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bardSpells.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta content="text/html; charset=windows-1250" http-equiv="content-type" />
<link rel="shortcut icon" href="favicon.ico" />
<title>
SRD - Bard Spell List
</title>
<link rel="stylesheet" type="text/css" href="style.css" />
<script src="http://www.google-analytics.com/urchin.js" type="text/javascript">
</script>
<script type="text/javascript">
_uacct = "UA-239947-2";
urchinTracker();
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</head>
<body>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td style="width: 170px; text-align: right">
<img alt="d20 Logo" src="d20.jpg" />
</td>
<td style="width: 30px"></td>
<td colspan="3" id="title">
System Reference Document v3.5
</td>
<td rowspan="3" style="background-color: #8B2323; width: 15px"></td>
</tr>
<tr>
<td colspan="3" style="height: 15px"></td>
<td rowspan="2" style="width: 15px"></td>
</tr>
<tr valign="top">
<td>
<!-- left-hand navigation / menu -->
<table width="170px">
<tr><td style="width: 100%; background-color: #8b2323">
<div class="menu2">
<ul>
<li><a href="home.html">SRD Home</a>
<ul>
<li><a href="tips.html">Tips and Stuff</a></li>
<li><a href="siteMap.html">Site Map</a></li>
</ul>
</li>
<li><a href="legal.html">Legal Information</a></li>
<li><a href="tools.html">Tools</a>
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<li><a href="toolsScreen.html">DM Screen</a></li>
<li><a href="#" onclick="
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Site Search</a></li>
<li><a href="#" onclick="
var w = window.open('spellSearch.html', 'spell_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
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Monster Search</a></li>
<li><a href="toolsSpellIndex.html">Spell Index</a></li>
<li><a href="toolsPowerIndex.html">Power Index</a></li>
<li><a href="toolsMonsterIndex.html">Monster Index</a></li>
<li><a href="toolsMagicItemIndex.html">Wondrous Item Index</a></li>
<li><a href="#" onclick="
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</ul>
</li>
<li><a href="basics.html">Basics & Ability Scores</a></li>
<li><a href="description.html">Alignment & Description</a></li>
<li><a href="races.html">Races</a></li>
<li><a href="classes.html">Character Classes</a>
<ul>
<li><a href="barbarian.html">Barbarian</a></li>
<li><a href="bard.html">Bard</a></li>
<li><a href="cleric.html">Cleric</a></li>
<li><a href="druid.html">Druid</a></li>
<li><a href="fighter.html">Fighter</a></li>
<li><a href="monk.html">Monk</a></li>
<li><a href="paladin.html">Paladin</a></li>
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<li><a href="rogue.html">Rogue</a></li>
<li><a href="sorcerer.html">Sorcerer</a></li>
<li><a href="wizard.html">Wizard</a></li>
</ul>
</li>
<li><a href="skills.html">Skills</a>
<ul>
<li><a href="skillsAll.html">In Alphabetical Order</a></li>
<li><a href="skillsStr.html">Strength-Based</a></li>
<li><a href="skillsDex.html">Dexterity-Based</a></li>
<li><a href="skillsCon.html">Constitution-Based</a></li>
<li><a href="skillsInt.html">Intelligence-Based</a></li>
<li><a href="skillsWis.html">Wisdom-Based</a></li>
<li><a href="skillsCha.html">Charisma-Based</a></li>
<li><a href="skillsTro.html">Trained Only</a></li>
<li><a href="skillsAcp.html">With Armor Check Penalty</a></li>
</ul>
</li>
<li><a href="feats.html">Feats</a>
<ul>
<li><a href="featsAll.html">In Alphabetical Order</a></li>
<li><a href="featsGen.html">General</a></li>
<li><a href="featsFtb.html">Fighter Bonus</a></li>
<li><a href="featsItc.html">Item Creation</a></li>
<li><a href="featsMtm.html">Metamagic</a></li>
<li><a href="featsList.html">Compiled</a></li>
</ul>
</li>
<li><a href="equipment.html">Equipment</a>
<ul>
<li><a href="weapons.html">Weapons</a></li>
<li><a href="armor.html">Armor</a></li>
<li><a href="goodsAndServices.html">Goods & Services</a></li>
</ul>
</li>
<li><a href="specialMaterials.html">Special Materials</a></li>
<li><a href="combat.html">Combat</a>
<ul>
<li><a href="initiativeAndAoO.html">Initiative & Attacks of Opportunity</a></li>
<li><a href="actionsInCombat.html">Actions In Combat</a></li>
<li><a href="injuryAndDeath.html">Injury & Death</a></li>
<li><a href="movement.html">Movement, Position, & Distance</a></li>
<li><a href="combatModifiers.html">Combat Modifiers</a></li>
<li><a href="specialAttacks.html">Special Attacks</a></li>
<li><a href="initiativeActions.html">Special Initiative Actions</a></li>
</ul>
</li>
