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QuadraticHashTable.cs
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using System.Collections;
using System.Collections.Generic;
using Algorithms.Helpers;
namespace Algorithms.DataStructures.HashTable
{
/// <summary>
/// Implementation of hash tabl with qiadric probing
/// </summary>
public class QuadraticHashTable : IEnumerable<int>, IHashTable
{
private int Size { get; set; }
private int Count { get; set; }
private HashTableItem<int>[] Storage { get; set; }
public QuadraticHashTable()
: this(10)
{
}
public QuadraticHashTable(int size)
{
this.Size = PrimeList.GetNextPrime(size);
this.Storage = new HashTableItem<int>[this.Size];
this.Count = 0;
}
public bool Add(int value)
{
if (this.Count >= this.Size)
{
this.Rebuild();
}
var baseIndex = this.GetHash(value);
var index = baseIndex;
var step = 0;
while (this.Storage[index] != null &&
(!this.Storage[index].IsDeleted || !this.Storage[index].IsEmpty))
{
index = this.GetNextProbingIndex(baseIndex, step);
if (step < this.Size)
{
step++;
}
else
{
return false;
}
}
if (this.Storage[index] == null)
{
this.Storage[index] = new HashTableItem<int>();
}
this.Storage[index].Content = value;
this.Storage[index].IsDeleted = false;
this.Storage[index].IsEmpty = false;
this.Count++;
return true;
}
public bool Contains(int value)
{
var baseIndex = this.GetHash(value);
var index = baseIndex;
var step = 0;
while (true)
{
if (this.Storage[index] == null
|| this.Storage[index].IsDeleted == true
|| this.Storage[index].IsEmpty == true)
{
return false;
}
if (this.Storage[index].Content == value)
{
return true;
}
if (step < this.Size)
{
step++;
}
else
{
return false;
}
index = this.GetNextProbingIndex(baseIndex, step);
}
}
public bool Remove(int value)
{
var baseIndex = this.GetHash(value);
var index = baseIndex;
var step = 0;
while (true)
{
if (this.Storage[index] == null
|| this.Storage[index].IsEmpty == true)
{
return false;
}
if (this.Storage[index].Content == value)
{
this.Storage[index].IsDeleted = true;
this.Storage[index].IsEmpty = true;
this.Count--;
return true;
}
if (step < this.Size)
{
step++;
}
else
{
return false;
}
index = this.GetNextProbingIndex(baseIndex, step);
}
}
public void Clear()
{
foreach (var item in this.Storage)
{
if (item != null)
{
item.IsEmpty = true;
item.IsDeleted = false;
}
}
}
private void Rebuild()
{
this.Size = PrimeList.GetNextPrime(this.Size);
var newStorageItems = new List<int>();
foreach (var item in this)
{
newStorageItems.Add(item);
}
this.Count = 0;
this.Storage = new HashTableItem<int>[this.Size];
foreach (var item in newStorageItems)
{
this.Add(item);
}
}
private int GetHash(int value)
{
return value % this.Size;
}
private int GetNextProbingIndex(int index, int step)
{
return (index + step * step) % this.Size;
}
public IEnumerator<int> GetEnumerator()
{
foreach (var item in this.Storage)
{
if (item != null && !item.IsDeleted && !item.IsEmpty)
{
yield return item.Content;
}
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}