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CommandProtection.cs
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using Rocket.API;
using Rocket.Unturned.Chat;
using System.Collections.Generic;
using UnityEngine;
namespace arrowkuu.temporarydestruction
{
public class CommandProtection : IRocketCommand
{
public List<string> Aliases
{
get
{
return new List<string>();
}
}
public AllowedCaller AllowedCaller
{
get
{
return AllowedCaller.Both;
}
}
public string Help
{
get
{
return "Check structure protection";
}
}
public string Name
{
get
{
return "protection";
}
}
public List<string> Permissions
{
get
{
return new List<string>() { "td.protection" };
}
}
public string Syntax
{
get
{
return "";
}
}
public void Execute(IRocketPlayer caller, string[] command)
{
if(TemporaryDestruction.Instance.secured)
{
UnturnedChat.Say(caller, TemporaryDestruction.Instance.Translate("protection_is_on"), Color.yellow);
return;
}
else
{
UnturnedChat.Say(caller, TemporaryDestruction.Instance.Translate("protection_is_off"), Color.yellow);
return;
}
}
}
}