<li><a href="abilitiesAndConditions.html">Special Abilities & Conditions</a></li>
<li><a href="npcClasses.html">NPC Classes</a></li>
<li><a href="prestigeClasses.html">Prestige Classes</a>
<ul>
<li><a href="arcaneArcher.html">Arcane Archer</a></li>
<li><a href="arcaneTrickster.html">Arcane Trickster</a></li>
<li><a href="archmage.html">Archmage</a></li>
<li><a href="assassin.html">Assassin</a></li>
<li><a href="blackguard.html">Blackguard</a></li>
<li><a href="dragonDisciple.html">Dragon Disciple</a></li>
<li><a href="duelist.html">Duelist</a></li>
<li><a href="dwarvenDefender.html">Dwarven Defender</a></li>
<li><a href="eldritchKnight.html">Eldritch Knight</a></li>
<li><a href="hierophant.html">Hierophant</a></li>
<li><a href="horizonWalker.html">Horizon Walker</a></li>
<li><a href="loremaster.html">Loremaster</a></li>
<li><a href="mysticTheurge.html">Mystic Theurge</a></li>
<li><a href="shadowdancer.html">Shadowdancer</a></li>
<li><a href="thaumaturgist.html">Thaumaturgist</a></li>
</ul>
</li>
<li><a href="epicLevels.html">Epic Levels</a>
<ul>
<li><a href="epicClasses.html">Epic Classes</a></li>
<li><a href="epicSkills.html">Epic Skills</a></li>
<li><a href="epicFeats.html">Epic Feats</a></li>
<li><a href="epicPrestigeClasses.html">Epic Prestige Classes</a>
<ul>
<li><a href="agentRetriever.html">Agent Retriever</a></li>
<li><a href="cosmicDescryer.html">Cosmic Descryer</a></li>
<li><a href="divineEmissary.html">Divine Emissary</a></li>
<li><a href="epicInfiltrator.html">Epic Infiltrator</a></li>
<li><a href="guardianParamount.html">Guardian Paramount</a></li>
<li><a href="highProselytizer.html">High Proselytizer</a></li>
<li><a href="legendaryDreadnought.html">Legendary Dreadnought</a></li>
<li><a href="perfectWight.html">Perfect Wight</a></li>
<li><a href="unionSentinel.html">Union Sentinel</a></li>
</ul>
</li>
<li><a href="epicSpells.html">Epic Spells</a>
<ul>
<li><a href="epicSpellDevelopment.html">Developing</a></li>
</ul>
</li>
<li><a href="epicMagicItems.html">Epic Magic Items</a>
<ul>
<li><a href="epicMagicItemsOther.html">Other Items</a></li>
<li><a href="epicArtifacts.html">Intelligent Items and Artifacts</a></li>
</ul>
</li>
<li><a href="epicMonsters.html">Epic Monsters</a>
<ul>
<li><a href="epicNonAbominations.html">Non-Abominations</a></li>
</ul>
</li>
<li><a href="epicObstacles.html">Epic Obstacles</a></li>
</ul>
</li>
<li><a href="magicOverview.html">Magic Overview</a>
<ul>
<li><a href="magicSchools.html">Schools of Magic</a></li>
<li><a href="arcaneSpells.html">Arcane Magic</a></li>
<li><a href="divineSpells.html">Divine Magic</a></li>
<li><a href="specialAbilities.html">Special Abilities</a></li>
</ul>
</li>
<li><a href="spellList.html">Spell List</a></li>
<li><a href="#" onclick="var w = window.open('spellSearch.html', 'spell_search',
'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10');
w.focus(); return false"><div style="margin-left: 10px">Spell Search</div></a></li>
<li class="selected"><a href="bardSpells.html"><div style="margin-left: 10px">Bard Spells</div></a></li>
<li><a href="clericSpells.html"><div style="margin-left: 10px">Cleric Spells</div></a></li>
<li><a href="clericDomains.html"><div style="margin-left: 10px">Cleric Domains</div></a></li>
<li><a href="druidSpells.html"><div style="margin-left: 10px">Druid Spells</div></a></li>
<li><a href="paladinSpells.html"><div style="margin-left: 10px">Paladin Spells</div></a></li>
<li><a href="rangerSpells.html"><div style="margin-left: 10px">Ranger Spells</div></a></li>
<li><a href="wizardSpells.html"><div style="margin-left: 10px">Sorcerer/Wizard Spells</div></a></li>
<li><a href="spellsAtoZ.html"><div style="margin-left: 10px">Spells A to Z</div></a>
<ul>
<li><a href="spellsAtoB.html">Acid Arrow — Burning Hands</a></li>
<li><a href="spellsC.html">Call Lightning — Curse Water</a></li>
<li><a href="spellsDtoE.html">Dancing Lights — Eyebite</a></li>
<li><a href="spellsFtoG.html">Fabricate — Gust of Wind</a></li>
<li><a href="spellsHtoL.html">Hallow — Lullaby</a></li>
<li><a href="spellsMtoO.html">Mage Armor — Owl's Wisdom</a></li>
<li><a href="spellsPtoR.html">Passwall — Rusting Grasp</a></li>
<li><a href="spellsS.html">Sanctuary — Sympathy</a></li>
<li><a href="spellsTtoZ.html">Telekinesis — Zone of Truth</a></li>
</ul>
</li>
<li><a href="magicItems.html">Magic Items</a>
<ul>
<li><a href="magicItemsCreation.html">Creating Magic Items</a></li>
<li><a href="magicItemsAW.html#armor">Armor</a></li>
<li><a href="magicItemsPRR.html#potions">Potions</a></li>
