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GameSelect.cpp
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/*
* GameSelect.cpp
* Nuvie
*
* Created by Eric Fry on Thu May 29 2003.
* Copyright (c) 2003. All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include "nuvieDefs.h"
#include "Configuration.h"
#include "U6misc.h"
#include "GameSelect.h"
#include "Console.h"
GameSelect::GameSelect(Configuration *cfg)
{
config = cfg;
screen = NULL;
game = NULL;
}
GameSelect::~GameSelect()
{
}
uint8 GameSelect::load(Screen *s, uint8 game_type)
{
std::string cfg_game_string;
screen = s;
if(game_type == NUVIE_GAME_NONE) // if game_type not specified on cmdline
{
config->value("config/loadgame",cfg_game_string,""); // attempt to get game_type_string from config
game_type = get_game_type(cfg_game_string.c_str());
if(game_type == NUVIE_GAME_NONE)
game_type = NUVIE_GAME_U6; // FIX we should select game from a menu here.
}
return game_type;
}