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Not sure how to do this without triggering a flush, but it could allow for some useful visual effects. Being able to subtract a shape from another shape gives a lot of flexibility...
Anecdote: For a while I couldn't figure out how jared's Purple Maze game worked without this feature, but then realized that's why everything was purple...
The text was updated successfully, but these errors were encountered:
https://processing.org/reference/blendMode_.html
Not sure how to do this without triggering a flush, but it could allow for some useful visual effects. Being able to subtract a shape from another shape gives a lot of flexibility...
Anecdote: For a while I couldn't figure out how jared's Purple Maze game worked without this feature, but then realized that's why everything was purple...
The text was updated successfully, but these errors were encountered: