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Turn off NPC spawning in modules that only depend on CombatSystem #41

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mayant15 opened this issue Aug 13, 2019 · 0 comments
Open

Turn off NPC spawning in modules that only depend on CombatSystem #41

mayant15 opened this issue Aug 13, 2019 · 0 comments

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@mayant15
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The NPCSpawnSystem runs in all modules that depend on this module, resulting in one skeleton being spawned somewhere on the map, which is not required. Here is an example from MetalRenegades:

skeleton_3

Create a better system where NPCs are only spawned on request by other modules

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