From dec4f31c256ba53011d185daad55fe5cad391d1b Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 13 Jan 2025 09:42:57 +0000 Subject: [PATCH] style: format code [skip ci] --- model/gameEnergy.js | 30 +++++++++++++++++++----------- model/kuroBBSLogin.js | 3 ++- 2 files changed, 21 insertions(+), 12 deletions(-) diff --git a/model/gameEnergy.js b/model/gameEnergy.js index e07d617..e560c82 100644 --- a/model/gameEnergy.js +++ b/model/gameEnergy.js @@ -146,8 +146,11 @@ export async function doPnsEnergy( // 如果时间差大于 10 分钟, 则认为服务器时间不准确, 使用本地时间纠正服务器时间 if (diff >= 600 || diff <= -600) { rsp_getPnsWidgetData.data.serverTime = localTimeStamp - rsp_getPnsWidgetData.data.actionData.refreshTimeStamp = rsp_getPnsWidgetData.data.actionData.refreshTimeStamp + diff - kuroLogger.debug(`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getPnsWidgetData)}`) + rsp_getPnsWidgetData.data.actionData.refreshTimeStamp = + rsp_getPnsWidgetData.data.actionData.refreshTimeStamp + diff + kuroLogger.debug( + `服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getPnsWidgetData)}` + ) } doPnsEnergyRet += ` ${formatTimestampInReadableFormat( rsp_getPnsWidgetData.data.actionData.refreshTimeStamp @@ -256,8 +259,11 @@ export async function doMcEnergy( // 如果时间差大于 10 分钟, 则认为服务器时间不准确, 使用本地时间纠正服务器时间 if (diff >= 600 || diff <= -600) { rsp_getMcWidgetData.data.serverTime = localTimeStamp - rsp_getMcWidgetData.data.energyData.refreshTimeStamp = rsp_getMcWidgetData.data.energyData.refreshTimeStamp + diff - kuroLogger.debug(`服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getMcWidgetData)}`) + rsp_getMcWidgetData.data.energyData.refreshTimeStamp = + rsp_getMcWidgetData.data.energyData.refreshTimeStamp + diff + kuroLogger.debug( + `服务器时间误差过大, 纠正后: ${JSON.stringify(rsp_getMcWidgetData)}` + ) } doMcEnergyRet += ` ${formatTimestampInReadableFormat( @@ -398,25 +404,27 @@ export async function doEnergyPush( let pushMsg = apiDataIsFull ? `未知的游戏 ${gameId} UID ${gameUid} 的体力恢复啦 (${energy}/${energyMax}) ~` : apiDataWillFull - ? `未知的游戏 ${gameId} UID ${gameUid} 的体力此时应已恢复 (${energy}/${energyMax}) ~` - : `` + ? `未知的游戏 ${gameId} UID ${gameUid} 的体力此时应已恢复 (${energy}/${energyMax}) ~` + : `` if (gameId === 2) pushMsg = apiDataIsFull ? `你的战双 UID ${gameUid} 的血清恢复啦 (${energy}/${energyMax}) ~` : apiDataWillFull - ? `你的战双 UID ${gameUid} 的血清此时应已恢复 (${energy}/${energyMax}) ~` - : `` + ? `你的战双 UID ${gameUid} 的血清此时应已恢复 (${energy}/${energyMax}) ~` + : `` if (gameId === 3) pushMsg = apiDataIsFull ? `你的鸣潮 UID ${gameUid} 的结晶波片恢复啦 (${energy}/${energyMax}) ~` : apiDataWillFull - ? `你的鸣潮 UID ${gameUid} 的结晶波片此时应已恢复 (${energy}/${energyMax}) ~` - : `` + ? `你的鸣潮 UID ${gameUid} 的结晶波片此时应已恢复 (${energy}/${energyMax}) ~` + : `` if (pushMsg) { await sendMsgFriend(uin, pushMsg) } else { - kuroLogger.warn(`QQ ${uin} 的 UID ${gameUid} 推送消息为空, 体力未恢复, 取消推送`) + kuroLogger.warn( + `QQ ${uin} 的 UID ${gameUid} 推送消息为空, 体力未恢复, 取消推送` + ) } return true diff --git a/model/kuroBBSLogin.js b/model/kuroBBSLogin.js index 02f0313..69ca3e9 100644 --- a/model/kuroBBSLogin.js +++ b/model/kuroBBSLogin.js @@ -187,7 +187,8 @@ export default class kuroBBSLogin { } if (rsp_onlineLogin.code !== 0) { if (failedTimes++ > 6) { - if (rsp_onlineLogin.code === -1) { // token 已过期 + if (rsp_onlineLogin.code === -1) { + // token 已过期 this.e.reply(`Token 已过期, 任务取消, 请重新获取`) return false }