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I've run into a weird issue where the wayland-protocols build script will generate some invalid Rust code. It forgot to add a \n at the end of a doc-comment, so the next block of code doesn't have an opening {.
Annoyingly, I couldn't reproduce this by creating a bare crate that just pulls in wayland-protocols. Instead, I had to add winit which depends on wayland-protocols v0.23.6.
I've run into a weird issue where the
wayland-protocols
build script will generate some invalid Rust code. It forgot to add a\n
at the end of a doc-comment, so the next block of code doesn't have an opening{
.Annoyingly, I couldn't reproduce this by creating a bare crate that just pulls in
wayland-protocols
. Instead, I had to addwinit
which depends onwayland-protocols v0.23.6
.This was found on an Arch Linux machine with the
wayland 1.18.0-2
package installed.Steps to reproduce:
This may be related to #291 and rust-windowing/winit#1562.
I've also attached the files generated by the build script, the compiler's verbose output, and a zip with the contents of my repro.
generated.zip
verbose-output.txt
gfx3d.zip
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