<li><a href="magicItemsPRR.html#rings">Rings</a></li>
<li><a href="magicItemsPRR.html#rods">Rods</a></li>
<li><a href="magicItemsSSW.html#scrolls">Scrolls</a></li>
<li><a href="magicItemsSSW.html#staffs">Staffs</a></li>
<li><a href="magicItemsSSW.html#wands">Wands</a></li>
<li><a href="magicItemsAW.html#weapons">Weapons</a></li>
<li><a href="magicItemsWI.html">Wondrous Items</a></li>
<li><a href="magicItemsICA.html">Intelligent, Cursed, & Artifacts</a></li>
</ul>
</li>
<li><a href="monsters.html">Monsters</a>
<ul>
<li><a href="#" onclick="
var w = window.open('monsterSearch.html', 'monster_search', 'scrollbars=yes,resizable=yes,toolbar=no,status=no,location=no,directories=no,width=900px,height=600px,screenX=10,screenY=20,top=20,left=10'); w.focus(); return false">
Monster Search</a></li>
<li><a href="monstersAtoZ.html">Monsters A to Z</a>
<ul>
<li><a href="monstersA.html">Aboleth — Azer</a></li>
<li><a href="monstersBtoC.html">Barghest — Couatl</a></li>
<li><a href="monstersDtoDe.html">Dark Mantle — Devourer</a></li>
<li><a href="monstersDitoDo.html">Digester — Doppleganger</a></li>
<li><a href="monstersDrtoDw.html">Dragon — Dwarf</a></li>
<li><a href="monstersEtoF.html">Eagle — Fungus</a></li>
<li><a href="monstersG.html">Gargoyle — Grimlock</a></li>
<li><a href="monstersHtoI.html">Hag — Invisible Stalker</a></li>
<li><a href="monstersKtoL.html">Kobold — Lycanthrope</a></li>
<li><a href="monstersMtoN.html">Magmin — Nymph</a></li>
<li><a href="monstersOtoR.html">Ogre — Rust Monster</a></li>
<li><a href="monstersS.html">Sahuagin — Swarm</a></li>
<li><a href="monstersTtoZ.html">Tarrasque — Zombie</a></li>
</ul>
</li>
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<li><a href="monsterTypes.html">Types, Subtypes, & Special Abilities</a></li>
<li><a href="improvingMonsters.html">Improving Monsters</a></li>
<li><a href="monsterFeats.html">Monster Feats</a></li>
<li><a href="monstersAsRaces.html">Monsters as Races</a></li>
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<li><a href="treasure.html">Treasure</a></li>
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<li><a href="traps.html">Traps</a></li>
<li><a href="planes.html">Planes</a></li>
<li><a href="psionic.html">Psionic</a>
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<li><a href="psionicWarMind.html">War Mind</a></li>
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<li><a href="psionicPowers.html">Powers</a>
<ul>
<li><a href="#" onclick="
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<li><a href="salientAbilities.html">Salient Divine Abilities</a></li>
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</ul>
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<li><a href="unearthedFacing.html">Facing and Hex Grids</a></li>
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<ul>
<li><a href="unearthedRecharge.html">Recharge Magic</a></li>
<li><a href="unearthedSpellPoints.html">Spell Points</a></li>
<li><a href="unearthedMetamagic.html">Metamagic Variants</a></li>
<li><a href="unearthedSummon.html">Summon Monster Variants</a></li>
<li><a href="unearthedIncantations.html">Incantations</a></li>
<li><a href="unearthedItems.html">Magic Items</a></li>
</ul>
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</ul>
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</ul>
</div>
</td><td></td></tr></table>
</td>
<td style="width: 30px"></td>
<td>
<!-- main contents -->
<a id="spell-list"></a><h2>Spell List</h2>
<a id="bard-spells"></a><h3>BARD SPELLS</h3>
<table border="0" cellpadding="0" cellspacing="0" style="width: 100%">
<tbody>
<tr>
<td class="line"></td>
</tr>
</tbody>
</table>
<a id="zero-level-bard-spells"></a><a id="bard-cantrip"></a><h5>0-LEVEL BARD SPELLS (CANTRIPS)</h5>
<table class="spell-list" border="0" cellpadding="1"
cellspacing="0" style="width: 75%">
<tbody>
<tr>
<th style="width: 25%">Spell Name</th>
<th style="width: 75%">Brief Description</th>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#dancing-lights">Dancing Lights</a>:</td>
<td> Creates torches or other lights.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#daze">Daze</a>:</td>
<td> Humanoid creature of 4 HD or less loses next action.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#detect-magic">Detect Magic</a>:</td>
<td> Detects spells and magic items within 60 ft.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#flare">Flare</a>:</td>
<td> Dazzles one creature (–1 on attack rolls).</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#ghost-sound">Ghost Sound</a>:</td>
