Document and extend Effect Types #90
Labels
Category: Doc
Requests, Issues and Changes targeting javadoc and module documentation
Category: Gameplay Content
Requests, Issues and Changes targeting gameplay mechanics and content
Size: S
Small effort likely only affecting a single area and requiring little to no research
Status: Needs Investigation
Requires to be checked for feasibility, reproducability, etc.
Topic: UI/UX
Requests, Issues and Changes related to screens, artwork, sound and overall user experience
Type: Improvement
Request for or addition/enhancement of a feature
Once the extraction of effects into this module is complete, we can order, document and extend what we have.
Effects can be classified by different dimensions, including but not limited to their amount of damage (including no damage at all), the impairment they cause (e.g. slow-down, stun, enlargement, blurred vision, blocking abilities etc.), their target behaviour (e.g. single-target, multi-target, area of effect, chaining) or their time-wise development (e.g. instant, permanent, temporary, delayed).
Depends on Terasology/Towers#4
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