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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta content="text/html; charset=windows-1250" http-equiv="content-type" />
<link rel="shortcut icon" href="favicon.ico" />
<title>
SRD - Epic Feats
</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<script src="http://www.google-analytics.com/urchin.js" type="text/javascript">
</script>
<script type="text/javascript">
_uacct = "UA-239947-2";
urchinTracker();
</script>
</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td style="width: 170px; text-align: right">
<img alt="d20 Logo" src="d20.jpg" />
</td>
<td style="width: 30px"></td>
<td colspan="3" id="title">
System Reference Document v3.5
</td>
<td rowspan="3" style="background-color: #8B2323; width: 15px"></td>
</tr>
<tr>
<td colspan="3" style="height: 15px"></td>
<td rowspan="2" style="width: 15px"></td>
</tr>
<tr valign="top">
<td>
<!-- left-hand navigation / menu -->
<table width="170px">
<tr><td style="width: 100%; background-color: #8b2323">
<div class="menu2">
<ul>
<li><a href="home.html">SRD Home</a>
<ul>
<li><a href="tips.html">Tips and Stuff</a></li>
<li><a href="siteMap.html">Site Map</a></li>
</ul>
</li>
<li><a href="legal.html">Legal Information</a></li>
<li><a href="tools.html">Tools</a>
<ul>
<li><a href="toolsScreen.html">DM Screen</a></li>
<li><a href="#" onclick="
var w = window.open('anchorSearch.html', 'anchor_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Site Search</a></li>
<li><a href="#" onclick="
var w = window.open('spellSearch.html', 'spell_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Spell Search</a></li>
<li><a href="#" onclick="
var w = window.open('powerSearch.html', 'power_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Power Search</a></li>
<li><a href="#" onclick="
var w = window.open('monsterSearch.html', 'monster_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Monster Search</a></li>
<li><a href="toolsSpellIndex.html">Spell Index</a></li>
<li><a href="toolsPowerIndex.html">Power Index</a></li>
<li><a href="toolsMonsterIndex.html">Monster Index</a></li>
<li><a href="toolsMagicItemIndex.html">Wondrous Item Index</a></li>
<li><a href="#" onclick="
var w = window.open('toolsDiceSage.html', 'dicesage', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=300px,height=500px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
DiceSage</a></li>
</ul>
</li>
<li><a href="basics.html">Basics & Ability Scores</a></li>
<li><a href="description.html">Alignment & Description</a></li>
<li><a href="races.html">Races</a></li>
<li><a href="classes.html">Character Classes</a>
<ul>
<li><a href="barbarian.html">Barbarian</a></li>
<li><a href="bard.html">Bard</a></li>
<li><a href="cleric.html">Cleric</a></li>
<li><a href="druid.html">Druid</a></li>
<li><a href="fighter.html">Fighter</a></li>
<li><a href="monk.html">Monk</a></li>
<li><a href="paladin.html">Paladin</a></li>
<li><a href="ranger.html">Ranger</a></li>
<li><a href="rogue.html">Rogue</a></li>
<li><a href="sorcerer.html">Sorcerer</a></li>
<li><a href="wizard.html">Wizard</a></li>
</ul>
</li>
<li><a href="skills.html">Skills</a>
<ul>
<li><a href="skillsAll.html">In Alphabetical Order</a></li>
<li><a href="skillsStr.html">Strength-Based</a></li>
<li><a href="skillsDex.html">Dexterity-Based</a></li>
<li><a href="skillsCon.html">Constitution-Based</a></li>
<li><a href="skillsInt.html">Intelligence-Based</a></li>
<li><a href="skillsWis.html">Wisdom-Based</a></li>
<li><a href="skillsCha.html">Charisma-Based</a></li>
<li><a href="skillsTro.html">Trained Only</a></li>
<li><a href="skillsAcp.html">With Armor Check Penalty</a></li>
</ul>
</li>
<li><a href="feats.html">Feats</a>
<ul>
<li><a href="featsAll.html">In Alphabetical Order</a></li>
<li><a href="featsGen.html">General</a></li>
<li><a href="featsFtb.html">Fighter Bonus</a></li>
<li><a href="featsItc.html">Item Creation</a></li>
<li><a href="featsMtm.html">Metamagic</a></li>
<li><a href="featsList.html">Compiled</a></li>
</ul>
</li>
<li><a href="equipment.html">Equipment</a>
<ul>
<li><a href="weapons.html">Weapons</a></li>
<li><a href="armor.html">Armor</a></li>
<li><a href="goodsAndServices.html">Goods & Services</a></li>
</ul>
</li>
<li><a href="specialMaterials.html">Special Materials</a></li>
<li><a href="combat.html">Combat</a>
<ul>
<li><a href="initiativeAndAoO.html">Initiative & Attacks of Opportunity</a></li>
<li><a href="actionsInCombat.html">Actions In Combat</a></li>
<li><a href="injuryAndDeath.html">Injury & Death</a></li>
<li><a href="movement.html">Movement, Position, & Distance</a></li>
<li><a href="combatModifiers.html">Combat Modifiers</a></li>
<li><a href="specialAttacks.html">Special Attacks</a></li>
<li><a href="initiativeActions.html">Special Initiative Actions</a></li>
</ul>
</li>
<li><a href="abilitiesAndConditions.html">Special Abilities & Conditions</a></li>
<li><a href="npcClasses.html">NPC Classes</a></li>
<li><a href="prestigeClasses.html">Prestige Classes</a>
<ul>
<li><a href="arcaneArcher.html">Arcane Archer</a></li>
<li><a href="arcaneTrickster.html">Arcane Trickster</a></li>
<li><a href="archmage.html">Archmage</a></li>
<li><a href="assassin.html">Assassin</a></li>
<li><a href="blackguard.html">Blackguard</a></li>
<li><a href="dragonDisciple.html">Dragon Disciple</a></li>
<li><a href="duelist.html">Duelist</a></li>
<li><a href="dwarvenDefender.html">Dwarven Defender</a></li>
<li><a href="eldritchKnight.html">Eldritch Knight</a></li>
<li><a href="hierophant.html">Hierophant</a></li>
<li><a href="horizonWalker.html">Horizon Walker</a></li>
<li><a href="loremaster.html">Loremaster</a></li>
<li><a href="mysticTheurge.html">Mystic Theurge</a></li>
<li><a href="shadowdancer.html">Shadowdancer</a></li>
<li><a href="thaumaturgist.html">Thaumaturgist</a></li>
</ul>
</li>
<li><a href="epicLevels.html">Epic Levels</a></li>
<li><a href="epicClasses.html"><div style="margin-left: 10px">Epic Classes</div></a></li>
<li><a href="epicSkills.html"><div style="margin-left: 10px">Epic Skills</div></a></li>
<li class="selected"><a href="epicFeats.html"><div style="margin-left: 10px">Epic Feats</div></a></li>
<li><a href="epicPrestigeClasses.html"><div style="margin-left: 10px">Epic Prestige Classes</div></a>
<ul>
<li><a href="agentRetriever.html">Agent Retriever</a></li>
<li><a href="cosmicDescryer.html">Cosmic Descryer</a></li>
<li><a href="divineEmissary.html">Divine Emissary</a></li>
<li><a href="epicInfiltrator.html">Epic Infiltrator</a></li>
<li><a href="guardianParamount.html">Guardian Paramount</a></li>
<li><a href="highProselytizer.html">High Proselytizer</a></li>
<li><a href="legendaryDreadnought.html">Legendary Dreadnought</a></li>
<li><a href="perfectWight.html">Perfect Wight</a></li>
<li><a href="unionSentinel.html">Union Sentinel</a></li>
</ul>
</li>
<li><a href="epicSpells.html"><div style="margin-left: 10px">Epic Spells</div></a>
<ul>
<li><a href="epicSpellDevelopment.html">Developing</a></li>
</ul>
</li>
<li><a href="epicMagicItems.html"><div style="margin-left: 10px">Epic Magic Items</div></a>
<ul>
<li><a href="epicMagicItemsOther.html">Other Items</a></li>
<li><a href="epicArtifacts.html">Intelligent Items and Artifacts</a></li>
</ul>
</li>
<li><a href="epicMonsters.html"><div style="margin-left: 10px">Epic Monsters</div></a>
<ul>
<li><a href="epicNonAbominations.html">Non-Abominations</a></li>
</ul>
</li>
<li><a href="epicObstacles.html"><div style="margin-left: 10px">Epic Obstacles</div></a></li>
<li><a href="magicOverview.html">Magic Overview</a>
<ul>
<li><a href="magicSchools.html">Schools of Magic</a></li>
<li><a href="arcaneSpells.html">Arcane Magic</a></li>
<li><a href="divineSpells.html">Divine Magic</a></li>
<li><a href="specialAbilities.html">Special Abilities</a></li>
</ul>
</li>
<li><a href="spellList.html">Spell List</a>
<ul>
<li><a href="#" onclick="var w = window.open('spellSearch.html', 'spell_search',
'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10');
w.focus(); return false">Spell Search</a></li>
<li><a href="bardSpells.html">Bard Spells</a></li>
<li><a href="clericSpells.html">Cleric Spells</a></li>
<li><a href="clericDomains.html">Cleric Domains</a></li>
<li><a href="druidSpells.html">Druid Spells</a></li>
<li><a href="paladinSpells.html">Paladin Spells</a></li>
<li><a href="rangerSpells.html">Ranger Spells</a></li>
<li><a href="wizardSpells.html">Sorcerer/Wizard Spells</a></li>
<li><a href="spellsAtoZ.html">Spells A to Z</a>
<ul>
<li><a href="spellsAtoB.html">Acid Arrow — Burning Hands</a></li>
<li><a href="spellsC.html">Call Lightning — Curse Water</a></li>
<li><a href="spellsDtoE.html">Dancing Lights — Eyebite</a></li>
<li><a href="spellsFtoG.html">Fabricate — Gust of Wind</a></li>
<li><a href="spellsHtoL.html">Hallow — Lullaby</a></li>
<li><a href="spellsMtoO.html">Mage Armor — Owl's Wisdom</a></li>
<li><a href="spellsPtoR.html">Passwall — Rusting Grasp</a></li>
<li><a href="spellsS.html">Sanctuary — Sympathy</a></li>
<li><a href="spellsTtoZ.html">Telekinesis — Zone of Truth</a></li>
</ul>
</li>
</ul>
</li>
<li><a href="magicItems.html">Magic Items</a>
<ul>
<li><a href="magicItemsCreation.html">Creating Magic Items</a></li>
<li><a href="magicItemsAW.html#armor">Armor</a></li>
<li><a href="magicItemsPRR.html#potions">Potions</a></li>
<li><a href="magicItemsPRR.html#rings">Rings</a></li>
<li><a href="magicItemsPRR.html#rods">Rods</a></li>
<li><a href="magicItemsSSW.html#scrolls">Scrolls</a></li>
<li><a href="magicItemsSSW.html#staffs">Staffs</a></li>
<li><a href="magicItemsSSW.html#wands">Wands</a></li>
<li><a href="magicItemsAW.html#weapons">Weapons</a></li>
<li><a href="magicItemsWI.html">Wondrous Items</a></li>
<li><a href="magicItemsICA.html">Intelligent, Cursed, & Artifacts</a></li>
</ul>
</li>
<li><a href="monsters.html">Monsters</a>
<ul>
<li><a href="#" onclick="
var w = window.open('monsterSearch.html', 'monster_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Monster Search</a></li>
<li><a href="monstersAtoZ.html">Monsters A to Z</a>
<ul>
<li><a href="monstersA.html">Aboleth — Azer</a></li>
<li><a href="monstersBtoC.html">Barghest — Couatl</a></li>
<li><a href="monstersDtoDe.html">Dark Mantle — Devourer</a></li>
<li><a href="monstersDitoDo.html">Digester — Doppleganger</a></li>
<li><a href="monstersDrtoDw.html">Dragon — Dwarf</a></li>
<li><a href="monstersEtoF.html">Eagle — Fungus</a></li>
<li><a href="monstersG.html">Gargoyle — Grimlock</a></li>
<li><a href="monstersHtoI.html">Hag — Invisible Stalker</a></li>
<li><a href="monstersKtoL.html">Kobold — Lycanthrope</a></li>
<li><a href="monstersMtoN.html">Magmin — Nymph</a></li>
<li><a href="monstersOtoR.html">Ogre — Rust Monster</a></li>
<li><a href="monstersS.html">Sahuagin — Swarm</a></li>
<li><a href="monstersTtoZ.html">Tarrasque — Zombie</a></li>
</ul>
</li>
<li><a href="monstersAnimal.html">Animals</a></li>
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</div>
</td><td></td></tr></table>
</td>
<td style="width: 30px"></td>
<td>
<!-- main contents -->
<a id="epic-feats"></a><h2>Epic Feats</h2><br />
<h2 style="margin-top: -40px; margin-bottom: 0px"><span class="subtitle">In
Alphabetical Order</span></h2>
<table class="monster-index" border="0" cellpadding="0"
cellspacing="0" style="width: 100%">
<tbody>
<tr valign="top">
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#additional-magic-item-space">Additional Magic Item <br />
<span style="margin-left: 40px;">Space<br />
</span></a>
<a style="color: rgb(87, 158, 182);" href="#armor-skin">Armor
Skin</a><br />
<a style="color: rgb(87, 158, 182);" href="#augmented-alchemy">Augmented
Alchemy</a><br />
<a style="color: rgb(87, 158, 182);"
href="#automatic-quicken-spell">Automatic Quicken Spell</a><br />
<a style="color: rgb(87, 158, 182);"
href="#automatic-silent-spell">Automatic Silent Spell</a><br />
<a style="color: rgb(87, 158, 182);"
href="#automatic-still-spell">Automatic Still Spell</a><br />
<a style="color: rgb(87, 158, 182);" href="#bane-of-enemies">Bane
of Enemies</a><br />
<a style="color: rgb(87, 158, 182);" href="#blinding-speed">Blinding
Speed</a><br />
<a style="color: rgb(87, 158, 182);" href="#bonus-domain">Bonus
Domain</a><br />
<a style="color: rgb(87, 158, 182);"
href="#bulwark-of-defense">Bulwark of Defense</a><br />
<a style="color: rgb(87, 158, 182);" href="#chaotic-rage">Chaotic
Rage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#colossal-wild-shape">Colossal Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#combat-archery">Combat
Archery</a><br />
<a style="color: rgb(87, 158, 182);"
href="#craft-epic-magic-arms-and-armor">Craft Epic Magic Arms and <br />
<span style="margin-left: 40px;">Armor<br />
</span></a>
<a style="color: rgb(87, 158, 182);" href="#craft-epic-rod">Craft
Epic Rod</a><br />
<a style="color: rgb(87, 158, 182);"
href="#craft-epic-staff">Craft Epic Staff</a><br />
<a style="color: rgb(87, 158, 182);"
href="#craft-epic-wondrous-item">Craft Epic Wondrous Item</a><br />
<a style="color: rgb(87, 158, 182);"
href="#damage-reduction">Damage Reduction</a><br />
<a style="color: rgb(87, 158, 182);" href="#deafening-song">Deafening
Song</a><br />
<a style="color: rgb(87, 158, 182);"
href="#death-of-enemies">Death of Enemies</a><br />
<a style="color: rgb(87, 158, 182);"
href="#devastating-critical">Devastating Critical</a><br />
<a style="color: rgb(87, 158, 182);"
href="#dexterous-fortitude">Dexterous Fortitude</a><br />
<a style="color: rgb(87, 158, 182);" href="#dexterous-will">Dexterous
Will</a><br />
<a style="color: rgb(87, 158, 182);"
href="#diminutive-wild-shape">Diminutive Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#dire-charge">Dire
Charge</a><br />
<a style="color: rgb(87, 158, 182);" href="#distant-shot">Distant
Shot</a><br />
<a style="color: rgb(87, 158, 182);"
href="#dragon-wild-shape">Dragon Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);"
href="#efficient-item-creation">Efficient Item Creation</a><br />
<a style="color: rgb(87, 158, 182);"
href="#energy-resistance">Energy Resistance</a><br />
</td>
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#enhance-spell">Enhance Spell</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-dodge">Epic
Dodge</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-endurance">Epic
Endurance</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-expanded-knowledge">Epic Expanded Knowledge</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-fortitude">Epic
Fortitude</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-inspiration">Epic Inspiration</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-leadership">Epic
Leadership</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-prowess">Epic
Prowess</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-psionic-focus">Epic Psionic Focus</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-reflexes">Epic
Reflexes</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-reputation">Epic
Reputation</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-skill-focus">Epic Skill Focus</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-speed">Epic
Speed</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-spell-focus">Epic Spell Focus</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-spell-penetration">Epic Spell Penetration</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-spellcasting">Epic Spellcasting</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-toughness">Epic
Toughness</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-weapon-focus">Epic Weapon Focus</a><br />
<a style="color: rgb(87, 158, 182);"
href="#epic-weapon-specialization">Epic Weapon Specialization</a><br />
<a style="color: rgb(87, 158, 182);" href="#epic-will">Epic
Will</a><br />
<a style="color: rgb(87, 158, 182);"
href="#exceptional-deflection">Exceptional Deflection</a><br />
<a style="color: rgb(87, 158, 182);"
href="#extended-life-span">Extended Life Span</a><br />
<a style="color: rgb(87, 158, 182);" href="#familiar-spell">Familiar
Spell</a><br />
<a style="color: rgb(87, 158, 182);" href="#fast-healing">Fast
Healing</a><br />
<a style="color: rgb(87, 158, 182);" href="#fine-wild-shape">Fine
Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#forge-epic-ring">Forge
Epic Ring</a><br />
<a style="color: rgb(87, 158, 182);"
href="#gargantuan-wild-shape">Gargantuan Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#great-charisma">Great
Charisma</a><br />
<a style="color: rgb(87, 158, 182);"
href="#great-constitution">Great Constitution</a><br />
<a style="color: rgb(87, 158, 182);" href="#great-dexterity">Great
Dexterity</a><br />
<a style="color: rgb(87, 158, 182);"
href="#great-intelligence">Great Intelligence</a> </td>
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#great-smiting">Great Smiting</a><br />
<a style="color: rgb(87, 158, 182);" href="#great-smiting">Great
Strength</a><br />
<a style="color: rgb(87, 158, 182);" href="#great-wisdom">Great
Wisdom</a><br />
<a style="color: rgb(87, 158, 182);"
href="#group-inspiration">Group Inspiration</a><br />
<a style="color: rgb(87, 158, 182);" href="#hindering-song">Hindering
Song</a><br />
<a style="color: rgb(87, 158, 182);" href="#holy-strike">Holy
Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#ignore-material-components">Ignore Material <br />
<span style="margin-left: 40px;">Components<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#improved-alignment-based-casting">Improved Alignment-Based<br />
<span style="margin-left: 40px;">Casting<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#improved-arrow-of-death">Improved Arrow of Death</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-aura-of-courage">Improved Aura of Courage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-aura-of-despair">Improved Aura of Despair</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-combat-casting">Improved Combat Casting</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-combat-reflexes">Improved Combat Reflexes</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-darkvision">Improved Darkvision</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-death-attack">Improved Death Attack</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-elemental-wild-shape">Improved Elemental Wild <br />
<span style="margin-left: 40px;">Shape<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#improved-favored-enemy">Improved Favored Enemy</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-heighten-spell">Improved Heighten Spell</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-ki-strike">Improved Ki-Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-low-light-vision">Improved Low-Light Vision</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-manifestation">Improved Manifestation</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-manyshot">Improved Manyshot</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-metamagic">Improved Metamagic</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-metapsionics">Improved Metapsionics</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-sneak-attack">Improved Sneak Attack</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-spell-capacity">Improved Spell Capacity</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-spell-resistance">Improved Spell Resistance</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-stunning-fist">Improved Stunning Fist</a> </td>
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#improved-whirlwind-attack">Improved Whirlwind Attack</a><br />
<a style="color: rgb(87, 158, 182);" href="#incite-rage">Incite
Rage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#infinite-deflection">Infinite Deflection</a><br />
<a style="color: rgb(87, 158, 182);"
href="#inspire-excellence">Inspire Excellence</a><br />
<a style="color: rgb(87, 158, 182);" href="#instant-reload">Instant
Reload</a><br />
<a style="color: rgb(87, 158, 182);" href="#intensify-spell">Intensify
Spell</a><br />
<a style="color: rgb(87, 158, 182);" href="#keen-strike">Keen
Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#lasting-inspiration">Lasting Inspiration</a><br />
<a style="color: rgb(87, 158, 182);"
href="#legendary-climber">Legendary Climber</a><br />
<a style="color: rgb(87, 158, 182);"
href="#legendary-commander">Legendary Commander</a><br />
<a style="color: rgb(87, 158, 182);"
href="#legendary-leaper">Legendary Leaper</a><br />
<a style="color: rgb(87, 158, 182);" href="#legendary-rider">Legendary
Rider</a><br />
<a style="color: rgb(87, 158, 182);"
href="#legendary-tracker">Legendary Tracker</a><br />
<a style="color: rgb(87, 158, 182);"
href="#legendary-wrestler">Legendary Wrestler</a><br />
<a style="color: rgb(87, 158, 182);"
href="#lingering-damage">Lingering damage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#magical-beast-companion">Magical Beast Companion</a><br />
<a style="color: rgb(87, 158, 182);"
href="#magical-beast-wild-shape">Magical Beast Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#master-staff">Master
Staff</a><br />
<a style="color: rgb(87, 158, 182);" href="#master-wand">Master
Wand</a><br />
<a style="color: rgb(87, 158, 182);" href="#mighty-rage">Mighty
Rage</a><br />
<a style="color: rgb(87, 158, 182);" href="#mobile-defense">Mobile
Defense</a><br />
<a style="color: rgb(87, 158, 182);" href="#multispell">Multispell</a><br />
<a style="color: rgb(87, 158, 182);"
href="#multiweapon-rend">Multiweapon Rend</a><br />
<a style="color: rgb(87, 158, 182);"
href="#music-of-the-gods">Music of the Gods</a><br />
<a style="color: rgb(87, 158, 182);"
href="#negative-energy-burst">Negative Energy Burst</a><br />
<a style="color: rgb(87, 158, 182);"
href="#overwhelming-critical">Overwhelming Critical</a> <br />
<a style="color: rgb(87, 158, 182);"
href="#penetrate-damage-reduction">Penetrate Damage <br />
<span style="margin-left: 40px">Reduction</span></a>
<a style="color: rgb(87, 158, 182);" href="#perfect-health">Perfect
Health</a><br />
<a style="color: rgb(87, 158, 182);"
href="#perfect-multiweapon-fighting">Perfect Multiweapon <br />
<span style="margin-left: 40px;">Fighting</span></a>
</td>
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#perfect-two-weapon-fighting">Perfect Two-Weapon <br />
<span style="margin-left: 40px;">Fighting<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#permanent-emanation">Permanent Emanation</a><br />
<a style="color: rgb(87, 158, 182);" href="#planar-turning">Planar
Turning</a><br />
<a style="color: rgb(87, 158, 182);"
href="#plant-wild-shape">Plant Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#polyglot">Polyglot</a><br />
<a style="color: rgb(87, 158, 182);"
href="#positive-energy-aura">Positive Energy Aura</a><br />
<a style="color: rgb(87, 158, 182);" href="#power-knowledge">Power
Knowledge</a><br />
<a style="color: rgb(87, 158, 182);"
href="#psicrystal-power">Psicrystal Power</a><br />
<a style="color: rgb(87, 158, 182);"
href="#ranged-inspiration">Ranged Inspiration</a><br />
<a style="color: rgb(87, 158, 182);"
href="#rapid-inspiration">Rapid Inspiration</a><br />
<a style="color: rgb(87, 158, 182);"
href="#reactive-countersong">Reactive Countersong</a><br />
<a style="color: rgb(87, 158, 182);" href="#reflect-arrows">Reflect
Arrows</a><br />
<a style="color: rgb(87, 158, 182);"
href="#righteous-strike">Righteous Strike</a><br />
<a style="color: rgb(87, 158, 182);" href="#ruinous-rage">Ruinous
Rage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#scribe-epic-scroll">Scribe Epic Scroll</a><br />
