam it says it is running. 2- on 4.11-13 I can start and play the game. Need to try coop later. |
With Proton 5.0-5, please add |
Thanks, Here it is:
|
Also, in the future please use a gist or attach logs as a file instead of copy/pasting them directly into the compatibility report. |
|
Checking the game info, it's 64 bit only, so while useful, this isn't the right assessment. |
Actually I did it before you updated and the game launches. I didnt actually played because I don't have time now, but when I closed the game, on steam page it keeps saing that it is being played, the log is here: Hope it helps. |
Sounds like uplay was still running in the background after the game was closed, and Steam sees it as a child process from starting game. |
Edit: there is a small windows that I need to click to open to see and close Uplay Just one more question, Do I need to do anything else for the team at Valve to fix this for future releases? Thanks |
Hi again, I can't play the game in Co-op mode it says the service is not available Yet, my friend had no problem playing it online. Proton 5.0-5 Any suggestion? Thanks. |
The same thing happened many years ago with Far Cry 5, but with the latest DXVK, was fixed, i dont know whats happen now. |
With the Nvidia 470.57 driver the problem of the missing ground was solved. Now the game works as expected. |
Is anyone else having an unplayable stutter fest playing this? Ive tried everything. |
Still terrible stutterfest. max cpu usage on all min |
I started playing the game and noticed that it is suffering from exactly the same problem as Far Cry 5: all hair and fur is completely transparent (#2356 (comment)). This problem has persisted for years. OS: Ubuntu 22.04 LTS |
Hello @joonaskokko, can you reproduce the misrendering with a current version of mesa from a PPA like oibaf or kisak-mesa? |
@kisak-valve now tried with Oibaf with Mesa version 23.1.0-devel (git-22d6556 2023-03-18 jammy-oibaf-ppa). The misrendering still happens :( |
Unrelated to the hair bug, when I switched to Mesa version 23.1.0-devel I encountered a new problem. When getting closer to some trees/vegetation in the game they disappeared and became transparent, producing these invisible obstacles I could still bump into. It was like an inverse drawing distance bug so objects getting closer were fading away and re-appearing when moving back. I now moved to kisak-mesa (23.0.0) and it doesn't seem to have the same problem. Very odd. |
Compatibility Report
System Information
I confirm:
steam-939960.log
Symptoms
I tried disabling esync, but it didn't seem to have any effect. Other than that, the game seems to work well.
Reproduction
The text was updated successfully, but these errors were encountered: