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changelog.txt
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$size[20]{$u{CHANGE LOG:}}
$size[14]{$u{Update for 18.02.2024 (Latikai):}}
* Noticed I broke something else.
* Re-introduced the old semi-transparent height map overlay.
* Fixed cheap scarecrow radius to the new value.
$size[14]{$u{Update for 18.02.2024 (Latikai):}}
* Well, it's been a while since a changelog! Almost made it to 10 years...
* Merged in changes for new haven.
* Swapped wiki to salemthegame.wiki.
* Tried not to break anything else.
$size[14]{$u{Update for 31.12.15 (Latikai):}}
* Included scarecrows for the radius display. Might require a fix for scarecrows in other seasons, but I hope not.
* Added a button that lets you choose which server you connect to for authenticating. This is be remembered over client restarts, and should allow popham players to connect even though providence is down.
* The client will now state which type of object is highlighted when you (or someone else) alt-clicks an object in the world. Particularily handy for knowing which fruit tree is flowering.
* The wiki was now changed to salemwiki.info again. May require you to empty out ~/Salem/cache.
$size[14]{$u{Update for 07.11.15 (Latikai):}}
* Fixed crash for inventory sorting with stuff on fishing rods.
* New default radar.xml (will not replace your old settings until you delete ~/Salem/radar.xml)
$size[14]{$u{Update for 07.11.15 (Latikai):}}
* Radar update: you can now choose whether or not to show icons, and which order to display icons in.
$size[14]{$u{Update for 02.06.15 (Ender):}}
* added madness level to biles tooltip
* added tooltip with estimated timer completion date to timer widget
$size[14]{$u{Update for 21.05.15 (Ender):}}
* fixed rare crash in gob path displaying
* fixed crash in gobble meters
* added option to disable gobble meters (Options->General)
* made timer display days, if more than 24 hours left
$size[14]{$u{Update for 19.05.15:}}
* Merged Ender's changes. Patch notes below.
$size[14]{$u{Update for 04.04.15:}}
* Merged Vanilla client changes.
$size[14]{$u{Update for 04.0.15 (thanks to lcy03406):}}
* Option for translation. It will use a trans.txt in your Salem home directory - check the jar or git for an example trans.txt (it will fall back on the etc/trans.txt from the jar).
* Minor bugfix with storing multiple item data's in the crafting window.
$size[14]{$u{Update for 04.03.15 (thanks to lcy03406):}}
* Better lighting in mines: you can step through the various cardinal directions for lighting with ctrl+N
* Auto-sifting is now in! For now, this is completely automatic until I get enough complaints that it should be made an option.
* You can now store multiple versions of the recipes in Ender's Craft Window. Scroll them with the mousescroll wheel. Messing up will require you to delete them manually in Salem\item_data.
* An additional sort button to sort by highest gluttony value rather than names/purity. Similar as the auto-sifting: as a separate button until I get enough complaints that it should be made an option.
$size[14]{$u{Update for 17.05.15 (Ender):}}
* Kin ONLINE/OFFLINE messages are colored as kin
* added small window with current carrying weight. Can be toggled in Options->General->Show weight widget
* added ability to take custom amount of materials from stockpile
* changed minimap border color
* added content icons for potato seeds
* fixed content icons for corn seeds
$size[14]{$u{Update for 16.05.15 (Ender):}}
* added bars on item icons during gobbling to show food effectiveness
$size[14]{$u{Update for 16.05.15 (Ender):}}
* added server time displaying as tooltip on season widget
$size[14]{$u{Update for 05.05.15 (Ender):}}
* added option to auto remove bats
* added neck to quick access equipment slots
* limited chat channel log to 200 messages
$size[14]{$u{Update for 28.04.15 (Ender):}}
* added option to make right-click menu to autochoose some options
* added camera zoom by + and - on numpad
$size[14]{$u{Update for 19.04.15 (Ender):}}
* merged with default client
$size[14]{$u{Update for 07.04.15 (Ender):}}
* inspirations now show also base inspiration cost and current multiplier
* small improvements to minimap, including better clean-up on teleporting/exiting buildings/mines - should cause less OOM errors
* added music volume slider to options
$size[14]{$u{Update for 05.04.15 (Ender):}}
* merged with default client
* replaced avatar view with season indicator.
* made cash shop and manual buttons hide when menu is minimized
$size[14]{$u{Update for 12.03.15 (Ender):}}
* added fix for floating numbers being invisible near smoke on some videocards.
* improved auto-sifting - it will now repeat clicks in same map coordinates, instead of screen coordinates. And will do so just after progress bar finishes, instead of 1.6 seconds.
* added ability to display actor path. Activate in Options->Cheats.
* added button to open settings of which actor path should be displayed. Can be fine tuned gob_path.json
* added goldflakes, egg yolk and different teas to item content icons config.
* added option to make isometric cameras rotate in 90 degree steps.
$size[14]{$u{Update for 05.03.15 (Ender):}}
* added automated sifting. Can be toggled in Options->Cheats
* added option to display actor path. Can be toggled in Options->Cheats
$size[14]{$u{Update for 04.03.15 (Ender):}}
* added support radius of mine exit
* fixed possible crashes related to incorrect radius or timers configurations
$size[14]{$u{Update for 03.03.15 (Ender):}}
* renamed Culinary to Feasting
* added ability to show object radiuses - press ALT+R or X->R. Shows radius of torchposts, braziers and mine supports.
$size[14]{$u{Update for 03.03.15 (Latikai):}}
* Fixed loading bug when using inventory sorting.
$size[14]{$u{Update for 11.02.15 (Latikai):}}
* Inventory sorting implemented! One button for sorting, one for undoing any sorting. May be finnicky.
* Items of the same type are now sorted by purity.
$size[14]{$u{Update for 11.02.15 (Ender):}}
* fixed item interactions through invisible widgets
* highlight object if you click on its icon on radar
$size[14]{$u{Update for 10.02.15 (Ender):}}
* added helmet to equip proxy slots (turn it on in equip options)
* added sorting by purity on mass transfers (ALT+SHIFT+Click). By default it goes in descending order. With right-click it transfers in ascending order.
$size[14]{$u{Update for 09.02.15 (Ender):}}
* fixed gem carat value displaying
* added highlighting of objects by ALT+Click. Properly formatted message will be sent in current chat and all recipients with supporting clients will see this object highlighted.
$size[14]{$u{Update for 07.02.15 (Ender):}}
* merged with default client
* fixed carry weight not updating when max carry weight changes (e.g. when you study Packrat)
* fixed artifice bonuses not updating properly when last item with bonuses is removed
$size[14]{$u{Update for 23.01.15 (Ender):}}
* item filters update when item tooltip is updated (e.g. you eat part of food and it can't be gobbled anymore)
* fixed invisible widgets blocking item drops
* fixed interactions with dragged item (you can smash or pry faces all day long!)
* draw item highlight under counters
$size[14]{$u{Update for 22.01.15 (Ender):}}
* fixed crash when trying to set pclaim as homestead
$size[14]{$u{Update for 21.01.15 (Ender):}}
* fixed crash when trying to activate empty toolbelt slot
$size[14]{$u{Update for 19.01.15 (Ender):}}
* added displaying of scalp score to character window (and thus removed it from the equipment window)
$size[14]{$u{Update for 04.10.14 (Latikai):}}
* Violin mute now also works in the stall area.
* Gratefully merged in Ender's last updates!
$size[14]{$u{Update for 18.01.15 (Ender):}}
* added displaying of artifice bonuses from all equipped items to equipment screen. Can be hidden by $b{<} button on the title bar of equipment window.
* added upkeep info to claim management window
$size[14]{$u{Update for 11.01.15 (Ender):}}
* added ability to set what slots to show in equip proxy widget - accessible by new $b{*} button in equip screen title bar.
* highlight items under cursor in list box
* added craft window - opened by ALT+C, MenuGrid button (X->C) or on any craft button, if "auto open craft window" option is turned on.
You can drop items on craft window with recipe selected - it will store this item stats as stats for this recipe in <Salem>/item_data
$size[14]{$u{Update for 04.10.14 (Latikai):}}
* A lock button for the minimap was added, allowing you to lock it. This will prevent you from moving the minimap window, but not from panning it.
* Made the crafting menu only optionally stay where it is rather than go to root. Option found under general.
* Purity percentage colour for food is dictated by the bile it gives most to, on average. Ties are drawn in the standard aether colour.
$size[14]{$u{Update for 23.09.14 (Latikai):}}
* Bile regen colours reverted to what they were before.
* Included changelog for yesterday.
* Multiplier has no real relevance anymore over aether percentage. The corresponding toggle will control precision of purity percentage display.
* Implemented sorted scrolling of items to and from storage. Press control while scrolling to transfer highest-purity first, press control and alt to transfer lowest purity first.