<a style="color: rgb(87, 158, 182);"
href="#self-concealment">Self-Concealment</a><br />
<a style="color: rgb(87, 158, 182);"
href="#shattering-strike">Shattering Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#sneak-attack-of-opportunity">Sneak Attack of <br />
<span style="margin-left: 40px;">Opportunity<br />
</span></a>
<a style="color: rgb(87, 158, 182);" href="#spectral-strike">Spectral
Strike</a><br />
<a style="color: rgb(87, 158, 182);" href="#spell-knowledge">Spell
Knowledge</a><br />
<a style="color: rgb(87, 158, 182);"
href="#spell-opportunity">Spell Opportunity</a><br />
<a style="color: rgb(87, 158, 182);" href="#spell-stowaway">Spell
Stowaway</a><br />
<a style="color: rgb(87, 158, 182);"
href="#spellcasting-harrier">Spellcasting Harrier</a><br />
<a style="color: rgb(87, 158, 182);"
href="#spontaneous-domain-access">Spontaneous Domain <br />
<span style="margin-left: 40px;">Access<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#spontaneous-spell">Spontaneous Spell</a><br />
<a style="color: rgb(87, 158, 182);" href="#storm-of-throws">Storm
of Throws</a><br />
<a style="color: rgb(87, 158, 182);"
href="#superior-initiative">Superior Initiative</a><br />
<a style="color: rgb(87, 158, 182);" href="#swarm-of-arrows">Swarm
of Arrows</a><br />
</td>
<td style="width: 12%"><a style="color: rgb(87, 158, 182);"
href="#terrifying-rage">Terrifying Rage</a><br />
<a style="color: rgb(87, 158, 182);" href="#tenacious-magic">Tenacious
Magic</a><br />
<a style="color: rgb(87, 158, 182);" href="#thundering-rage">Thundering
Rage</a><br />
<a style="color: rgb(87, 158, 182);" href="#trap-sense">Trap
Sense</a><br />
<a style="color: rgb(87, 158, 182);" href="#two-weapon-rend">Two-Weapon
Rend</a><br />
<a style="color: rgb(87, 158, 182);"
href="#uncanny-accuracy">Uncanny Accuracy</a><br />
<a style="color: rgb(87, 158, 182);" href="#undead-mastery">Undead
Mastery</a><br />
<a style="color: rgb(87, 158, 182);" href="#unholy-strike">Unholy
Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#vermin-wild-shape">Vermin Wild Shape</a><br />
<a style="color: rgb(87, 158, 182);" href="#vorpal-strike">Vorpal
Strike</a><br />
<a style="color: rgb(87, 158, 182);"
href="#widen-aura-of-courage">Widen Aura of Courage</a><br />
<a style="color: rgb(87, 158, 182);"
href="#widen-aura-of-despair">Widen Aura of Despair</a><br />
<a style="color: rgb(87, 158, 182);"
href="#zone-of-animation">Zone of Animation</a><br />
<br />
<span style="font-weight: bold;">Non-Epic:<br />
</span><a style="color: rgb(87, 158, 182);"
href="#greater-multiweapon-fighting">Greater Multiweapon <br />
<span style="margin-left: 40px;">Fighting<br />
</span></a>
<a style="color: rgb(87, 158, 182);"
href="#improved-flyby-attack">Improved Flyby Attack</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-multiattack">Improved Multiattack</a><br />
<a style="color: rgb(87, 158, 182);"
href="#improved-multiweapon-fighting">Improved Multiweapon <br />
<span style="margin-left: 40px;">Fighting<br />
</span></a>
</td>
</tr>
</tbody>
</table>
<a id="acquiring-epic-feats"></a><h3>ACQUIRING EPIC FEATS<br />
</h3>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td class="line"> </td>
</tr>
</tbody>
</table>
<p>Characters gain epic feats in the following ways: </p>
<p>At 21st level, and every three levels thereafter, the
character may select an epic feat in place of a nonepic feat.</p>
<p>Each character class gains bonus epic feats according to the
class description. These feats must be selected from the list of bonus
epic feats for that class.<br />
</p>
<a id="epic-feat-prerequisites"></a><h5>PREREQUISITES</h5>
<p>Most epic feats have prerequisites. A character must have the
listed ability score, feat, skill, class feature, or base attack
modifier in order to select or use that feat. A character can gain an
epic feat at the same level at which he or she gains the prerequisite,
just as with regular feats. A prerequisite expressed as a numerical
value is a minimum; any value higher than the one given also meets the
prerequisite. A character can’t use an epic feat if he or she has
lost
a prerequisite.<br />
</p>
<a id="types-of-epic-feats"></a><h5>TYPES OF EPIC FEATS </h5>
<p>Most epic feats are general, meaning that no special rules
govern them as a group. Others may be item creation feats or metamagic
feats, which follow all the normal rules for such feats, except as
specified in the feat’s description. In addition, some feats are
defined as divine feats or as wild feats. Such feats are described
below.<br />
</p>
<a id="divine-feats"></a><h6>DIVINE FEATS </h6>
<p>The feats in this category share a few characteristics. First,
