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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta content="text/html; charset=windows-1250" http-equiv="content-type" />
<link rel="shortcut icon" href="favicon.ico" />
<title>
SRD - Epic Monsters Abominations
</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<script src="http://www.google-analytics.com/urchin.js" type="text/javascript">
</script>
<script type="text/javascript">
_uacct = "UA-239947-2";
urchinTracker();
</script>
</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td style="width: 170px; text-align: right">
<img alt="d20 Logo" src="d20.jpg" />
</td>
<td style="width: 30px"></td>
<td colspan="3" id="title">
System Reference Document v3.5
</td>
<td rowspan="3" style="background-color: #8B2323; width: 15px"></td>
</tr>
<tr>
<td colspan="3" style="height: 15px"></td>
<td rowspan="2" style="width: 15px"></td>
</tr>
<tr valign="top">
<td>
<!-- left-hand navigation / menu -->
<table width="170px">
<tr><td style="width: 100%; background-color: #8b2323">
<div class="menu2">
<ul>
<li><a href="home.html">SRD Home</a>
<ul>
<li><a href="tips.html">Tips and Stuff</a></li>
<li><a href="siteMap.html">Site Map</a></li>
</ul>
</li>
<li><a href="legal.html">Legal Information</a></li>
<li><a href="tools.html">Tools</a>
<ul>
<li><a href="toolsScreen.html">DM Screen</a></li>
<li><a href="#" onclick="
var w = window.open('anchorSearch.html', 'anchor_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Site Search</a></li>
<li><a href="#" onclick="
var w = window.open('spellSearch.html', 'spell_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Spell Search</a></li>
<li><a href="#" onclick="
var w = window.open('powerSearch.html', 'power_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Power Search</a></li>
<li><a href="#" onclick="
var w = window.open('monsterSearch.html', 'monster_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Monster Search</a></li>
<li><a href="toolsSpellIndex.html">Spell Index</a></li>
<li><a href="toolsPowerIndex.html">Power Index</a></li>
<li><a href="toolsMonsterIndex.html">Monster Index</a></li>
<li><a href="toolsMagicItemIndex.html">Wondrous Item Index</a></li>
<li><a href="#" onclick="
var w = window.open('toolsDiceSage.html', 'dicesage', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=300px,height=500px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
DiceSage</a></li>
</ul>
</li>
<li><a href="basics.html">Basics & Ability Scores</a></li>
<li><a href="description.html">Alignment & Description</a></li>
<li><a href="races.html">Races</a></li>
<li><a href="classes.html">Character Classes</a>
<ul>
<li><a href="barbarian.html">Barbarian</a></li>
<li><a href="bard.html">Bard</a></li>
<li><a href="cleric.html">Cleric</a></li>
<li><a href="druid.html">Druid</a></li>
<li><a href="fighter.html">Fighter</a></li>
<li><a href="monk.html">Monk</a></li>
<li><a href="paladin.html">Paladin</a></li>
<li><a href="ranger.html">Ranger</a></li>
<li><a href="rogue.html">Rogue</a></li>
<li><a href="sorcerer.html">Sorcerer</a></li>
<li><a href="wizard.html">Wizard</a></li>
</ul>
</li>
<li><a href="skills.html">Skills</a>
<ul>
<li><a href="skillsAll.html">In Alphabetical Order</a></li>
<li><a href="skillsStr.html">Strength-Based</a></li>
<li><a href="skillsDex.html">Dexterity-Based</a></li>
<li><a href="skillsCon.html">Constitution-Based</a></li>
<li><a href="skillsInt.html">Intelligence-Based</a></li>
<li><a href="skillsWis.html">Wisdom-Based</a></li>
<li><a href="skillsCha.html">Charisma-Based</a></li>
<li><a href="skillsTro.html">Trained Only</a></li>
<li><a href="skillsAcp.html">With Armor Check Penalty</a></li>
</ul>
</li>
<li><a href="feats.html">Feats</a>
<ul>
<li><a href="featsAll.html">In Alphabetical Order</a></li>
<li><a href="featsGen.html">General</a></li>
<li><a href="featsFtb.html">Fighter Bonus</a></li>
<li><a href="featsItc.html">Item Creation</a></li>
<li><a href="featsMtm.html">Metamagic</a></li>
<li><a href="featsList.html">Compiled</a></li>
</ul>
</li>
<li><a href="equipment.html">Equipment</a>
<ul>
<li><a href="weapons.html">Weapons</a></li>
<li><a href="armor.html">Armor</a></li>
<li><a href="goodsAndServices.html">Goods & Services</a></li>
</ul>
</li>
