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EditorFSDlg_TextureNamesEdit.h
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#if !defined(AFX_EDITORFSDLG_TEXTURENAMESEDIT_H__6087DBEB_9CCD_41BE_84CB_4C6824461DA8__INCLUDED_)
#define AFX_EDITORFSDLG_TEXTURENAMESEDIT_H__6087DBEB_9CCD_41BE_84CB_4C6824461DA8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EditorFSDlg_TextureNamesEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CEditorFSDlg_TextureNamesEdit dialog
class CEditorFSDlg_TextureNamesEdit : public CDialog
{
// Construction
public:
CString texname;
CEditorFSDlg_TextureNamesEdit(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CEditorFSDlg_TextureNamesEdit)
enum { IDD = IDD_EDITORFSDLG_TEXTURENAMES_EDIT };
CEdit m_TextureName;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CEditorFSDlg_TextureNamesEdit)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CEditorFSDlg_TextureNamesEdit)
virtual BOOL OnInitDialog();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITORFSDLG_TEXTURENAMESEDIT_H__6087DBEB_9CCD_41BE_84CB_4C6824461DA8__INCLUDED_)