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magma damage cause didn't work on magma block #4203

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CookTurtle opened this issue Jul 20, 2021 · 1 comment
Closed
1 task done

magma damage cause didn't work on magma block #4203

CookTurtle opened this issue Jul 20, 2021 · 1 comment
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bug An issue that needs to be fixed. Alternatively, a PR fixing an issue. completed The issue has been fully resolved and the change will be in the next Skript update. priority: low Issues that are not harmful to the experience but are related to useful changes or additions.

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@CookTurtle
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Skript/Server Version

Server Version: git-Paper-778 (MC: 1.16.5)
[Skript] Skript Version: 2.6-beta2
[Skript] Installed Skript Addons:
[Skript] - skript-yaml v1.4
[Skript] - skUtilities v0.9.2 (https://tim740.github.io/)
[Skript] - SkQuery v4.1.5

Bug Description

magma damage cause not work on magma block

Expected Behavior

when I cancel the event from magma using on damage event players stand on magma block shouldn't have any damage from magma block but it didn't work

Steps to Reproduce

on damage:
damage cause is magma
cancel event

and player stand on magma block they still damage from magma block

Errors or Screenshots

No response

Other

No response

Agreement

  • I have read the guidelines above and confirm I am following them with this report.
@TPGamesNL
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Can confirm. This is a comparison bug, use damage cause is "magma" parsed as a damage cause as a workaround

@TPGamesNL TPGamesNL added bug An issue that needs to be fixed. Alternatively, a PR fixing an issue. priority: low Issues that are not harmful to the experience but are related to useful changes or additions. labels Jul 20, 2021
@TPGamesNL TPGamesNL added PR available Issues which have a yet-to-be merged PR resolving it completed The issue has been fully resolved and the change will be in the next Skript update. and removed PR available Issues which have a yet-to-be merged PR resolving it labels Jul 20, 2021
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Labels
bug An issue that needs to be fixed. Alternatively, a PR fixing an issue. completed The issue has been fully resolved and the change will be in the next Skript update. priority: low Issues that are not harmful to the experience but are related to useful changes or additions.
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