<td> Figment sounds.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#know-direction">Know Direction</a>:</td>
<td> You discern north.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#light">Light</a>:</td>
<td> Object shines like a torch.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#lullaby">Lullaby</a>:</td>
<td> Makes subject drowsy; –5 on <a style="color: rgb(87, 158, 182);"
href="skillsAll.html#Spot">Spot</a>
and <a style="color: rgb(87, 158, 182);" href="skillsAll.html#Listen">Listen</a>
checks, –2
on Will saves against sleep.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#mage-hand">Mage Hand</a>:</td>
<td> 5-pound telekinesis.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#mending">Mending</a>:</td>
<td> Makes minor repairs on an object.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#message">Message</a>:</td>
<td> Whispered conversation at distance.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#open/close">Open/Close</a>:</td>
<td> Opens or closes small or light things.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#prestidigitation">Prestidigitation</a>:</td>
<td> Performs minor tricks.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#read-magic">Read Magic</a>:</td>
<td> Read scrolls and spellbooks.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#resistance">Resistance</a>:</td>
<td> Subject gains +1 on saving throws.</td>
</tr>
<tr>
<td class="last-row"><a style="color: rgb(87, 158, 182);"
href="spellsS.html#summon-instrument">Summon Instrument</a>:</td>
<td class="last-row"> Summons one instrument of the
caster’s choice.</td>
</tr>
</tbody>
</table>
<a id="first-level-bard-spells"></a><h5>1ST-LEVEL BARD SPELLS</h5>
<table class="spell-list" border="0" cellpadding="1"
cellspacing="0" style="width: 75%">
<tbody>
<tr>
<th style="width: 25%">Spell Name</th>
<th style="width: 75%">Brief Description</th>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#alarm">Alarm</a>:</td>
<td> Wards an area for 2 hours/level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#animate-rope">Animate Rope</a>:</td>
<td> Makes a rope move at your command.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cause-fear">Cause Fear</a>:</td>
<td> One creature of 5 HD or less flees for 1d4 rounds.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#charm-person">Charm Person</a>:</td>
<td> Makes one person your friend.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#comprehend-languages">Comprehend
Languages</a>:</td>
<td> You understand all spoken and written languages.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cure-light-wounds">Cure Light
Wounds</a>:</td>
<td> Cures 1d8 damage +1/level (max +5).</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#detect-secret-doors">Detect
Secret Doors</a>:</td>
<td> Reveals hidden doors within 60 ft.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#disguise-self">Disguise Self</a>:</td>
<td> Changes your appearance.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#erase">Erase</a>:</td>
<td> Mundane or magical writing vanishes.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#expeditious-retreat">Expeditious
Retreat</a>:</td>
<td> Your speed increases by 30 ft.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#feather-fall">Feather Fall</a>:</td>
<td> Objects or creatures fall slowly.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#grease">Grease</a>:</td>
<td> Makes 10-ft. square or one object slippery.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hideous-laughter">Hideous
Laughter</a>:</td>
<td> Subject loses actions for 1 round/ level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hypnotism">Hypnotism</a>:</td>
<td> Fascinates 2d4 HD of creatures.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#identify">Identify</a><sup> M</sup>:</td>
<td> Determines properties of magic item.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#lesser-confusion">Lesser
Confusion</a>:</td>
<td> One creature is <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#confused">confused</a> for 1 round.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#magic-mouth">Magic Mouth</a><sup>
M</sup>:</td>
<td> Speaks once when triggered.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#magic-aura">Magic Aura</a>:</td>
<td> Alters object’s magic aura.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#obscure-object">Obscure Object</a>:</td>
