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index.js
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const { Intents, Client, Collection } = require("discord.js");
const { token } = require("./config.json");
const fs = require("fs");
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.GUILD_VOICE_STATES,
],
});
client.commands = new Collection();
const commandFiles = fs
.readdirSync("./commands")
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.data.name, command);
}
const eventFiles = fs
.readdirSync("./events")
.filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
client.on("interactionCreate", async (interaction) => {
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
await interaction.reply({
content: "There was an error while executing this command.",
ephemeral: true,
});
}
});
client.login(token);