<li><a href="specialMaterials.html">Special Materials</a></li>
<li><a href="combat.html">Combat</a>
<ul>
<li><a href="initiativeAndAoO.html">Initiative & Attacks of Opportunity</a></li>
<li><a href="actionsInCombat.html">Actions In Combat</a></li>
<li><a href="injuryAndDeath.html">Injury & Death</a></li>
<li><a href="movement.html">Movement, Position, & Distance</a></li>
<li><a href="combatModifiers.html">Combat Modifiers</a></li>
<li><a href="specialAttacks.html">Special Attacks</a></li>
<li><a href="initiativeActions.html">Special Initiative Actions</a></li>
</ul>
</li>
<li><a href="abilitiesAndConditions.html">Special Abilities & Conditions</a></li>
<li><a href="npcClasses.html">NPC Classes</a></li>
<li><a href="prestigeClasses.html">Prestige Classes</a>
<ul>
<li><a href="arcaneArcher.html">Arcane Archer</a></li>
<li><a href="arcaneTrickster.html">Arcane Trickster</a></li>
<li><a href="archmage.html">Archmage</a></li>
<li><a href="assassin.html">Assassin</a></li>
<li><a href="blackguard.html">Blackguard</a></li>
<li><a href="dragonDisciple.html">Dragon Disciple</a></li>
<li><a href="duelist.html">Duelist</a></li>
<li><a href="dwarvenDefender.html">Dwarven Defender</a></li>
<li><a href="eldritchKnight.html">Eldritch Knight</a></li>
<li><a href="hierophant.html">Hierophant</a></li>
<li><a href="horizonWalker.html">Horizon Walker</a></li>
<li><a href="loremaster.html">Loremaster</a></li>
<li><a href="mysticTheurge.html">Mystic Theurge</a></li>
<li><a href="shadowdancer.html">Shadowdancer</a></li>
<li><a href="thaumaturgist.html">Thaumaturgist</a></li>
</ul>
</li>
<li><a href="epicLevels.html">Epic Levels</a></li>
<li><a href="epicClasses.html"><div style="margin-left: 10px">Epic Classes</div></a></li>
<li><a href="epicSkills.html"><div style="margin-left: 10px">Epic Skills</div></a></li>
<li><a href="epicFeats.html"><div style="margin-left: 10px">Epic Feats</div></a></li>
<li><a href="epicPrestigeClasses.html"><div style="margin-left: 10px">Epic Prestige Classes</div></a>
<ul>
<li><a href="agentRetriever.html">Agent Retriever</a></li>
<li><a href="cosmicDescryer.html">Cosmic Descryer</a></li>
<li><a href="divineEmissary.html">Divine Emissary</a></li>
<li><a href="epicInfiltrator.html">Epic Infiltrator</a></li>
<li><a href="guardianParamount.html">Guardian Paramount</a></li>
<li><a href="highProselytizer.html">High Proselytizer</a></li>
<li><a href="legendaryDreadnought.html">Legendary Dreadnought</a></li>
<li><a href="perfectWight.html">Perfect Wight</a></li>
<li><a href="unionSentinel.html">Union Sentinel</a></li>
</ul>
</li>
<li><a href="epicSpells.html"><div style="margin-left: 10px">Epic Spells</div></a>
<ul>
<li><a href="epicSpellDevelopment.html">Developing</a></li>
</ul>
</li>
<li><a href="epicMagicItems.html"><div style="margin-left: 10px">Epic Magic Items</div></a>
<ul>
<li><a href="epicMagicItemsOther.html">Other Items</a></li>
<li><a href="epicArtifacts.html">Intelligent Items and Artifacts</a></li>
</ul>
</li>
<li class="selected"><a href="epicMonsters.html"><div style="margin-left: 10px">Epic Monsters</div></a></li>
<li><a href="epicNonAbominations.html"><div style="margin-left: 20px">Non-Abominations</div></a></li>
<li><a href="epicObstacles.html"><div style="margin-left: 10px">Epic Obstacles</div></a></li>
<li><a href="magicOverview.html">Magic Overview</a>
<ul>
<li><a href="magicSchools.html">Schools of Magic</a></li>
<li><a href="arcaneSpells.html">Arcane Magic</a></li>
<li><a href="divineSpells.html">Divine Magic</a></li>
<li><a href="specialAbilities.html">Special Abilities</a></li>
</ul>
</li>
<li><a href="spellList.html">Spell List</a>
<ul>
<li><a href="#" onclick="var w = window.open('spellSearch.html', 'spell_search',
'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10');
w.focus(); return false">Spell Search</a></li>
<li><a href="bardSpells.html">Bard Spells</a></li>
<li><a href="clericSpells.html">Cleric Spells</a></li>
<li><a href="clericDomains.html">Cleric Domains</a></li>
<li><a href="druidSpells.html">Druid Spells</a></li>
<li><a href="paladinSpells.html">Paladin Spells</a></li>
<li><a href="rangerSpells.html">Ranger Spells</a></li>
<li><a href="wizardSpells.html">Sorcerer/Wizard Spells</a></li>