<td> Masks object against scrying.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#remove-fear">Remove Fear</a>:</td>
<td> Suppresses fear or gives +4 on saves against fear for
one subject + one per four levels.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#silent-image">Silent Image</a>:</td>
<td> Creates minor illusion of your design.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#sleep">Sleep</a>:</td>
<td> Puts 4 HD of creatures into magical slumber.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#summon-monster-i">Summon Monster I</a>:</td>
<td> Calls extraplanar creature to fight for you.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#undetectable-alignment">Undetectable
Alignment</a>:</td>
<td> Conceals alignment for 24 hours.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#unseen-servant">Unseen Servant</a>:</td>
<td> Invisible force obeys your commands.</td>
</tr>
<tr>
<td class="last-row"><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#ventriloquism">Ventriloquism</a>:</td>
<td class="last-row"> Throws voice for 1 min./level.</td>
</tr>
</tbody>
</table>
<a id="second-level-bard-spells"></a><h5>2ND-LEVEL BARD SPELLS</h5>
<table class="spell-list" border="0" cellpadding="1"
cellspacing="0" style="width: 75%">
<tbody>
<tr>
<th style="width: 25%">Spell Name</th>
<th style="width: 75%">Brief Description</th>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#alter-self">Alter Self</a>:</td>
<td> Assume form of a similar creature.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#animal-messenger">Animal
Messenger</a>:</td>
<td> Sends a Tiny animal to a specific place.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#animal-trance">Animal Trance</a>:</td>
<td> Fascinates 2d6 HD of animals.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#blindness/deafness">Blindness/Deafness</a>:</td>
<td> Makes subject <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#blinded">blind</a> or <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#deafened">deaf</a>.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#blur">Blur</a>:</td>
<td> Attacks miss subject 20% of the time.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#calm-emotions">Calm Emotions</a>:</td>
<td> Calms creatures, negating emotion effects.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cats-grace">Cat’s Grace</a>:</td>
<td> Subject gains +4 to Dex for 1 min./level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cure-moderate-wounds">Cure
Moderate Wounds</a>:</td>
<td> Cures 2d8 damage +1/level (max +10).</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#darkness">Darkness</a>:</td>
<td> 20-ft. radius of supernatural shadow.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#daze-monster">Daze Monster</a>:</td>
<td> Living creature of 6 HD or less loses next action.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#delay-poison">Delay Poison</a>:</td>
<td> Stops poison from harming subject for 1 hour/ level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#detect-thoughts">Detect
Thoughts</a>:</td>
<td> Allows “listening” to surface thoughts.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#eagles-splendor">Eagle’s
Splendor</a>:</td>
<td> Subject gains +4 to Cha for 1 min./level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#enthrall">Enthrall</a>:</td>
<td> Captivates all within 100 ft. + 10 ft./level.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#foxs-cunning">Fox’s
Cunning</a>:</td>
<td> Subject gains +4 to Int for 1 min./level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#glitterdust">Glitterdust</a>:</td>
<td> Blinds creatures, outlines invisible creatures.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#heroism">Heroism</a>:</td>
<td> Gives +2 on attack rolls, saves, skill checks.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hold-person">Hold Person</a>:</td>
<td> Paralyzes one humanoid for 1 round/level.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hypnotic-pattern">Hypnotic
Pattern</a>:</td>
<td> Fascinates (2d4 + level) HD of creatures.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#invisibility">Invisibility</a>:</td>
<td> Subject is <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#invisible">invisible</a> for 1 min./level or
until it
attacks.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#locate-object">Locate Object</a>:</td>
<td> Senses direction toward object (specific or type).</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#minor-image">Minor Image</a>:</td>
