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MatchTimeseries2018.md

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tba_api_v3.model.MatchTimeseries2018

Load the model package

import 'package:tba_api_v3/api.dart';

Properties

Name Type Description Notes
eventKey String TBA event key with the format yyyy[EVENT_CODE], where yyyy is the year, and EVENT_CODE is the event code of the event. [optional]
matchId String Match ID consisting of the level, match number, and set number, eg qm45 or f1m1. [optional]
mode String Current mode of play, can be pre_match, auto, telop, or post_match. [optional]
play int [optional]
timeRemaining int Amount of time remaining in the match, only valid during auto and teleop modes. [optional]
blueAutoQuest int 1 if the blue alliance is credited with the AUTO QUEST, 0 if not. [optional]
blueBoostCount int Number of POWER CUBES in the BOOST section of the blue alliance VAULT. [optional]
blueBoostPlayed int Returns 1 if the blue alliance BOOST was played, or 0 if not played. [optional]
blueCurrentPowerup String Name of the current blue alliance POWER UP being played, or null. [optional]
blueFaceTheBoss int 1 if the blue alliance is credited with FACING THE BOSS, 0 if not. [optional]
blueForceCount int Number of POWER CUBES in the FORCE section of the blue alliance VAULT. [optional]
blueForcePlayed int Returns 1 if the blue alliance FORCE was played, or 0 if not played. [optional]
blueLevitateCount int Number of POWER CUBES in the LEVITATE section of the blue alliance VAULT. [optional]
blueLevitatePlayed int Returns 1 if the blue alliance LEVITATE was played, or 0 if not played. [optional]
bluePowerupTimeRemaining String Number of seconds remaining in the blue alliance POWER UP time, or 0 if none is active. [optional]
blueScaleOwned int 1 if the blue alliance owns the SCALE, 0 if not. [optional]
blueScore int Current score for the blue alliance. [optional]
blueSwitchOwned int 1 if the blue alliance owns their SWITCH, 0 if not. [optional]
redAutoQuest int 1 if the red alliance is credited with the AUTO QUEST, 0 if not. [optional]
redBoostCount int Number of POWER CUBES in the BOOST section of the red alliance VAULT. [optional]
redBoostPlayed int Returns 1 if the red alliance BOOST was played, or 0 if not played. [optional]
redCurrentPowerup String Name of the current red alliance POWER UP being played, or null. [optional]
redFaceTheBoss int 1 if the red alliance is credited with FACING THE BOSS, 0 if not. [optional]
redForceCount int Number of POWER CUBES in the FORCE section of the red alliance VAULT. [optional]
redForcePlayed int Returns 1 if the red alliance FORCE was played, or 0 if not played. [optional]
redLevitateCount int Number of POWER CUBES in the LEVITATE section of the red alliance VAULT. [optional]
redLevitatePlayed int Returns 1 if the red alliance LEVITATE was played, or 0 if not played. [optional]
redPowerupTimeRemaining String Number of seconds remaining in the red alliance POWER UP time, or 0 if none is active. [optional]
redScaleOwned int 1 if the red alliance owns the SCALE, 0 if not. [optional]
redScore int Current score for the red alliance. [optional]
redSwitchOwned int 1 if the red alliance owns their SWITCH, 0 if not. [optional]

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