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unity-setup-guide.md

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Setup Guide for Hi5 Unity Project

This guide will outline the steps required to reproduce the Hi5 Data Synthesis Pipeline using the Unity Engine. This guide assumes intermediate knowledge of the Unity Engine.

Requirements:

Steps

  1. Open the project in Unity
  2. Import the Hands from the Asset Store
  3. Add the hand prefabs to the scene as children of the Hands empty at the same point and hide them
  4. Ensure Assets/main/materials/{male|female}_textures/ are populated with textures for each hand asset for each skin tone
  5. Ensure that Assets/Resources/materials_male/ is populated with materials for each skin tone
  6. Since the female hand asset requires two materials, ensure that Assets/Resources/materials_female/ is populated with sub-folders named for each of their skin tones, and where each sub-folder contains two materials named such that the arm material comes before the hand material.
  7. Ensure that the PlayAllRandom script attached to the player object is populated with the hand assets by updating the Hands array in the script parameters with the hand assets added in step 3. Update the OUTPUT_PATH and CSV_PATH to a location on your machine.
  8. Press Run to begin data synthesis