eventKey |
String |
TBA event key with the format yyyy[EVENT_CODE], where yyyy is the year, and EVENT_CODE is the event code of the event. |
[optional] |
matchId |
String |
Match ID consisting of the level, match number, and set number, eg qm45 or f1m1 . |
[optional] |
mode |
String |
Current mode of play, can be pre_match , auto , telop , or post_match . |
[optional] |
play |
int |
|
[optional] |
timeRemaining |
int |
Amount of time remaining in the match, only valid during auto and teleop modes. |
[optional] |
blueAutoQuest |
int |
1 if the blue alliance is credited with the AUTO QUEST, 0 if not. |
[optional] |
blueBoostCount |
int |
Number of POWER CUBES in the BOOST section of the blue alliance VAULT. |
[optional] |
blueBoostPlayed |
int |
Returns 1 if the blue alliance BOOST was played, or 0 if not played. |
[optional] |
blueCurrentPowerup |
String |
Name of the current blue alliance POWER UP being played, or null . |
[optional] |
blueFaceTheBoss |
int |
1 if the blue alliance is credited with FACING THE BOSS, 0 if not. |
[optional] |
blueForceCount |
int |
Number of POWER CUBES in the FORCE section of the blue alliance VAULT. |
[optional] |
blueForcePlayed |
int |
Returns 1 if the blue alliance FORCE was played, or 0 if not played. |
[optional] |
blueLevitateCount |
int |
Number of POWER CUBES in the LEVITATE section of the blue alliance VAULT. |
[optional] |
blueLevitatePlayed |
int |
Returns 1 if the blue alliance LEVITATE was played, or 0 if not played. |
[optional] |
bluePowerupTimeRemaining |
String |
Number of seconds remaining in the blue alliance POWER UP time, or 0 if none is active. |
[optional] |
blueScaleOwned |
int |
1 if the blue alliance owns the SCALE, 0 if not. |
[optional] |
blueScore |
int |
Current score for the blue alliance. |
[optional] |
blueSwitchOwned |
int |
1 if the blue alliance owns their SWITCH, 0 if not. |
[optional] |
redAutoQuest |
int |
1 if the red alliance is credited with the AUTO QUEST, 0 if not. |
[optional] |
redBoostCount |
int |
Number of POWER CUBES in the BOOST section of the red alliance VAULT. |
[optional] |
redBoostPlayed |
int |
Returns 1 if the red alliance BOOST was played, or 0 if not played. |
[optional] |
redCurrentPowerup |
String |
Name of the current red alliance POWER UP being played, or null . |
[optional] |
redFaceTheBoss |
int |
1 if the red alliance is credited with FACING THE BOSS, 0 if not. |
[optional] |
redForceCount |
int |
Number of POWER CUBES in the FORCE section of the red alliance VAULT. |
[optional] |
redForcePlayed |
int |
Returns 1 if the red alliance FORCE was played, or 0 if not played. |
[optional] |
redLevitateCount |
int |
Number of POWER CUBES in the LEVITATE section of the red alliance VAULT. |
[optional] |
redLevitatePlayed |
int |
Returns 1 if the red alliance LEVITATE was played, or 0 if not played. |
[optional] |
redPowerupTimeRemaining |
String |
Number of seconds remaining in the red alliance POWER UP time, or 0 if none is active. |
[optional] |
redScaleOwned |
int |
1 if the red alliance owns the SCALE, 0 if not. |
[optional] |
redScore |
int |
Current score for the red alliance. |
[optional] |
redSwitchOwned |
int |
1 if the red alliance owns their SWITCH, 0 if not. |
[optional] |