<li><a href="spellsAtoZ.html">Spells A to Z</a>
<ul>
<li><a href="spellsAtoB.html">Acid Arrow — Burning Hands</a></li>
<li><a href="spellsC.html">Call Lightning — Curse Water</a></li>
<li><a href="spellsDtoE.html">Dancing Lights — Eyebite</a></li>
<li><a href="spellsFtoG.html">Fabricate — Gust of Wind</a></li>
<li><a href="spellsHtoL.html">Hallow — Lullaby</a></li>
<li><a href="spellsMtoO.html">Mage Armor — Owl's Wisdom</a></li>
<li><a href="spellsPtoR.html">Passwall — Rusting Grasp</a></li>
<li><a href="spellsS.html">Sanctuary — Sympathy</a></li>
<li><a href="spellsTtoZ.html">Telekinesis — Zone of Truth</a></li>
</ul>
</li>
</ul>
</li>
<li><a href="magicItems.html">Magic Items</a>
<ul>
<li><a href="magicItemsCreation.html">Creating Magic Items</a></li>
<li><a href="magicItemsAW.html#armor">Armor</a></li>
<li><a href="magicItemsPRR.html#potions">Potions</a></li>
<li><a href="magicItemsPRR.html#rings">Rings</a></li>
<li><a href="magicItemsPRR.html#rods">Rods</a></li>
<li><a href="magicItemsSSW.html#scrolls">Scrolls</a></li>
<li><a href="magicItemsSSW.html#staffs">Staffs</a></li>
<li><a href="magicItemsSSW.html#wands">Wands</a></li>
<li><a href="magicItemsAW.html#weapons">Weapons</a></li>
<li><a href="magicItemsWI.html">Wondrous Items</a></li>
<li><a href="magicItemsICA.html">Intelligent, Cursed, & Artifacts</a></li>
</ul>
</li>
<li><a href="monsters.html">Monsters</a>
<ul>
<li><a href="#" onclick="
var w = window.open('monsterSearch.html', 'monster_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Monster Search</a></li>
<li><a href="monstersAtoZ.html">Monsters A to Z</a>
<ul>
<li><a href="monstersA.html">Aboleth — Azer</a></li>
<li><a href="monstersBtoC.html">Barghest — Couatl</a></li>
<li><a href="monstersDtoDe.html">Dark Mantle — Devourer</a></li>
<li><a href="monstersDitoDo.html">Digester — Doppleganger</a></li>
<li><a href="monstersDrtoDw.html">Dragon — Dwarf</a></li>
<li><a href="monstersEtoF.html">Eagle — Fungus</a></li>
<li><a href="monstersG.html">Gargoyle — Grimlock</a></li>
<li><a href="monstersHtoI.html">Hag — Invisible Stalker</a></li>
<li><a href="monstersKtoL.html">Kobold — Lycanthrope</a></li>
<li><a href="monstersMtoN.html">Magmin — Nymph</a></li>
<li><a href="monstersOtoR.html">Ogre — Rust Monster</a></li>
<li><a href="monstersS.html">Sahuagin — Swarm</a></li>
<li><a href="monstersTtoZ.html">Tarrasque — Zombie</a></li>
</ul>
</li>
<li><a href="monstersAnimal.html">Animals</a></li>
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</div>
</td><td></td></tr></table>
</td>
<td style="width: 30px"></td>
<td>
<!-- main contents -->
<a id="epic-monsters"></a><h2>Epic Monsters</h2><br />
<h2 style="margin-top: -40px; margin-bottom: 0px"><span class="subtitle">A-Z Index</span></h2>
<table class="monster-index" border="0" cellpadding="0"
cellspacing="0" style="width: 100%">
<tbody>
<tr valign="top">
<td style="width: 12%"><a href="#ABOMINATION"
style="color: rgb(87, 158, 182);">Abomination</a><br />
—<a href="#anaxim" style="color: rgb(87, 158, 182);">Anaxim</a><br />
—<a href="#atropal" style="color: rgb(87, 158, 182);">Atropal</a><br />
—<a href="#chichimec" style="color: rgb(87, 158, 182);">Chichimec</a><br />
—<a href="#dream-larva" style="color: rgb(87, 158, 182);">Dream Larva</a><br />
—<a href="#hecatoncheires" style="color: rgb(87, 158, 182);">Hecatoncheires</a><br />
—<a href="#infernal" style="color: rgb(87, 158, 182);">Infernal</a><br />
—<a href="#phaethon" style="color: rgb(87, 158, 182);">Phaethon</a><br />
—<a href="#phane" style="color: rgb(87, 158, 182);">Phane</a><br />
—<a href="#xixecal" style="color: rgb(87, 158, 182);">Xixecal</a><br />
</td>
<td style="width: 12%"><a href="epicNonAbominations.html#behemoth"
style="color: rgb(87, 158, 182);">Behemoth</a><br />
<a href="epicNonAbominations.html#brachyurus"
style="color: rgb(87, 158, 182);">Brachyurus</a><br />
<a href="epicNonAbominations.html#colossus"
style="color: rgb(87, 158, 182);">Colossus</a><br />
<a href="epicNonAbominations.html#demilich"
style="color: rgb(87, 158, 182);">Demilich</a><br />
<a href="epicNonAbominations.html#devastation-vermin"
style="color: rgb(87, 158, 182);">Devastation Vermin</a><br />
<a href="epicNonAbominations.html#dragon-advanced"
style="color: rgb(87, 158, 182);">Dragon, Advanced</a><br />
<a href="epicNonAbominations.html#dragon-epic"
style="color: rgb(87, 158, 182);">Dragon, Epic</a><br />
—<a href="epicNonAbominations.html#force-dragon"
style="color: rgb(87, 158, 182);">Force Dragon</a><br />
—<a href="epicNonAbominations.html#prismatic-dragon"
style="color: rgb(87, 158, 182);">Prismatic Dragon</a><br />
</td>
<td style="width: 12%"><a
href="epicNonAbominations.html#elemental-primal"
style="color: rgb(87, 158, 182);">Elemental, Primal</a><br />
<a href="epicNonAbominations.html#genius-loci"
style="color: rgb(87, 158, 182);">Genius Loci</a><br />
<a href="epicNonAbominations.html#gibbering-orb"
style="color: rgb(87, 158, 182);">Gibbering Orb</a><br />
<a href="epicNonAbominations.html#gloom"
style="color: rgb(87, 158, 182);">Gloom</a><br />
<a href="epicNonAbominations.html#golem"
style="color: rgb(87, 158, 182);">Golem</a><br />
<a href="epicNonAbominations.html#ha-naga"
style="color: rgb(87, 158, 182);">Ha-Naga</a><br />
<a href="epicNonAbominations.html#hagunemnon"
style="color: rgb(87, 158, 182);">Hagunemnon (protean)</a><br />
<a href="epicNonAbominations.html#hoary-hunter"
style="color: rgb(87, 158, 182);">Hoary Hunter</a><br />
<a href="epicNonAbominations.html#hunefer"
style="color: rgb(87, 158, 182);">Hunefer</a><br />
</td>
<td style="width: 12%"><a href="epicNonAbominations.html#lavawight"
style="color: rgb(87, 158, 182);">Lavawight</a><br />
<a href="epicNonAbominations.html#legendary-animal"
style="color: rgb(87, 158, 182);">Legendary Animal</a><br />
<a href="epicNonAbominations.html#leshay"
style="color: rgb(87, 158, 182);">Leshay</a><br />
<a href="epicNonAbominations.html#living-vault"
style="color: rgb(87, 158, 182);">Living Vault</a><br />
<a href="epicNonAbominations.html#mercane"
style="color: rgb(87, 158, 182);">Mercane</a><br />
<a href="epicNonAbominations.html#mu-spore"
style="color: rgb(87, 158, 182);">Mu Spore</a><br />
<a href="epicNonAbominations.html#neh-thalggu"
style="color: rgb(87, 158, 182);">Neh-Thalggu</a> <br />
<div style="margin-left: 40px;"><a href="epicNonAbominations.html#neh-thalggu">(Brain Collector)</a>
</div><br />
<a href="epicNonAbominations.html#paragon-creature"
style="color: rgb(87, 158, 182);">Paragon Creature</a></td>
<td style="width: 12%"><a
href="epicNonAbominations.html#prismasaurus"
style="color: rgb(87, 158, 182);">Prismasaurus</a><br />
<a href="epicNonAbominations.html#pseudonatural-troll"
style="color: rgb(87, 158, 182);">Pseudonatural Troll</a><br />
<a href="epicNonAbominations.html#ruin-swarm"
style="color: rgb(87, 158, 182);">Ruin Swarm</a><br />
<a href="epicNonAbominations.html#shadow-of-the-void"
style="color: rgb(87, 158, 182);">Shadow of the Void</a><br />
<a href="epicNonAbominations.html#shape-of-fire"
style="color: rgb(87, 158, 182);">Shape of Fire</a><br />
<a href="epicNonAbominations.html#sirrush"
style="color: rgb(87, 158, 182);">Sirrush</a><br />
<a href="epicNonAbominations.html#tayellah"
style="color: rgb(87, 158, 182);">Tayellah</a><br />
<a href="epicNonAbominations.html#thorciasid"
style="color: rgb(87, 158, 182);">Thorciasid</a><br />
<a href="epicNonAbominations.html#titan-elder"
style="color: rgb(87, 158, 182);">Titan, Elder</a><br />
</td>
<td style="width: 12%"><a
href="epicNonAbominations.html#treant-elder"
style="color: rgb(87, 158, 182);">Treant, Elder</a><br />
<a href="epicNonAbominations.html#umbral-blot"
style="color: rgb(87, 158, 182);">Umbral Blot (Blackball)</a><br />
<a href="epicNonAbominations.html#uvuudaum"
style="color: rgb(87, 158, 182);">Uvuudaum</a><br />
<a href="epicNonAbominations.html#vermiurge"
style="color: rgb(87, 158, 182);">Vermiurge</a><br />
<a href="epicNonAbominations.html#winter-wight"
style="color: rgb(87, 158, 182);">Winter Wight</a><br />
<a href="epicNonAbominations.html#worm-that-walks"
style="color: rgb(87, 158, 182);">Worm that Walks</a><br />
</td>
</tr>
</tbody>
</table>
<br />
<br />
<h3><a id="ABOMINATION"></a>ABOMINATION</h3>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td class="line"> </td>
</tr>
</tbody>
</table>
<br />
<a id="building-abominations"></a><h5>BUILDING ABOMINATIONS </h5>
Abominations are a grouping of the <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#outsider">outsider</a> type in the same way
