All notable changes to this project will be documented in this file. See standard-version for commit guidelines.
0.2.1 (2020-11-24)
- sdk: GlContext and GlSyncToken API (79b3e83)
- sdk: implement GlSyncToken API (9f8435e)
- sdk: implement GlTextureBuffer API (31d3deb)
- sdk: implement Timestamp API (f647755)
- add CalculatorGraph APIs (679c3fb)
- add GlContext APIs (755a643)
- handle SIGABRT (ee0c4c3)
- implement IntPacket (2eea5b2)
- upgrade MediaPipe(0.8.0) (3b58752)
- add missing dependencies (6524d57)
- build: fix aar path (6cab320)
- sdk: correct GpuBufferFormat values (260a048)
- fails to longjmp sometimes (f884865)
- ptr is not set (7c6af2f)
- thread hangs when an error occured in RunInGlContext (388899b)
0.2.0 (2020-10-14)
- build for Android (d058ddd)
- example: read local files in UnityEditor env (e0e8795)
- example: use AssetBundle (25ce035)
- sdk: implement path resolver for unity (468d444)
- example: wait for the assets to be loaded (4cd0d2e)
0.1.1 (2020-09-27)
- example: enable to switch graph (2bb63f4)
- example: close the input stream (26038da)