they all have as a prerequisite the ability to turn (or, in most cases,
rebuke) undead. Thus, they are open to clerics, paladins of 4th level
or higher, and any prestige class that has that ability. (An ability to
turn other creatures does not qualify a character to select one of
these feats.) Second, the force that powers a divine feat is the
ability to channel positive or negative energy to turn or rebuke
undead. Each use of a divine feat costs the character one turn/rebuke
attempt from his or her number of attempts each day. If a character
doesn’t have any turn/rebuke attempts left, he or she can’t
use the
feat. Since turning or rebuking is a standard action, activating any of
these feats is also a standard action.<br />
</p>
<a id="wild-feats"></a><h6>WILD FEATS </h6>
<p>The feats in this category share the characteristic of
relating to the ability to use wild shape as a druid. These feats
require the character to have the ability to use wild shape before
acquiring the feat.<br />
</p>
<a id="epic-psionic-feats"></a><h6>EPIC PSIONIC FEATS </h6>
<p>Psionic characters can acquire epic “psionically
flavored”
feats. Some feats require so much translation that converted
feats are provided. Whenever a feat concerns conferring or altering a
spell in some fashion, some translation must be done to use it with
psionics. Sometimes this translation is as straightforward as changing
a few names. Translating epic metamagic feats to epic metapsionic feats
requires that Spellcraft prerequisites be replaced with Psicraft. It
also requires a little math-instead of casting a spell at a higher
level, a psionic character pays more power points. For every spell slot
one level higher than the spell’s actual level the metamagic feat
requires, the metapsionic feat requires a character to pay a power
point cost equal to its standard cost +2. Likewise, when a feat allows
a spellcaster to “pay” one less level to use a metamagic
feat, the
psionic version allows a character to pay 2 power points less for a
given metapsionic feat. <br />
</p>
<a id="feats"></a><h3>FEATS<br />
</h3>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td class="line"> </td>
</tr>
</tbody>
</table>
<h6 style="font-style: italic;">In Alphabetical Order</h6>
<br />
<h5><a id="additional-magic-item-space"></a>ADDITIONAL MAGIC
ITEM SPACE [EPIC] </h5>
<span style="font-weight: bold;">Benefit:</span> Choose one type
of magic item that has a limit on the number a character can
simultaneously wear and gain its benefit. The character can now wear
one more magic item of this type and also gain its benefit.
<p><span style="font-weight: bold;">Normal:</span> Without this
feat, a character is limited to one headband, hat, or helmet; one pair
of eye lenses or goggles; one cloak, cape, or mantle; one amulet,
brooch, medallion, necklace, periapt, or scarab; one suit of armor; one
robe; one vest, vestment, or shirt; one pair of bracers or bracelets;
one pair of gloves or gauntlets; two rings; one belt; and one pair of
boots. </p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time the character takes the
feat, it applies to a new type of wearable magic item. </p>
<h5><a id="armor-skin"></a>ARMOR SKIN [EPIC] </h5>
<span style="font-weight: bold;">Benefit:</span> The character
gains a +1 natural armor bonus to Armor Class, or his or her existing
natural armor bonus increases by 1.
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Its effects stack. </p>
<h5><a id="augmented-alchemy"></a>AUGMENTED ALCHEMY [EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> Int 21, <a
href="skillsAll.html#craft" style="color: rgb(87, 158, 182);">Craft</a>(alchemy)
24 ranks.
<p><span style="font-weight: bold;">Benefit:</span> Whenever
creating an alchemical item or substance, the character can choose to
make it more powerful than normal by adding +20 to the DC required to
create it and multiplying its price by 5. If the item or substance
deals damage, double the damage dealt. If the item or substance
doesn’t
deal damage, double the duration of its effect. If the item or
substance doesn’t deal damage and doesn’t have a specific
listed
duration (or has an instantaneous duration), double all dimensions of
its area. If the item or substance doesn’t fit any of these
categories,
then it cannot be affected by this feat. See the Craft (alchemy) skill
description. </p>
<h5><a id="automatic-quicken-spell"></a>AUTOMATIC QUICKEN SPELL
[EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> <a
href="featsAll.html#quicken-spell" style="color: rgb(87, 158, 182);">Quicken
Spell</a>, <a href="skillsAll.html#spellcraft"
style="color: rgb(87, 158, 182);">Spellcraft</a> 30 ranks, ability to
cast 9th-level arcane or divine spells.