that
demons are a grouping of the outsider type. The accompanying table
indicates the average values an abomination of a given size might have
for its basic physical scores. Abominations also share several other
characteristics.<br />
<br />
<br />
<a id="table-abominations-by-size"></a><table border="0" cellpadding="1" cellspacing="0">
<tbody>
<tr>
<th style="width: 100px">Size<br />
</th>
<th style="width: 50px;">Str</th>
<th style="width: 50px;">Dex</th>
<td
style="vertical-align: top; font-weight: bold; width: 50px;">Con</td>
<td
style="vertical-align: top; font-weight: bold; width: 100px;"># of HD</td>
<td
style="vertical-align: top; font-weight: bold; width: 40px;">Slam</td>
<td
style="vertical-align: top; font-weight: bold; width: 40px;">Bite</td>
<td
style="vertical-align: top; font-weight: bold; width: 40px;">Claw</td>
<td
style="vertical-align: top; font-weight: bold; width: 40px;">Gore</td>
</tr>
<tr class="odd-row">
<td>Fine <br />
</td>
<td style="width: 50px;">12-13<br />
</td>
<td style="width: 50px;">26-27<br />
</td>
<td style="vertical-align: top; width: 50px;">12-13<br />
</td>
<td style="vertical-align: top; width: 100px;">4d8-9d8<br />
</td>
<td style="vertical-align: top; width: 40px;">-<br />
</td>
<td style="vertical-align: top; width: 40px;">1d6<br />
</td>
<td style="vertical-align: top; width: 40px;">1d4<br />
</td>
<td style="vertical-align: top; width: 40px;">1d4<br />
</td>
</tr>
<tr>
<td>Diminuitive<br />
</td>
<td style="width: 50px;">14-15<br />
</td>
<td style="width: 50px;">24-25<br />
</td>
<td style="vertical-align: top; width: 50px;">14-15<br />
</td>
<td style="vertical-align: top; width: 100px;">7d8-13d8</td>
<td style="vertical-align: top; width: 40px;">1d4<br />
</td>
<td style="vertical-align: top; width: 40px;">1d8<br />
</td>
<td style="vertical-align: top; width: 40px;">1d6<br />
</td>
<td style="vertical-align: top; width: 40px;">1d6<br />
</td>
</tr>
<tr class="odd-row">
<td>Tiny<br />
</td>
<td style="width: 50px;">18-19<br />
</td>
<td style="width: 50px;">22-23<br />
</td>
<td style="vertical-align: top; width: 50px;">16-17<br />
</td>
<td style="vertical-align: top; width: 100px;">10d8-21d8</td>
<td style="vertical-align: top; width: 40px;">1d6<br />
</td>
<td style="vertical-align: top; width: 40px;">2d6<br />
</td>
<td style="vertical-align: top; width: 40px;">1d8<br />
</td>
<td style="vertical-align: top; width: 40px;">1d8<br />
</td>
</tr>
<tr>
<td>Small<br />
</td>
<td style="width: 50px;">26-27<br />
</td>
<td style="width: 50px;">20-21<br />
</td>
<td style="vertical-align: top; width: 50px;">20-21<br />
</td>
<td style="vertical-align: top; width: 100px;">19d8-33d8</td>
<td style="vertical-align: top; width: 40px;">1d8</td>
<td style="vertical-align: top; width: 40px;">2d8</td>
<td style="vertical-align: top; width: 40px;">2d6</td>
<td style="vertical-align: top; width: 40px;">2d6</td>
</tr>
<tr class="odd-row">
<td>Medium-size<br />
</td>
<td style="width: 50px;">34-35<br />
</td>
<td style="width: 50px;">18-19<br />
</td>
<td style="vertical-align: top; width: 50px;">24-25<br />
</td>
<td style="vertical-align: top; width: 100px;">27d8-38d8</td>
<td style="vertical-align: top; width: 40px;">2d6</td>
<td style="vertical-align: top; width: 40px;">4d6</td>
<td style="vertical-align: top; width: 40px;">2d8</td>
<td style="vertical-align: top; width: 40px;">2d8</td>
</tr>
<tr>
<td>Large<br />
</td>
<td style="width: 50px;">42-43<br />
</td>
<td style="width: 50px;">16-17<br />
</td>
<td style="vertical-align: top; width: 50px;">28-29<br />
</td>
<td style="vertical-align: top; width: 100px;">36d8-50d8+</td>
<td style="vertical-align: top; width: 40px;">2d8</td>
<td style="vertical-align: top; width: 40px;">4d8</td>
<td style="vertical-align: top; width: 40px;">4d6</td>
<td style="vertical-align: top; width: 40px;">4d6</td>
</tr>
<tr class="odd-row">
<td>Huge<br />
</td>
<td style="width: 50px;">50-51<br />
</td>
<td style="width: 50px;">14-15<br />
</td>
<td style="vertical-align: top; width: 50px;">32-33<br />
</td>
<td style="vertical-align: top; width: 100px;">47d8-58d8+</td>
<td style="vertical-align: top; width: 40px;">4d6</td>
