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Implement MapEntities for tilemap #495

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hankjordan opened this issue Dec 7, 2023 · 0 comments · Fixed by #496
Closed

Implement MapEntities for tilemap #495

hankjordan opened this issue Dec 7, 2023 · 0 comments · Fixed by #496

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@hankjordan
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Any component or resource holding Entities needs to implement MapEntities (and #[reflect(MapEntities)]) in order to be saved / loaded properly via DynamicScene (or bevy_save)

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