<p><span style="font-weight: bold;">Benefit:</span> The character
may cast all 0-, 1st-, 2nd-, and 3rd-level spells as quickened spells
without using higher-level spell slots. The normal limit to the number
of quickened spells a character may cast per round applies. Spells with
a casting time of more than 1 full round can’t be quickened. </p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time a character takes the
feat, the spells of his or her next three lowest spell levels can now
be quickened with no adjustment to their spell slots. This feat
doesn’t
increase the casting time for those spells that normally become
full-round actions when cast in metamagic form. </p>
<h5><a id="automatic-silent-spell"></a>AUTOMATIC SILENT SPELL
[EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> <a
href="featsAll.html#silent-spell" style="color: rgb(87, 158, 182);">Silent
Spell</a>, <a href="skillsAll.html#spellcraft"
style="color: rgb(87, 158, 182);">Spellcraft</a> 24 ranks, ability to
cast 9th-level arcane or divine spells.
<p><span style="font-weight: bold;">Benefit:</span> The character
may cast all 0-, 1st-, 2nd-, and 3rd-level spells as silent spells
without using higher-level spell slots. </p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time a character takes the
feat, the spells of his or her next three lowest spell levels can now
be silenced with no adjustment to their spell slots. This feat
doesn’t
increase the casting time for those spells that normally become
full-round actions when cast in metamagic form. However, since bard
spells can’t be enhanced with the Silent Spell feat, they
can’t be
affected by this feat either. </p>
<h5><a id="automatic-still-spell"></a>AUTOMATIC STILL SPELL
[EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> <a
href="featsAll.html#still-spell" style="color: rgb(87, 158, 182);">Still
Spell</a>, <a href="skillsAll.html#spellcraft"
style="color: rgb(87, 158, 182);">Spellcraft</a> 27 ranks, ability to
cast 9th-level arcane or divine spells.
<p><span style="font-weight: bold;">Benefit:</span> The character
may cast all 0-, 1st-, 2nd-, and 3rd-level spells as stilled spells
without using higher-level spell slots. </p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time a character takes the
feat, the spells of his or her next three lowest spell levels can now
be stilled with no adjustment to their spell slots. This feat
doesn’t
increase the casting time for those spells that normally become
full-round actions when cast in metamagic form. </p>
<h5><a id="bane-of-enemies"></a>BANE OF ENEMIES [EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> <a
href="skillsAll.html#survival" style="color: rgb(87, 158, 182);">Survival</a>
24 ranks, five or more favored enemies.
<p><span style="font-weight: bold;">Benefit:</span> Any weapon
the character wields against one of his or her favored enemies is
treated as a bane weapon for that creature type (thus, its enhancement
bonus is increased by +2 and it deals +2d6 points of damage). This
ability doesn’t stack with similar abilities. </p>
<h5><a id="blinding-speed"></a>BLINDING SPEED [EPIC] </h5>
<span style="font-weight: bold;">Prerequisite:</span> Dex 25.
<p><span style="font-weight: bold;">Benefit:</span> The character
can act as if hasted for 5 rounds each day. The duration of the effect
need not be consecutive rounds. Activating this power is a free action.
</p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time he or she takes the feat,
it grants an additional 5 rounds of haste per day. </p>
<h5><a id="bonus-domain"></a>BONUS DOMAIN [EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> Wis 21,
ability to cast 9th-level divine spells.
<p><span style="font-weight: bold;">Benefit:</span> Choose an
additional domain from the character’s deity’s domain list.
The
character now has access to that domain’s spells as normal for
his or
her domain spells and the domain’s granted powers. </p>
<p><span style="font-weight: bold;">Special:</span> A character
can gain this feat multiple times. Each time he or she takes the feat,
it applies to a different domain. </p>
<h5><a id="bulwark-of-defense"></a>BULWARK OF DEFENSE [EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> Con 25,
defensive stance 3/day. <br />
<p><span style="font-weight: bold;">Benefit:</span> The
character’s defensive stance bonuses increase to +4 Strength, +6
Constitution, +4 resistance bonus on all saves, and +6 dodge bonus to
AC. </p>
<h5><a id="chaotic-rage"></a>CHAOTIC RAGE [EPIC] </h5>
<span style="font-weight: bold;">Prerequisites:</span> Rage
5/day, chaotic alignment. <br />
<p><span style="font-weight: bold;">Benefit:</span> Any weapon
the character wields while in a rage is treated as an anarchic weapon
(it is chaos-aligned and deals an extra 2d6 points of damage against
creatures of lawful alignment). This ability does not stack with
similar abilities. </p>
<h5><a id="colossal-wild-shape"></a>COLOSSAL WILD SHAPE
[WILD][EPIC] </h5>
<span style="font-weight: bold;">Prerequisite:</span> The ability
to wild shape into a Gargantuan creature.<br />
<p><span style="font-weight: bold;">Benefit:</span> The character
can use his or her wild shape to take the shape of a Colossal animal. </p>