<td style="vertical-align: top; width: 40px;">8d6</td>
<td style="vertical-align: top; width: 40px;">4d8</td>
<td style="vertical-align: top; width: 40px;">4d8</td>
</tr>
<tr>
<td>Gargantuan<br />
</td>
<td style="width: 50px;">58-59<br />
</td>
<td style="width: 50px;">12-13<br />
</td>
<td style="vertical-align: top; width: 50px;">36-37<br />
</td>
<td style="vertical-align: top; width: 100px;">56d8-70d8+</td>
<td style="vertical-align: top; width: 40px;">4d8</td>
<td style="vertical-align: top; width: 40px;">8d8</td>
<td style="vertical-align: top; width: 40px;">8d6</td>
<td style="vertical-align: top; width: 40px;">8d6</td>
</tr>
<tr class="odd-row">
<td>Colossal<br />
</td>
<td style="width: 50px;">66-67<br />
</td>
<td style="width: 50px;">10-11<br />
</td>
<td style="vertical-align: top; width: 50px;">40-41<br />
</td>
<td style="vertical-align: top; width: 100px;">71d8+</td>
<td style="vertical-align: top; width: 40px;">8d6</td>
<td style="vertical-align: top; width: 40px;">16d6</td>
<td style="vertical-align: top; width: 40px;">8d8</td>
<td style="vertical-align: top; width: 40px;">8d8</td>
</tr>
</tbody>
</table>
<br />
<a id="abomination-traits"></a><h6>Abomination Traits</h6>
<p>All abominations are born directly (or indirectly) from a god
and some lesser creature (or idea), but none are favored, wanted, or
loved. Still, they all share a tiny spark of deific energy, which
grants them the qualities described in below. (Note: deity rules are
used, abominations are rank 0 deities.) </p>
<a id="abomination-immunities"></a><p><span style="font-weight: bold;">Immunities (Ex):</span>
Abominations are immune to polymorphing, <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#petrified">petrification</a>, or any
form-altering attack. They are not subject to <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#energy-drained">energy drain</a>,
ability <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-drained">drain</a>, or
ability <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-damaged">damage</a>. They
are immune to mind-affecting effects
(charms, compulsions, phantasms, patterns, and morale effects), and are
immune to one of five energy types (specific to the abomination). </p>
<a id="abomination-resistances"></a><p><span style="font-weight: bold;">Resistances (Ex):</span>
Abominations have <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#resistance-to-energy">fire resistance</a> 20, <a
style="color: rgb(87, 158, 182);"
href="monsterTypes.html#resistance-to-energy">cold resistance</a> 20,
and <a style="color: rgb(87, 158, 182);" href="monsterTypes.html#DR">damage
reduction</a> of at least 10/epic (certain abominations have higher
damage
reduction). Abominations all have significant <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#SR">spell
resistance</a>.
Abominations resist detection, and are all treated as if affected by a <a
style="color: rgb(87, 158, 182);" href="spellsMtoO.html#nondetection">nondetection</a>
spell of a caster
level equal to the abomination’s HD. </p>
<a id="abomination-special-qualities"></a><p><span style="font-weight: bold;">Special Qualities (Ex):</span>
All abominations have the spell-like ability to use <a
style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#true-seeing">true
seeing</a> at
will. Abominations are not subject to death from massive damage, and
they have maximum hit points per Hit Die. Abominations have the <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#blindsight">blindsight</a>
extraordinary
ability to a range of 500 feet. Abominations
can choose both nonepic and epic feats as part of their feat selection.
</p>
<a id="abomination-telepathy"></a><p><span style="font-weight: bold;">Telepathy (Su):</span>
Abominations can communicate telepathically with any creature within
1,000 feet that has a language. </p>
<a id="abomination-summon-creature"></a><p><span style="font-weight: bold;">Summon Creature (Sp):</span>
Abominations can summon creatures associated either with the portfolio
of their godly progenitor or with their imprisonment. Summoned
creatures serve the abomination without question. Summoned creatures
automatically return whence they came after 1 hour, or sooner if slain.
