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map %objects% by %string% #3573

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MrScopes opened this issue Nov 25, 2020 · 2 comments
Closed

map %objects% by %string% #3573

MrScopes opened this issue Nov 25, 2020 · 2 comments
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completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).

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@MrScopes
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it would be pretty cool if we could map, example:

set {_kills::*} to map all players by "%{kills::%input%}%"
loop {_kills::*}:
    # kills of all online players
@Pikachu920
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how about this instead %objects% for (every|each) %classinfo% in %objects% like {kills::%input%} for every player in all players

@MrScopes
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how about this instead %objects% for (every|each) %classinfo% in %objects% like {kills::%input%} for every player in all players

that could work as well

@ShaneBeee ShaneBeee added enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements). labels Nov 29, 2020
@Moderocky Moderocky added the PR available Issues which have a yet-to-be merged PR resolving it label Sep 10, 2024
@APickledWalrus APickledWalrus added completed The issue has been fully resolved and the change will be in the next Skript update. and removed PR available Issues which have a yet-to-be merged PR resolving it labels Jan 1, 2025
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Labels
completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
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