$size[14]{$u{Update for 23.09.14 (Latikai):}}
* Crafting menu will no longer go to root after selecting a recipe (credit to Feone).
* Aether multiplier now also available if you have the respective options ticked.
$size[14]{$u{Update for 20.09.14 (Latikai):}}
* Merged in the latest patch changes. Small tweaks to come when I have time to read the patch notes in detail.
* Added in the options to remove the biles and minimap from rendering at all (for some vid'ers out there).
* The client currently shows just aether as a purity percentage.
$size[14]{$u{Update for 10.08.14 (Latikai):}}
* Various updates to the crafting menu: once again correctly reads from the wiki, and will now also show debuffs on food items (undebuffs cannot be shown as these are dependent on the ingredients used).
$size[14]{$u{Update for 29.07.14 (Latikai):}}
* Lowered the buff icons a bit for better visibility.
$size[14]{$u{Update for 08.07.14 (Latikai):}}
* Included an abacus window (open with ctrl+A). It lists the scalp score and artifice overview of the current character. The scalp score will only update by closing and reopening the window, but artifice information will be recalculated when you (un)equip an item.
* Got rid of some crashes by trying to open tool windows before entering the world.
* Got rid of an annoying bug where some tool windows did not close correctly on log-out, preventing them from being opened on other characters.
$size[14]{$u{Update for 30.06.14 (Latikai):}}
* Migrated to github for file hosting, updater issues should be solved now.
$size[14]{$u{Update for 27.06.14 (Latikai):}}
* Merged in nikelin's fix for invisible homestead pointers.
$size[14]{$u{Update for 10.11.14:}}
* copied from latikai client option to not reset menu grid after action has been selected
* made system messages draw with different color depending on message type
$size[14]{$u{Update for 08.11.14:}}
* added option to show contents of seed and flour bags as small icons (Options->General)
$size[14]{$u{Update for 07.11.14:}}
* fixed store url
* merged with default client
* made purity color on items display as in Latikai client - if it is food and has dominant gobble value, then use that gobble color, otherwise use Aether color
$size[14]{$u{Update for 10.05.14 (Latikai):}}
* Finally got round to the long-due merge of loftar's and Ender's changes.
$size[14]{$u{Update for 23.03.14 (Latikai):}}
* The make window will now remember recipe windows that have been closed for whatever reason (suggested by dakoo).
$size[14]{$u{Update for 25.03.14 (Ender):}}
* added displaying of new Gluttony values to MenuGrid tooltips
* added coloring to food heal and glutton values
$size[14]{$u{Update for 14.03.14 (Ender):}}
* fixed 'null' in inspirational tooltips in crafting menu
* made inspirational tooltips in crafting menu show uses if available
* changed gobble event debuffs tooltip to show reduce/restore in different color
* changed gobble event debuffs tooltip to show food category name
$size[14]{$u{Update for 13.03.14 (Ender):}}
* made brightness slider work only in darker places
* added ability to transfer item to and from building sign with clicks:
$b{SHIFT} - transfer 1 item into sign
$b{SHIFT+ALT} - transfer all items into sign
$b{CTRL} - transfer 1 item out
$b{CTRL+ALT} - transfer all items out
* moved skill lists to different tabs (available and learned)
$size[14]{$u{Update for 10.03.14 (Latikai):}}
* The radar will now override the color and tooltip of markers with kin info, if such is available.
$size[14]{$u{Update for 03.03.14 (Latikai):}}
* Merged in loftar's changes, mainly on chat colours. Hotfixed so only bright colours will be chosen.
* Merged in Ender's changes.
$size[14]{$u{Update for 03.03.14 (Ender):}}
* merged loftar's changes
* made flower menu always fit the screen
* added proficiency delta displaying to proficiency increased/decreased message
$size[14]{$u{Update for 27.02.14 (Ender):}}
* added safeguard to MenuGrid tooltips with data from wiki
* fixed FlatnessTool not releasing map grab properly if closed while grabbing mouse
* added cranberries to radar
$size[14]{$u{Update for 24.02.14 (Latikai):}}
* Merged in Ender's changes.
* Fixed some outstanding issues.
* Made the displaying of ridge tiles in the minimap optional.
* Made the promise to clean up my option screen some day.