<td> As silent image, plus some sound.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#mirror-image">Mirror Image</a>:</td>
<td> Creates decoy duplicates of you (1d4 +1 per three
levels, max 8).</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#misdirection">Misdirection</a>:</td>
<td> Misleads divinations for one creature or object.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#pyrotechnics">Pyrotechnics</a>:</td>
<td> Turns fire into <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#blinded">blinding</a> light or choking smoke.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#rage">Rage</a>:</td>
<td> Gives +2 to Str and Con, +1 on Will saves, –2 to
AC.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#scare">Scare</a>:</td>
<td> Panics creatures of less than 6 HD.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#shatter">Shatter</a>:</td>
<td> Sonic vibration damages objects or crystalline
creatures.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#silence">Silence</a>:</td>
<td> Negates sound in 20-ft. radius.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#sound-burst">Sound Burst</a>:</td>
<td> Deals 1d8 sonic damage to subjects; may stun them.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#suggestion">Suggestion</a>:</td>
<td> Compels subject to follow stated course of action.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#summon-monster-ii">Summon Monster
II</a>:</td>
<td> Calls extraplanar creature to fight for you.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#summon-swarm">Summon Swarm</a>:</td>
<td> Summons swarm of bats, rats, or spiders.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#tongues">Tongues</a>:</td>
<td> Speak any language.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#whispering-wind">Whispering
Wind</a>:</td>
<td> Sends a short message 1 mile/level.</td>
</tr>
</tbody>
</table>
<a id="third-level-bard-spells"></a><h5>3RD-LEVEL BARD SPELLS</h5>
<table class="spell-list" border="0" cellpadding="1"
cellspacing="0" style="width: 75%">
<tbody>
<tr>
<th style="width: 25%">Spell Name</th>
<th style="width: 75%">Brief Description</th>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#blink">Blink</a>:</td>
<td> You randomly vanish and reappear for 1 round/level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#charm-monster">Charm Monster</a>:</td>
<td> Makes monster believe it is your ally.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#clairaudience/clairvoyance">Clairaudience/Clairvoyance</a>:</td>
<td> Hear or see at a distance for 1 min./level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#confusion">Confusion</a>:</td>
<td> Subjects behave oddly for 1 round/level.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#crushing-despair">Crushing Despair</a>:</td>
<td> Subjects take –2 on attack rolls, damage rolls,
saves,
and checks.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cure-serious-wounds">Cure Serious
Wounds</a>:</td>
<td> Cures 3d8 damage +1/level (max +15).</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#daylight">Daylight</a>:</td>
<td> 60-ft. radius of bright light.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#deep-slumber">Deep Slumber</a>:</td>
<td> Puts 10 HD of creatures to sleep.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#dispel-magic">Dispel Magic</a>:</td>
<td> Cancels magical spells and effects.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#displacement">Displacement</a>:</td>
<td> Attacks miss subject 50%.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#fear">Fear</a>:</td>
<td> Subjects within cone flee for 1 round/level.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#gaseous-form">Gaseous Form</a>:</td>
<td> Subject becomes insubstantial and can fly slowly.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#lesser-geas">Geas, Lesser</a>:</td>
<td> Commands subject of 7 HD or less.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#glibness">Glibness</a>:</td>
<td> You gain +30 bonus on <a style="color: rgb(87, 158, 182);" href="skillsAll.html#bluff">Bluff</a>
checks, and your lies can escape magical discernment.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#good-hope">Good Hope</a>:</td>
<td> Subjects gain +2 on attack rolls, damage rolls, saves,
and checks.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#haste">Haste</a>:</td>
<td> One creature/level moves faster, +1 on attack rolls,
AC, and Reflex saves.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#illusory-script">Illusory