See specific abomination entries for additional details on summoning. </p>
<a id="abomination-fast-healing-and-regeneration"></a><p><span style="font-weight: bold;">Fast Healing and Regeneration:</span>
Most abominations have some measure of <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#fast-healing">fast
healing</a> and <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#regeneration">regeneration</a>,
ranging from 5 to 55 for both abilities. Usually, higher HD
abominations have higher values for fast healing and regeneration,
though this not always the case. If an abomination has regeneration, it
is usually subject to normal damage from at least two sources, one of
which is the antithesis for their subtype, and the other of which is
somehow tied to some unique feature of the abomination. </p>
<a id="abomination-natural-armor"></a><p><span style="font-weight: bold;">Natural Armor:</span> All
abominations have some degree of natural armor bonus ranging from +10
to +100. Usually, higher HD abominations have higher natural armor
bonuses, but this is not always the case. </p>
<a id="abomination-spell-like-abilities"></a><p><span style="font-weight: bold;">Spell-Like Abilities:</span>
All abominations have access to a variety of spells in the form of
spell-like abilities, which they can use as 20th-or higher-level
casters, depending on the abomination. No rule governs how many or how
few spell-like abilities an abomination may claim. </p>
<a id="abomination-unique-abilities"></a><p><span style="font-weight: bold;">Unique Abilities:</span> All
abominations have at least one or more unique abilities tied to their
godly parent’s portfolio, or to the manner of their incarceration. </p>
<a id="abomination-spell-resistance"></a><p><span style="font-weight: bold;">Spell Resistance:</span> As a
general rule of thumb, abominations have <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#SR">spell
resistance</a> equal to
their CR +12.<br />
<br />
Abominations speak Abyssal, Celestial, Infernal, and often a language
associated with their imprisonment.<br />
</p>
<h3><a id="anaxim"></a>ANAXIM</h3>
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<td class="line"> </td>
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</tbody>
</table>
<span style="font-weight: bold;">Medium-Size <a
style="color: black;" href="monsterTypes.html#construct">Construct</a>
(<a style="color: black;" href="monsterTypes.html#extraplanar">Extraplanar</a>,
<a style="color: black;" href="monsterTypes.html#lawful">Lawful</a>)</span>
<p><span style="font-weight: bold;">Hit Dice:</span> 38d10 (420
hp) <br />
<span style="font-weight: bold;">Initiative:</span> +7 (Dex)
<br />
<span style="font-weight: bold;">Speed:</span> 60 ft., fly 200
ft. (perfect) <br />
<span style="font-weight: bold;">AC:</span> 37 (+7 Dex, +20
natural) <br />
<span style="font-weight: bold;">Base Attack/Grapple:</span>
+28/+40 <br />
<span style="font-weight: bold;">Attack:</span> Spinning blade
+43 (2d6+12/19-20 (plus 1d6 on critical)) or electricity ray +35 ranged
touch <br />
<span style="font-weight: bold;">Full Attack:</span> 2 spinning
blades +43 (2d6+12/19-20(plus 1d6 on critical)) melee, 2 slams +35
melee (2d6+6), shocking touch +35 melee touch (2d6+6); or electricity
ray +35 ranged touch (10d6 electricity), 6 spikes +30 ranged (2d6+12)
(120 ft. range increment) <br />
<span style="font-weight: bold;">Space/Reach:</span> 5 ft./5 ft.
<br />
<span style="font-weight: bold;">Special Attacks: </span>Rend
4d6+18, sonic blast, spell-like abilities, summon <a
style="color: rgb(87, 158, 182);" href="monstersG.html#iron-golem">iron
golem</a>
<br />
<span style="font-weight: bold;">Special Qualities: </span>Abomination
traits, magic immunity, <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#construct">construct traits</a>, <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#fast-healing">fast
healing</a> 15, <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#SR">SR</a> 34, <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#DR">damage
reduction</a> 10/chaotic and epic and adamantine <br />
<span style="font-weight: bold;">Skills: </span><a
style="color: rgb(87, 158, 182);" href="skillsAll.html#climb">Climb</a>
+53, <a style="color: rgb(87, 158, 182);" href="skillsAll.html#jump">Jump</a>
+65 <br />
<span style="font-weight: bold;">Feats: </span><a
style="color: rgb(87, 158, 182);" href="featsAll.html#blind-fight">Blind-Fight</a>,
<a style="color: rgb(87, 158, 182);" href="featsAll.html#cleave">Cleave</a>,
<a style="color: rgb(87, 158, 182);"
href="featsAll.html#great-cleave">Great Cleave</a>, <a
style="color: rgb(87, 158, 182);"
href="featsAll.html#improved-bull-rush">Improved Bull Rush</a>, <a
style="color: rgb(87, 158, 182);"
href="featsAll.html#improved-critical">Improved Critical</a> (blade), <a
style="color: rgb(87, 158, 182);"
href="featsAll.html#improved-initiative">Improved Initiative</a>, <a
style="color: rgb(87, 158, 182);" href="featsAll.html#improved-sunder">Improved
Sunder</a>, <a style="color: rgb(87, 158, 182);"
href="featsAll.html#power-attack">Power Attack</a>, <a
style="color: rgb(87, 158, 182);" href="featsAll.html#weapon-focus">Weapon
Focus</a>
(blade) <br />
<span style="font-weight: bold;">Epic Feats: </span><a
style="color: rgb(87, 158, 182);"
href="epicFeats.html#devastating-critical">Devastating
Critical</a> (blade), <a style="color: rgb(87, 158, 182);"
href="epicFeats.html#epic-toughness">Epic Toughness</a>, <a
style="color: rgb(87, 158, 182);"
href="epicFeats.html#epic-weapon-focus">Epic Weapon Focus</a> (blade),
<a style="color: rgb(87, 158, 182);"
href="epicFeats.html#overwhelming-critical">Overwhelming Critical</a>
(blade) <br />
<span style="font-weight: bold;">Saves:</span> Fort +12, Ref +19,
Will +17 <br />
<span style="font-weight: bold;">Abilities:</span> Str 35, Dex
25, Con -, Int 10, Wis 20, Cha 20 <br />
<span style="font-weight: bold;">Climate/Terrain:</span> Any
<br />
<span style="font-weight: bold;">Organization: </span>Solitary,
binary (pair), or command line (2-5 anaxims and 5-12 iron golems)
<br />
<span style="font-weight: bold;">Challenge Rating:</span> 22
<br />
<span style="font-weight: bold;">Treasure: </span>Standard
<br />
<span style="font-weight: bold;">Alignment: </span>Always lawful
neutral <br />
<span style="font-weight: bold;">Advancement: </span>39-48 HD
(Large); 49-55 HD (Huge); 56-70 HD (Gargantuan); 71-140 HD
(Colossal) <br />
</p>
<p>An anaxim’s natural weapons are treated as epic and
lawful-aligned for the purpose of overcoming <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#DR">damage
reduction</a>.</p>
<h6>COMBAT </h6>
<p><span style="font-weight: bold;">Sonic Blast (Ex):</span> As a
standard action, an anaxim can emit a 60-foot cone of sonic energy that
deals 20d6 points of sonic damage to all creatures that fail a Reflex
save (DC 29); those that succeed take half damage.<br />
The save DC is Constitution-based</p>
<p><span style="font-weight: bold;">Rend (Ex):</span> If the
anaxim hits with both spinning blades, it slices particularly well.
