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Blender FBX - patched for A Hat in Time

This is a modification of the core FBX add-on that ships with Blender, that aims to fix several compatibility issues with the A Hat in Time modding tools (and possibly other Unreal Engine 3 games).

Changes include:

  • Root bone fixes (import and export): No more missing/extra bones when porting skeletons!
  • Animation batch-exporting: Each animation can be exported as an individual file.
  • Scale animation fixes: Support for Aligned scale inheritance.

...and more™! You can find a full list of fixes & additions on the wiki.

The source code of the vanilla add-on (the one that ships with Blender) can be found here.

Downloading and installing

This patch can be downloaded from the Releases tab, and installed like any other Blender add-on. You can also find detailed install instructions on the wiki.

Note

Legacy versions are also available, hovever they don't function as a separate add-on, and thus have their own install instructions.

Links