$size[14]{$u{Update for 24.02.14 (Ender):}}
* returned ability to save screenshots to disk
* fixed path to screenshot upload server
* fixed degree symbol in darkness tool
* added new radar shape - pentagon
* updated radar config - added spiders, wells and mines (to get new config delete $b{Salem/radar.xml} and client will recreate it)
$size[14]{$u{Update for 21.02.14 (Ender):}}
* merged loftar's code
* disabled food info on craft icons tooltip for now
$size[14]{$u{Update for 21.02.14 (Latikai):}}
* The client should now be ready for the new world!
$size[14]{$u{Update for 18.01.14 (Latikai):}}
* <WIP> cartographer
* Scalable chat font sizes: three options available. It shouldn't break.
* small fix: antialiasing was not working correctly
$size[14]{$u{Update for 18.01.14 (Latikai):}}
* The camera will start off further from your character upon log in.
* The button to mute the violin player now tries to guilt trip you into not doing it.
* Chat messages are now logged by default. They will end up in "C:\Users\<account>\Salem\logs\<character>\<channel>\".
* Customizeable hotkeys! Check the new tab in the options for more details.
$size[14]{$u{Update for 30.12.13 (Latikai):}}
* Lower bound on tree size, meaning trees in pots will now be visible again using the raider mode.
* Console commands are now much more visible when typing them, especially on white backgrounds.
* Introduced a new button in the main menu, allowing you to walk to your homestead (assuming you have one). Contributions for the icon on it are appreciated. Note that this will only get you a direction from Boston, and not an accurate location in conjunction with the locator.
$size[14]{$u{Update for 25.12.13 (Latikai):}}
* Finally fixed the issues with raider mode trees. The effects have changed: trees will simply be scaled down to character height/width for better visibility. No more ugly resource hacks resulting in caching errors.
$size[14]{$u{Update for 22.12.13 (Latikai):}}
* Waste claims will now be displayed in very bright red, so it's pretty obvious when one is around.
* Introduced a small button in the character list, which will allow you to reverse the sorting (Z->A when alphabetical, or last-log-in first).
$size[14]{$u{Update for 20.12.13 (Latikai):}}
* Waste claim display functionality now fixed (for some people, it was always visible while for other people the behaviour was reversed).
$size[14]{$u{Update for 30.11.13 (Latikai):}}
* The violin player can now be muted for those too poor to buy him off. Please take his family into consideration, he deserves your support!
$size[14]{$u{Update for 17.11.13 (Latikai, thanks to Trojanz):}}
* Town authority bar now also shows daily drain
* Ctrl+shift+A will switch characters, ctrl+shift+Q will log out completely
* Introduced a toggle to get rid of the delays on flower menus
$size[14]{$u{Update for 16.11.13 (Latikai):}}
* Press ctrl+N while in darkness or a mine to reset to standard outside lighting.
$size[14]{$u{Update for 13.11.13 (Latikai):}}
* The wiki will now interface with salem-wiki.com rather than salemwiki.info
$size[14]{$u{Update for 08.11.13 (Latikai):}}
* The name filter entry is now remembered between sessions. Please keep this in mind if your characters ever "vanish".
$size[14]{$u{Update for 03.02.14 (Ender):}}
* merged loftar's code
$size[14]{$u{Update for 19.10.13 (Latikai):}}
* Second update today! Open the locator tool using CTRL+Q. Grab the attention of the locator, and then walk somewhere. The locator window will show the relative location of your target (in tiles). Notably handy when walking towards people in your party.
$size[14]{$u{Update for 19.10.13 (Latikai):}}
* Latikai shall try to use the changelog from now on as well!
* Added a textbox for filtering the characters when choosing one. The filtered list will still be sorted according to your preferences: alphabetically or by last log-in.
$size[14]{$u{Update for 30.08.13:}}
* fixed flatness tool displaying
$size[14]{$u{Update for 29.08.13:}}
* merged loftar's code
$size[14]{$u{Update for 25.07.13:}}
* fixed crash when looting people
* merged loftar's code
* improved options dialog a bit
$size[14]{$u{Update for 08.07.13:}}
* merged loftar's code
$size[14]{$u{Update for 25.06.13:}}
* merged loftar's code
$size[14]{$u{Update for 25.04.13:}}
* merged loftar's code
* unfortunately, screensooter now lost my changes. It now can't save shots to disk. Will be fixed later.
$size[14]{$u{Update for 28.03.13:}}
* fixed brightness slider
* disabled profiling - no windows will pop-up after pressing ~ key.