Script</a><sup> M</sup>:</td>
<td> Only intended reader can decipher.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#invisibility-sphere">Invisibility
Sphere</a>:</td>
<td>Makes everyone within 10 ft. <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#invisible">invisible</a>.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#major-image">Major Image</a>:</td>
<td> As silent image, plus sound, smell and thermal effects.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#phantom-steed">Phantom Steed</a>:</td>
<td> Magic horse appears for 1 hour/level.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsPtoR.html#remove-curse">Remove Curse</a>:</td>
<td> Frees object or person from curse.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#scrying">Scrying</a><sup> F</sup>:</td>
<td> Spies on subject from a distance.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#sculpt-sound">Sculpt Sound</a>:</td>
<td> Creates new sounds or changes existing ones.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#secret-page">Secret Page</a>:</td>
<td> Changes one page to hide its real content.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#see-invisibility">See Invisibility</a>:</td>
<td> Reveals <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#invisible">invisible</a> creatures
or objects.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#sepia-snake-sigil">Sepia Snake
Sigil</a><sup> M</sup>:</td>
<td> Creates text symbol that immobilizes reader.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#slow">Slow</a>:</td>
<td> One subject/level takes only one action/round, 1 to AC, reflex saves, and attack rolls.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#speak-with-animals">Speak with
Animals</a>:</td>
<td> You can communicate with animals.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsS.html#summon-monster-iii">Summon
Monster III</a>:</td>
<td> Calls extraplanar creature to fight for you.</td>
</tr>
<tr>
<td class="last-row"><a style="color: rgb(87, 158, 182);" href="spellsTtoZ.html#tiny-hut">Tiny
Hut</a>:</td>
<td class="last-row"> Creates shelter for ten creatures.</td>
</tr>
</tbody>
</table>
<a id="fourth-level-bard-spells"></a><h5>4TH-LEVEL BARD SPELLS</h5>
<table class="spell-list" border="0" cellpadding="1"
cellspacing="0" style="width: 75%">
<tbody>
<tr>
<th style="width: 25%">Spell Name</th>
<th style="width: 75%">Brief Description</th>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsAtoB.html#break-enchantment">Break
Enchantment</a>:</td>
<td> Frees subjects from enchantments, alterations, curses,
and petrification.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsC.html#cure-critical-wounds">Cure
Critical Wounds</a>:</td>
<td> Cures 4d8 damage +1/level (max +20).</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#detect-scrying">Detect Scrying</a>:</td>
<td> Alerts you of magical eavesdropping.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#dimension-door">Dimension Door</a>:</td>
<td> Teleports you short distance.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsDtoE.html#dominate-person">Dominate
Person</a>:</td>
<td> Controls humanoid telepathically.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsFtoG.html#freedom-of-movement">Freedom
of Movement</a>:</td>
<td> Subject moves normally despite impediments.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hallucinatory-terrain">Hallucinatory
Terrain</a>:</td>
<td> Makes one type of terrain appear like another (field
into forest, or the like).</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#hold-monster">Hold Monster</a>:</td>
<td> As hold person, but any creature.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#greater-invisibility">Invisibility,
Greater</a>:</td>
<td> As invisibility, but subject can attack and stay <a style="color: rgb(87, 158, 182);"
href="abilitiesAndConditions.html#invisible">invisible</a>.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#legend-lore">Legend Lore</a><sup>
M F</sup>:</td>
<td> Lets you learn tales about a person, place, or thing.</td>
</tr>
<tr class="odd-row">
<td><a style="color: rgb(87, 158, 182);" href="spellsHtoL.html#locate-creature">Locate
Creature</a>:</td>
<td> Indicates direction to familiar creature.</td>
</tr>
<tr>
<td><a style="color: rgb(87, 158, 182);" href="spellsMtoO.html#modify-memory">Modify Memory</a>:</td>
<td> Changes 5 minutes of subject’s memories.</td>
</tr>
<tr class="odd-row">