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New /n and /t things are bad, and other UX improvements #5332

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TheSuperGamer20578 opened this issue Oct 3, 2021 · 0 comments
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New /n and /t things are bad, and other UX improvements #5332

TheSuperGamer20578 opened this issue Oct 3, 2021 · 0 comments
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@TheSuperGamer20578
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A recent Towny update changed /n and /t to hide info behind buttons, this means if I want to see basic info such as how many towns there are in a nation I have to press T and move my mouse over to the button only to get a false number, then I have to click the button to get an accurate number --and potentially a wall of text. In my opinion, it would be better if it showed everything like before and then when it gets to the point where it would say and more... it has a button with the correct total number of things and no list on the hover text, here are a few examples of this (<> is a placeholder for other text):
image
Furthermore, if I want to see one of these lists I get a big wall of text, this is exacerbated by the fact that it shows prefixes and suffixes for everything on the list, here is my ally list on the server I play on:
image
It would be a lot easier if it just had names there, I know they are all nations, and I really don't care if towny considers them a realm or land, this also applies to other lists such as /n townlist. It would be even better if /n (and maybe /t and /res) showed if they were enemies, allies or neutral. Also, when hovering over the small gap between button thingys on /n it shows the rank list.

@LlmDl LlmDl closed this as completed in 640a83b Oct 3, 2021
@LlmDl LlmDl self-assigned this Oct 3, 2021
@LlmDl LlmDl added the Completed label Oct 3, 2021
@LlmDl LlmDl modified the milestones: 0.97.2.0, 0.97.3.0 Oct 3, 2021
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