$size[14]{$u{Update for 27.02.13:}}
* added displaying of home pointer as green arrow over character head. Can be toggled in Options
* hopefully fixed camera distortions
$size[14]{$u{Update for 12.02.13:}}
* added displaying of artifact stats and clothing slots information from wiki
$size[14]{$u{Update for 09.02.13:}}
* added indication of selected area size to flatness tool
$size[14]{$u{Update for 07.02.13:}}
* merged loftar's code
* rotated main menu buttons
$size[14]{$u{Update for 31.01.13:}}
* fixed ability to click on ingredients in crafting window
* fixed changelog appearing on every launch
* made pressed war claim button more distinct
* added frogs to radar
$size[14]{$u{Update for 13.12.12:}}
* added proper Wiki browser. Accessible from menu by X->K.
You can drop items or icons from menu on it to search for this item.
* added ability to take screen shots by pressing PrntScr button
and some options to control how screens are made
* made MenuGrid and ToolBelt tooltips update when wiki info changes
(it actualy was working before, but got broken after last wiki change)
$size[14]{$u{Update for 07.12.12:}}
* fixed blink option not read properly
* fixed loss of mouse input after clicking on a minimized character window in wrong place
* Proficiency gains in ToolBelt and MenuGrid now highlight gains as items do
* added food info to MenuGrid and Toolbelt tooltips
$size[14]{$u{Update for 30.11.12:}}
* added brightness slider to camera options
$size[14]{$u{Update for 28.11.12:}}
* added tilify mode toggled by CTRL+Z (all clicks will be made in center of tile)
* fixed proficiency expirience not updated after KO
* all proficiency changes are now logged into system messages
$size[14]{$u{Update for 22.11.12:}}
* merged loftar's changes
* added option to make items detected by radar blink. Will be improved later.
* made Flatness tool unaffected by lighting
$size[14]{$u{Update for 20.11.12:}}
* fixed timers when switching characters on different servers. Each server now has it's own set of timers.
* fixed flatness tool when switching characters
* flatness tool opens by CTRL+F in addition to CTRL+L
* added basic darkness tool opened by CTRL+D. Most useful value there is Elevation - it shows how high sun is.
* made shadows and antialiasing options save in salem.cfg once again, for easy restore to defaults
* adjusted soft and food bar colors for humors and gluttony
* added button to get back to previous craft if you clicked on ingredient in craft window
$size[14]{$u{Update for 16.11.12:}}
* added ability to click on ingredients in crafting window to open recipe for clicked item
* fixed wrong MenuGrid activation when pressing F-keys
* added displaying of learning ability on minimized character window
* added ability to raise skills by clicking on them in minimized character window
$size[14]{$u{Update for 15.11.12:}}
* added timers. They can be accessed through lower-right menu (X->T)
* show number of items/weight inside container items (pouches, bags, purses)
* show purity of items when any modifier key (CTRL, ALT or SHIFT) pressed
* purity showing can be toggled to show purity multiplier, instead of percent in Options
* use loftar's GLSettings to manage graphics preferences
* fixed claim highlight buttons not changing their graphics when toggled on
* fixed crash when trying to alt-transfer items from equipment screen (CTR-ALT and SHIFT-ALT clicking on items in equipment screen)
* reworked wiki core - it now has caching and stores more info
$size[14]{$u{Update for 10.11.12:}}
* maps now save in server-specific folders
$size[14]{$u{Update for 09.11.12:}}
* merged loftar's code
- Added switch character button
* fixed size of toolbars
* made MenuGrid react to key presses in any keyboard layout (e.g. Russian)
* fixed Options window not appearing properly after re-login or character switch
$size[14]{$u{Update for 07.11.12:}}
* Fixed radio group clicks - camera mode selection works proper now
* curio gain bar in character window now drawn from current skill xp, not from the beginning of the bar
* fixed meters drawing over items
* made Humours and Gluttony bars display numbers if proper option is turned on
$size[14]{$u{Update for 05.11.12:}}
* Merged new UI from loftar
$size[14]{$u{Update for 22.10.12:}}
* made all windows save their position
* Merged Trojanz's changes:
- Chat transparency
- kin window transparency
- slightly edited pm text colors and hyperlink color.
