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Colored note particles #1901

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ITCHI14 opened this issue Feb 17, 2019 · 2 comments
Closed

Colored note particles #1901

ITCHI14 opened this issue Feb 17, 2019 · 2 comments
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completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).

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@ITCHI14
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ITCHI14 commented Feb 17, 2019

The note particle spawn only one color is this a cyan color only
Please add the ability to make colored notes
This is my code:

loop 1200 times:
    wait 5 ticks
    if {disc::%player%::*} is set:
        show note on location above the clicked block
    else:
        stop
@ITCHI14 ITCHI14 changed the title Note Particle Colored note particles Feb 17, 2019
@TheBentoBox TheBentoBox added enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements). labels Feb 22, 2019
@TheBentoBox
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I'm pretty sure we have some support for colored visual effects already... but not sure if it applies to notes and it's not documented in the docs very well.

@Blueyescat
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Blueyescat commented Feb 22, 2019

Yeah colored notes aren't supported: english.lang#L1164

@TPGamesNL TPGamesNL added the PR available Issues which have a yet-to-be merged PR resolving it label May 1, 2021
@APickledWalrus APickledWalrus added completed The issue has been fully resolved and the change will be in the next Skript update. and removed PR available Issues which have a yet-to-be merged PR resolving it labels May 9, 2021
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Labels
completed The issue has been fully resolved and the change will be in the next Skript update. enhancement Feature request, an issue about something that could be improved, or a PR improving something. priority: lowest "Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
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