This attack automatically deals an additional 4d6+18 points of damage. </p>
<p><span style="font-weight: bold;">Spell-Like Abilities:</span>
Caster level 22nd. The save DCs
are Charisma-based.<br />
</p>
<p><span style="font-style: italic;">At will</span> - <a
style="color: rgb(87, 158, 182);"
href="spellsDtoE.html#greater-dispel-magic">greater dispel magic</a>, <a
style="color: rgb(87, 158, 182);" href="spellsDtoE.html#displacement">displacement</a>
(DC 18), <a style="color: rgb(87, 158, 182);"
href="spellsHtoL.html#greater-invisibility">greater
invisibility</a> (DC 19), <a style="color: rgb(87, 158, 182);"
href="spellsDtoE.html#ethereal-jaunt">ethereal jaunt</a>. <br />
</p>
<p><span style="font-weight: bold;">Summon Iron Golem (Sp):</span>
An anaxim can summon an <a style="color: rgb(87, 158, 182);"
href="monstersG.html#iron-golem">iron golem</a> up to four times per
day. </p>
<p><span style="font-weight: bold;">Abomination Traits:</span>
Immune to polymorphing, <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#petrified">petrification</a>, and
other form-altering attacks;
not subject to <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#energy-drained">energy drain</a>,
ability <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-drained">drain</a>, or
ability <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-damaged">damage</a>, or
death
from massive damage; immune to mind-affecting effects; <a
style="color: rgb(87, 158, 182);"
href="monsterTypes.html#resistance-to-energy">fire resistance</a>
20; <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#resistance-to-energy">cold resistance</a> 20; <a
style="color: rgb(87, 158, 182);" href="spellsMtoO.html#nondetection">nondetection</a>;
<a style="color: rgb(87, 158, 182);"
href="spellsTtoZ.html#true-seeing">true seeing</a> at will; <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#blindsight">blindsight</a>
500 ft.; telepathy out to 1,000 ft. </p>
<p><span style="font-weight: bold;">Construct Traits:</span>
Immune to mind-affecting effects (charms, compulsions, phantasms,
patterns, and morale effects), and to <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#poison">poison</a>, sleep, <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#paralyzed">paralysis</a>, <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#stunned">stunning</a>, <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#disease">disease</a>, death effects,
necromantic effects, and any effect
that requires a Fortitude save unless it also works on objects. Cannot
heal damage (though <a style="color: rgb(87, 158, 182);"
href="monsterTypes.html#regeneration">regeneration</a> and <a
style="color: rgb(87, 158, 182);" href="monsterTypes.html#fast-healing">fast
healing</a> still apply, if
present). Not subject to critical hits, subdual damage, ability <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-damaged">damage</a>,
ability <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#ability-drained">drain</a>, or <a
style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#energy-drained">energy drain</a>.
Not at risk of death from massive
damage, but destroyed when reduced to 0 hit points or less; cannot be
raised or resurrected. Darkvision 60 ft.<br />
</p>
<h3><a id="atropal"></a>ATROPAL</h3>
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<td class="line"> </td>
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</tbody>
</table>
<a style="font-weight: bold;"
href="http://www.wizards.com/dnd/images/EPIC_Gallery/Gallery5a/44165_C5_atropal.jpg"><img
class="art-wide" src="pict.jpg" title="" alt="pict"
style="border: 0px solid ; width: 73px; height: 75px;" /></a><span
style="font-weight: bold;">Large <a style="color: black;"
href="monsterTypes.html#undead">Undead</a>
(<a style="color: black;" href="monsterTypes.html#evil">Evil</a>, <a
style="color: black;" href="monsterTypes.html#extraplanar">Extraplanar</a>,
<a style="color: black;" href="monsterTypes.html#lawful">Lawful</a>)
</span>
<p><span style="font-weight: bold;">Hit Dice:</span> 66d12
(792 hp) <br />
<span style="font-weight: bold;">Initiative:</span> +6 (+2
Dex, +4 <a style="color: rgb(87, 158, 182);"
href="featsAll.html#improved-initiative">Improved Initiative</a>)
<br />
<span style="font-weight: bold;">Speed: </span> 5 ft., fly
240 ft. (perfect) <br />
<span style="font-weight: bold;">AC:</span> 51 (-1 size, +2
Dex, +40 natural) <br />
<span style="font-weight: bold;">Base Attack /Grapple:</span>
+33/+53 <br />