$size[14]{$u{Update for 16.08.12:}}
* added displaying of torch fuel and fishing equipment wear as bars on it's icon
$size[14]{$u{Update for 11.08.12:}}
* fixed chat channel selection when there's many channels open
* added close channel button
$size[14]{$u{Update for 10.08.12:}}
* fixed possible crash when clicking with bucket on clay through
* added background to quick-chat
$size[14]{$u{Update for 06.08.12:}}
* fixed doubled timestamp in system messages
* display inspirational gains from wiki in crafting menu
$size[14]{$u{Update for 05.08.12:}}
* moved reset button to right side of char window
* made flatness tool show mean height
* added option to protect study
* increased chat font
* made shadows option save in salem.cfg
* fixed progress meter on items
$size[14]{$u{Update for 02.08.12:}}
* added marker shape to radar config file. Shape can be defined in marker or group. If it is not defined in marker, group setting will be used. If no shape set circle shape will be used.
$size[13]{$b{I recommend to delete or rename your radar.xml to see new default settings.}}
$size[14]{$u{Update for 26.07.12:}}
* added bar with quick access to hands, purse and back slots from Equipment
* changed progress meters on items from circles to colored bars
$size[14]{$u{Update for 24.07.12:}}
* fixed study bars
* made gluttony respect humors bar mode
$size[14]{$u{Update for 23.07.12:}}
* fixed flattening tool
* returned purity multiplier
* expand tooltip on Tool Belt items
$size[14]{$u{Update for 22.07.12:}}
* Added ability to mass-transfer items:
- SHIFT+ALT+LClick will transfer all items that share icon with the one clicked on.
- CTRL+ALT+LClick will drop all items that share icon eith the one clicked on.
* Fixed possible crash on minimap
$size[14]{$u{Update for 19.07.12:}}
* Added option to disable map saving.
* Added one more error logger. If client crashes/freezes and no error report dialog is shown, please find error.log file in client folder and send it's contents to TPABOBAP on Paradox forums.
$size[14]{$u{Update for 18.07.12:}}
* Added highlighting of actions learned by purchasing skill.
It will post names of learned actions into System chat and highlight action in menu until you hover mouse over it.
$size[14]{$u{Update for 16.07.12:}}
* Added Option window. Opened by clicking on Options button. Contains this options:
- camera selection (ALT+C does not work now)
- shadows toggling
- humors displaying mode (ALT+V does not work now)
- sound volume
$size[14]{$u{Update for 09.07.12:}}
* Reworked Toolbar - now it uses default client's mechanics to store and activate actions. Actual changes:
- combat actions now work same way as in default client when
activated by key - immediate execution in direction of a cursor
- Your stored actions will be same on any computer
- ALT+1 ... ALT+6 changes belts for numeric belt
- ALT+F1 ... ALT+F6 changes belts for function-key belt. Note that ALT+F4 could close your client.
$size[14]{$u{Update for 30.04.12:}}
* ALT-V toggles humours bar between diamond and plain modes. Right-click humours bar in plain mode to make it always display values.
* fixed minimap drawn not correctly at launch sometime
* added height map overlay to minimap. Toggle it by minimap menu button.
* made minimap menu buttons for claim, town and height map toggle
* fixed crash when ESC pressed while minimap has focus
$size[18]{Main differences from default client:}
$size[14]{$u{1. Minimap:}}
* You can drag it with Left Mouse Button
* You can resize it by dragging at bottom-right corner with Left Mouse Button
* You can offset map center by dragging with Right Mouse Button
* You can center it on your character by clicking Middle Mouse Button
* You can zoom it by scrolling Mouse Wheel
* It stores minimap tiles in folder $b{<UserHome>/Salem/map}
$size[14]{$u{2. Radar (made by Marvi):}}
* Configured by file $b{radar.xml} in $b{<UserHome>/Salem}
* Default $b{radar.xml} will be created at launch if none present
* You can type $b{:radar reload} to reload radar config without restarting client
* You can type $b{:radar off} to turn radar off
* You can type $b{:radar on} to turn radar on
* You can Left-click on radar mark on minimap to move to it
* You can Right-click on radar mark on minimap to show menu.
$size[14]{$u{3. Camera control:}}
* You can press ALT-C to change camera modes
$size[14]{$u{4. Land Flatness tool:}}
* You can show/hide it by pressing CTRL-L
* When you can select area when this tool
* You can press release button, to stop selecting, and grab button to start selecting again
$size[14]{$u{5. Toolbars:}}
* There are 2 toolbars to replace default one
* You can rotate toolbar by pressing L-shaped button
* You can lock toolbar, to prevent accidental skill removal by clicking on lock button
$size[14]{$u{6. Study Window:}}
* You can shrink it by pressing << button
* You can restore it by pressing >> button