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15 Box It
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#include<bits/stdc++.h>
using namespace std;
//Implement the class Box
//l,b,h are integers representing the dimensions of the box
// The class should have the following functions :
// Constructors:
// Box();
// Box(int,int,int);
// Box(Box);
// int getLength(); // Return box's length
// int getBreadth (); // Return box's breadth
// int getHeight (); //Return box's height
// long long CalculateVolume(); // Return the volume of the box
//Overload operator < as specified
//bool operator<(Box& b)
//Overload operator << as specified
//ostream& operator<<(ostream& out, Box& B)
class Box
{
private:
int l,b,h;
public:
Box()
{
l = b = h = 0;
}
Box(int length,int breadth,int height)
{
l = length;
b = breadth;
h = height;
}
Box(const Box &B)
{
l = B.l;
b = B.b;
h = B.h;
}
int getLength()
{
return(l);
}
int getBreadth()
{
return(b);
}
int getHeight()
{
return(h);
}
long long CalculateVolume()
{
return ((long long)l*b*h);
}
friend bool operator < (Box &b1, Box &b2)
{
if((b1.l < b2.l) || (b1.l == b2.l && b1.b < b2.b) ||
(b1.l == b2.l && b1.b == b2.b && b1.h <b2.h))
return(true);
else
return(false);
}
friend ostream& operator << (ostream &s,Box &b1)
{
s << b1.l << " " << b1.b << " " << b1.h;
return s;
}
};
void check2()
{
int n;
cin>>n;
Box temp;
for(int i=0;i<n;i++)
{
int type;
cin>>type;
if(type ==1)
{
cout<<temp<<endl;
}
if(type == 2)
{
int l,b,h;
cin>>l>>b>>h;
Box NewBox(l,b,h);
temp=NewBox;
cout<<temp<<endl;
}
if(type==3)
{
int l,b,h;
cin>>l>>b>>h;
Box NewBox(l,b,h);
if(NewBox<temp)
{
cout<<"Lesser\n";
}
else
{
cout<<"Greater\n";
}
}
if(type==4)
{
cout<<temp.CalculateVolume()<<endl;
}
if(type==5)
{
Box NewBox(temp);
cout<<NewBox<<endl;
}
}
}
int main()
{
check2();
}