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Fixed floor settings, unk values #127

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theCapypara opened this issue Dec 26, 2020 · 1 comment
Closed

Fixed floor settings, unk values #127

theCapypara opened this issue Dec 26, 2020 · 1 comment

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@theCapypara
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Also, I did some research about fixed floor flag properties, and if set to 1:

  • byte 4 disables the darkness level
  • byte 5 seems to affect some traps (like Pitfall trap or Pokémon trap won't work)
  • byte 8 seems to disable all kind of warp effects (that includes the Warp trap, warp orbs, but also the Gust trap or the effect of the Roar move)
  • byte 9 prevents from pulling items like with the Trawl Orb; this is used in "puzzle" rooms to prevent using this to pull the items you are supposed to get by solving the "puzzle"

Beep, boop, I'm a bot! This issue was created by @Irdkwia in #reverse-engineering.

@Frostbyte0x70
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I have updated the dungeon data document with the details about each field and the exact values that enable/disable each of the settings: https://docs.google.com/document/d/1UfiFz4xAPtGd-1X2JNE0Jy2z-BLkze1PE4Fo9u-QeYo/edit#heading=h.x9xbfsm2wtin

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